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vBArcade: Jackpots and Prices
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Integrate your favorite points hack with vBArcade!
Set price to play in your permissions Set champion jackpots per-game, and make them static or dynamic Sort by jackpots in the arcade and admincp, and update in bulk Special Optional vBCredits II Deluxe integration If you have vBCredits II deluxe installed, you can use the integrated Play game and Win game actions to create events that support taxing, limits, alerts, etc, as well as transaction log messages and multiple currency support. Just import the attached product file! (note - if you installed this first and then vBCredits II deluxe, import this again with allow overwrite to create the necessary Actions) I am happy to help with this in this thread or at the vBArcade support forums on dbtech. Requires vBArcade v1.1.0! |
Any SS or Demo?
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There's actually bits of it showing in the screenshots I just posted for vBArcade here: https://vborg.vbsupport.ru/showthread.php?t=273181
And it is in use on our site (with vBCredits - but that is optional): http://www.dragonbyte-tech.com/arcade.php |
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Well i tried doing it, but i get a db error now when i try playing a game, and it closes before i can get a good glimpse of the error so all i could do is screenshot what i had time to see. Any help would be appreciated on this.
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Updated the product file (just reimport with allow overwrite) that fixes the database error on free-to-play games with dynamic jackpots.
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Upgraded the xml but geting a sql error now and then, traced it back to this.
It shows on the manage game screen that there is a jackpot, but in the arcade is shows as no jackpot, and when you finish the game it gives the sql error.. |
Did you use the xml I posted yesterday?
Can you paste for me the error? It sounds like you are using vBCredits with it, but have not created the event using the Win game action, so it is not showing the jackpot. |
Yeah its the xml from yesterday, have jackpots set and play game on the VBcredits setting, what should the win game setting be ?
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Much like how you created a Play Game event, just create a Win Game event too (blank for everything is fine, as long as its there)
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Done that and all working fine, cheers for your great support on this mod..
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