no, without any dedicated session-information having a clear reference to that visitor it is not possible to crypt/decrypt results (which new v3.x games do).
I don't have an idea yet how to store that information/reference without cookies and to make sure after playing to pull this one sessiondata that was started by that user - just imagine more than one guest is playing at the same time...
Having a normal user the userID is the reference, no problem - but guests...
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