Quote:
Originally Posted by stwilson
Stonyarc....nice script. A suggestion: It sure would be nice if this script utilized clustering for the markers. This would alleviate the slow loads on maps with lots of points. Check out this example here:
http://community.vlogmap.org/maps/worldmap
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Version 3.0.X was indeed just a update for some small errors.
You can preview some of the features of the version 4.0.0 on
http://www.xboxlivenation.com/community/gamermap.php including that "live proximity" which calculates the physical distance.
The clustering is a very good suggestion.