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Originally Posted by ArchangelX
Okay, we've been testing it...it seems that once you get to 9 and 10 players going, it just starts to go freakin' haywire. And we think it might have something to do with people joining when it's at max capacity as well.
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I have a few ideas on what might be doing that, so hopefully with the next update that will be fixed.
Quote:
Originally Posted by ArchangelX
Also, is there any way to set a limit to the raises? I've got some jackazzes that are raising constantly before even seeing the flop. It's pretty annoying! Perhaps a kick button for Admins would be nice as well.
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Not yet, but I do plan on adding a limit to number of raises per round.
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Originally Posted by ArchangelX
New bug:
Once players run out of money, they are still able to raise with an amount of 0. At the end of the game, each player that raised with 0 dollars at any point in time during the game, ends up getting money back. One player went in as a dealer with 5 points, and a 10 point raise, and ended up getting 10 back at the end even though he lost. Best way to alleviate this would be to remove their ability to Raise, and only call after losing all their points.
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That shouldn't be happening, I'll have another look at how refunds are calculated. Money back should only be if you put more in then the person that won did.
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One of my users also thinks there's another bug with the banks. This is what happened, specifically:
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Never even considered a bank, I have a couple ideas, not sure whether they will cause more problems then this though.
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Originally Posted by sandt38
I ran into some similar issues. For some reason a straight, heavy on the community card side (what I mean is, with 1 card in hand, and 4 in the community) doesn't get recognized. It seems to me like that might have happened on a flush once as well.
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Yes, I know what it is. It's using your 2 pocket cards plus 3 of the 5, rather then any 5 of the 7. I'll rework that to allow any 5.
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Originally Posted by sandt38
Also, one of my members has an apostrophe in his name... Nature's Folly. Whenever he enters the room it goes whacky. Of worthy note, I also have a member Dr. House, who's period does not mess with the room.
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Will fix, just missed a spot