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-   -   Major Additions - [DBTech] Forumon RPG v1 (vB3) [AJAX] (https://vborg.vbsupport.ru/showthread.php?t=253007)

DragonByte Tech 11-01-2010 10:00 PM

[DBTech] Forumon RPG v1 (vB3) [AJAX]
 
1 Attachment(s)
Forumon RPG: What is it?

DragonByte Technologies is proud to present Forumon v1.0.0, the most professional, innovative and feature-rich forum RPG mod to date.

Forumon RPG aims to bring your board alive with a fully featured RPG mod that'll let you stage monster fights against a powerful and cunning AI.

Why Forumon RPG?
The modification has the most advanced battle system seen in a mod of this kind to date, and it provides a great incentive for people to return to your board.
AJAX-powered battles means non-stop action as your members fight for the lives of their pet monsters.

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If you like this mod please hit the https://vborg.vbsupport.ru/external/2015/08/1.png button to the right ---->

Please remember to click the, https://vborg.vbsupport.ru/external/2015/08/2.png button to the right if you installed the mod ---->

What does 'Marking As Installed' do ?

* It helps you to stay on top of updates - members who have installed modifications will be notified by us whenever new updates are available.

*
For security issues - vbulletin.org will contact all members who have installed a modification whenever a security issue is brought to their attention.

* Marking a modification as installed also helps us know how many people are using our work, giving us extra incentive to provide more features and new modifications.

We appreciate the support!
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Differences between Pro and Lite

Priority support & Product Demos available at: http://www.dragonbyte-tech.com/forumon.php

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Lite Feature List:

Advanced Battle System: A battle system more advanced than any ever before seen on a forum RPG. Incorporating tactical elements such as movement distance and Action Points, as well as a vast array of different attacks, including ideal ranges, ineffective ranges and different Action Point costs, as well as Focus/Stamina costs and boosts from other stats.

Monster Breeding: A breeding system which allows players to choose their own monsters, from feet up to head, including a choice of any hex colour for each part! Basic breeding allows players to safely create above average monsters.

Super Fine Control: Fine tune the EXP players get with our variety of user-friendly options which do not sacrifice depth. Create many areas for players to do battle in, and create the exact monsters you wish them to face.

Gotta Catch em All: Players are able to capture monsters and use them in battle, or use them to breed super powerful combination monsters!

Items: Provide your monsters with a boost to their stats with usable items that can be dropped from enemy monsters.


Extra Pro Features:
Special Monster Breeding: Use special breeding to create potentially incredible specimens, but resulting in the death of both parents!

Unlimited Possibilities: A monster combination system so in depth that with the addon pack installed it gives over HALF A GOOGOL of potential combinations & colours.

Configurable Monster Roster Size: Control just how many monsters a player can have in their roster via the settings.

Mass Add Enemies: Allows you to quickly create a large number of enemies to spawn in a certain area of your choosing.

Import / Export Data: Created an awesome game you want to give to a friend, or sell for money? With the Import / Export feature, sharing your game is easier than ever.

Complete Feature List
  • Front-End
    • General
      • Dynamic context menu offering you menu choices
      • List of your monster stables
    • Profile
      • List of monsters
      • Choose active monster
      • Choose your starter monster
      • Breed your monsters
        • Requires 2 monsters you're not using as your active monster
        • Create new, more powerful monsters from breeding
    • Healer
      • Heals your monster stables to full health
    • World Map
      • Modern map point selection or list-based view
      • Choose an area to visit
      • Areas
        • Hunt for enemies
          • Modern AJAX-based battle system
          • Detailed information about all your available battle actions
          • Grid-based combat
          • Combat log
          • Advanced AI
  • AdminCP
    • General
      • Separated from vBulletin AdminCP in order to facilitate non-admins as RPG Game Masters.
      • Fully permission based
    • Main Settings
      • Control all settings
      • Repair Cache
    • Users
      • Search for, edit and delete player's monsters
    • Difficulty Settings
      • Create, edit and delete various types of difficulty settings to fine-tune the EXP rewards from enemy monsters.
    • Moves
      • Create, edit and delete various moves, each with fine-tuned cost and damage done.
    • Species
      • Create, edit and delete various species of monsters, allowing great control over their development.
    • Items
      • Create, edit and delete various items, and add them to monsters' loot tables.
    • Enemies
      • Create, edit and delete various enemy monsters, and place them in your created areas.
    • Starter Monsters
      • Create, edit and delete specific monsters that your members can choose from at the start of their journey in Forumon RPG.
    • Map Legends
      • Create, edit and delete map legend icons that'll be displayed on the World Map.
    • Areas
      • Create, edit and delete various areas where you can put monsters that players can hunt for.
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This mod displays a copyright notification in the footer of pages generated by this mod which includes:
  • 1 Link to DragonByte Technologies homepage
  • 1 Link to Product Description page of this modification

Sayid 11-03-2010 08:32 AM

tagged for now, really nice mod.
Is forumon RPG just a battle system between members?I mean can I create a story that members go through?
moreover, how many maps can I show? only one or there is an option to add more or Night version of the same map
thanks in advance

DragonByte Tech 11-03-2010 05:17 PM

Quote:

Originally Posted by Sayid (Post 2117394)
Is forumon RPG just a battle system between members?

Currently, it's Member vs AI only.

Quote:

Originally Posted by Sayid (Post 2117394)
I mean can I create a story that members go through?

There's no extensive tools for story generation yet, but they will be added in a future version :)

Quote:

Originally Posted by Sayid (Post 2117394)
moreover, how many maps can I show? only one or there is an option to add more or Night version of the same map

There's currently only the one world map, but a night/day system is an interesting idea indeed :D


Fillip

legion! 11-04-2010 05:42 PM

Fatal error: Call to a member function build_cache() on a non-object in /home/hoodlege/public_html/forums/forumon.php on line 211

thats the error i get when i try n go into it

DragonByte Tech 11-04-2010 05:51 PM

Do you have vBShout installed? If not, please disable the vBShout Integration in vBulletin Options -> DragonByte Tech: Forumon - [DBTech] vBShout Integration Settings.

Fillip

legion! 11-04-2010 07:55 PM

yes i do have Vbshout installed...

DragonByte Tech 11-05-2010 04:38 PM

1 Attachment(s)
What version of vBShout do you have installed? I think you're the first person to experience (or at least report) this problem.

At any rate, it can be fixed manually by doing this:
Go to DBTech - vBShout -> Instance Management -> Add New Instance.
Set the options as per this screenshot:
Attachment 123420

Then once you've saved, hover over the "Edit" link for this newly created instance and note down the Instance ID. So if the link is [yoursite]/admincp/vbshout.php?do=modifyinstance&instanceid=26 the instance id is 26.

Go to vBulletin Options -> DragonByte Tech: Forumon - [DBTech] vBShout Integration Settings and set the Instance ID setting to the number you found in the previous step, then click Save.

It will then be safe to re-enable the Integration.

Hope that helps :)


Fillip

legion! 11-08-2010 08:15 AM

Ok ive nstalled everything got it up and running added species and everything...now wen i go into an area and click Hunt...the page jus loads but never goes to the Hunt page....

legion! 11-08-2010 08:22 AM

Also the shoutbox wont work for the RPG...i i disable theinstance then it works...but if i try to follow those directions above then turn t back on it wont allow me to i get the same error

DragonByte Tech 11-08-2010 02:31 PM

Quote:

Originally Posted by legion! (Post 2119391)
Ok ive nstalled everything got it up and running added species and everything...now wen i go into an area and click Hunt...the page jus loads but never goes to the Hunt page....

Are you the same person who posted this to the Project Tools over at DBTech? If so, please don't post them across multiple sites.
If not, then it's been reported and I'm working with that person to figure out what happened :)

Quote:

Originally Posted by legion! (Post 2119398)
Also the shoutbox wont work for the RPG...i i disable theinstance then it works...but if i try to follow those directions above then turn t back on it wont allow me to i get the same error

Hmm, that's really odd...
Are you able to PM me with an Admin account with "Can Administer Settings" and "Can Administer vBShout", as well as an FTP account? If so, I should be able to solve this for you :)


Fillip

legion! 11-08-2010 06:54 PM

Yes i am the one that posted it over there, the onlyreason i came here is because I couldnt navigate back to the section on your site where I posted it lol...I looked everywhere I know i posted it somewhere, so I jus came here and posted it up, as far as an admin account on my site I should be able to set you up...Do you know Enigma? he works with your company I think he is an administrator at my site

Forumi Shqiptar 11-08-2010 10:25 PM

tagged for the time being, looks a very interesting mod to add...

legion! 11-10-2010 07:49 PM

Hey i was wondering if...we changed the body parts into maybe Human body parts...so our members can create human battle people...wt like a darth vader head or sum shit like that...is it possible?

DragonByte Tech 11-10-2010 10:25 PM

Changing the stock images isn't supported, they're very carefully designed and configured to work together in unison to create the monster combinations.

Adding new ones might be possible, however due to the complex nature of the mod, a strong grasp of graphical design and a working knowledge of PHP is required.
Here's the explanation I gave someone else:

Look at the files in /dbtech/forumon/includes/monsters_config - they should tell you what you need to know.

The image files that the priority array reference is in /dbtech/forumon/images/monsters/parts

Fillip

DragonByte Tech 11-28-2010 03:55 PM

v1.0.4 has been released to fix all outstanding known issues.

To upgrade, follow the normal procedure when updating a product.

- DragonByte Tech Development Team

stickskills 11-29-2010 12:04 PM

Pretty sure that I'll be adding this to our forums in the near future, just may wait for another update or two. Looks very similar to Pokemon in theory, so I'm sure it'll bring back some nostalgia for our members haha. Keep up the great work!

Digital Jedi 01-12-2011 06:17 AM

I had no idea you had one of these for vB3. I'll be sure to give it a whirl.

Games. More games. Must have more games....

need2fart 01-13-2011 06:13 AM

Would be cool if instead of the AI you battled your members haha.

DragonByte Tech 01-13-2011 09:45 AM

That will be a feature of a future version :)


Fillip

Digital Jedi 01-13-2011 11:42 AM

Quote:

Originally Posted by DragonByte Tech (Post 2148366)
That will be a feature of a future version :)


Fillip

Will it be included in the Lite versions?

DragonByte Tech 01-13-2011 11:51 AM

Too early to tell at this point in time :(


Fillip

Digital Jedi 01-14-2011 03:14 AM

Quote:

Originally Posted by DragonByte Tech (Post 2148408)
Too early to tell at this point in time :(


Fillip

:( indeed.

:)

And just to be sure, do the image directories that need to be CHMOD'd include any subdirectories they may have?

Digital Jedi 01-14-2011 03:48 AM

I didn't see this in the documentation anywhere, but I was wondering if the product is supposed to be disabled after installing it? I kept looking around for permissions and such, and forumadmin.php said it was active. It was just a fluke that I happened to notice it turned off in the Product Manager.

EDIT: How in the Sam Hill did you get the script to put a link in my navbar when I'm using a custom DHTML menu? That's astounding.

DragonByte Tech 01-14-2011 10:15 AM

Quote:

Originally Posted by Digital Jedi (Post 2148786)
:( indeed.

:)

And just to be sure, do the image directories that need to be CHMOD'd include any subdirectories they may have?

Don't think any of them have subdirs.

Quote:

Originally Posted by Digital Jedi (Post 2148796)
I didn't see this in the documentation anywhere, but I was wondering if the product is supposed to be disabled after installing it? I kept looking around for permissions and such, and forumadmin.php said it was active. It was just a fluke that I happened to notice it turned off in the Product Manager.

Nah that's an oversight, gonna update the zip now.


Quote:

Originally Posted by Digital Jedi (Post 2148796)
EDIT: How in the Sam Hill did you get the script to put a link in my navbar when I'm using a custom DHTML menu? That's astounding.

It must include one of the template hooks I'm using :p


Fillip

Digital Jedi 01-14-2011 02:37 PM

Quote:

Originally Posted by DragonByte Tech (Post 2148872)
Don't think any of them have subdirs.

/monsters has a few subdirectories.

Quote:

Nah that's an oversight, gonna update the zip now.
:)


Quote:

It must include one of the template hooks I'm using :p
Heh, for some reason, I thought I was no longer using tables or vbmenu_option in my navbar menu. I'm apparently confusing myself. Which is always entertaining. Even for me.

DragonByte Tech 01-14-2011 03:19 PM

Quote:

Originally Posted by Digital Jedi (Post 2148956)
/monsters has a few subdirectories.

Ah, narp those aren't needed, just the main dir.

It's where images of player created monsters will be stored.


Quote:

Originally Posted by Digital Jedi (Post 2148956)
Heh, for some reason, I thought I was no longer using tables or vbmenu_option in my navbar menu. I'm apparently confusing myself. Which is always entertaining. Even for me.

Lmao nice xD


Fillip

Eduardo Leon 01-19-2011 04:57 PM

I get this error when i try to go to my panel admin of forumon :S

example :

i go : http://www.myweb.com/forumonadmin.php

https://vborg.vbsupport.ru/

help me D: !

Digital Jedi 01-19-2011 06:52 PM

Quote:

Originally Posted by zxleo (Post 2151550)
I get this error when i try to go to my panel admin of forumon :S

example :

i go : http://www.myweb.com/forumonadmin.php

http://www.gamerzwarez.com/error.png

help me D: !

Er, that usually just means you lost your internet connection.

Eduardo Leon 01-19-2011 08:13 PM

Nope ^^ !

if i LOST MY CONECTION i dont be here -.- !

lol !

please somebody help me with this problem D: !

EDIT :

in the windows of firefox the translation is :

The connection has been reseted ...

DragonByte Tech 01-19-2011 08:23 PM

Please try reinstalling it - this is not a problem anybody else has reported in the history of this mod.

Fillip

Digital Jedi 01-19-2011 08:38 PM

Quote:

Originally Posted by zxleo (Post 2151640)
Nope ^^ !

if i LOST MY CONECTION i dont be here -.- !

lol !

please somebody help me with this problem D: !

EDIT :

in the windows of firefox the translation is :

The connection has been reseted ...

Oh, I see. You were at forumonadmin.php. You probably just put your files in the wrong place or they didn't upload properly.

Eduardo Leon 01-20-2011 05:09 PM

yeah ..

well i try all ..

to erase for complete the files and re install but nothing :S !

DragonByte Tech 01-20-2011 05:12 PM

Try disabling all other addons and see if the problem still occurs.

Fillip

need2fart 01-20-2011 08:18 PM

Heyy, do you still plan on integrating user vs user? :D

Digital Jedi 01-21-2011 10:03 AM

I'm having a little trouble with forumonadmin.php since updating Info Panels and vBActivity. It seldom loads the style information the first time, usually just loading a white unstyled page of links. And after a refresh I get the page to load and then I get random errors, such as
Quote:

Fatal error: Call to undefined method vB_Shutdown::shutdown() in /***/public_html/cogonline/forums/dbtech/forumon/includes/functions.php on line 237
in different admin frames but always at the bottom.

DragonByte Tech 01-21-2011 11:22 AM

Uploaded a hotfix for that error :)

Not much I can do about the stylesheet thing, though...


Fillip

Digital Jedi 01-22-2011 03:13 PM

Thanks for that. Er, I got another one. Sorry. :erm:

There's now an empty menu in the Forumon Admin CP, right between Species and Enemies.

DragonByte Tech 01-22-2011 03:26 PM

Updated.

It was part of a small change that's meant to go in the next version :)


Fillip

DragonByte Tech 01-30-2011 09:46 PM

Forumon v1.0.4 (Hotfix)
  • Fixed a conflict issue with the CometChat Picture (ccpic.php) file.


Fillip

need2fart 02-04-2011 12:26 AM

Does it support member vs member yet? :D


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