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-   -   vbProArcade Beta 2 (https://vborg.vbsupport.ru/showthread.php?t=42880)

futureal 01-04-2003 09:46 AM

Do you guys even read the updates I make?

I'm not trying to sound harsh, but seeing 3 or 4 posts (and PMs) each day asking when the thing is coming does not really help.

All I can say is this:

- the source for the games has been packaged and released, as has often been requested
- all of the planned features for this release are finished
- the packaging has begun

One it is packaged and documented, it will be test-installed on a few forums run by friends of mine, and once that process is completed in a smooth fashion, it will be publicly released.

DarkDraco07 01-04-2003 11:34 AM

BUG FOUND
mym members are getting mad at this. they play the game long enough, and when they get a highscore it wont save because they timed out.

Baptizer 01-04-2003 10:32 PM

futurreal:
Have you ever heard of or experienced any problems playing space invaders or tetris? A lot of my members mention that once you get so far, it doesnt get harder........they mentioned that you could go forever and rack up a high score. They usually quit because of boredom....

Becuase I suck at the games, i have never experienced this(yet i did have a problem with breakout....ball going through the paddles at around 13-14k scores).

Take care bro! and thanks for making such a wonderful product!

futureal 01-05-2003 02:21 AM

Quote:

Originally posted by DarkDraco07
BUG FOUND
mym members are getting mad at this. they play the game long enough, and when they get a highscore it wont save because they timed out.

This is a known limitation. If a user does not have "automatically stay logged in" checked in their User Options, if they play a game longer than whatever cookietimeout is set too, the site will not let them record their score.

I think that, with some thorough testing and hacking around, I could get it to where it saved the data and then took them to a log-in screen, and then from there back to the Game Over screen, but I have not attempted that yet.

futureal 01-05-2003 02:23 AM

Quote:

Originally posted by Baptizer
Have you ever heard of or experienced any problems playing space invaders or tetris? A lot of my members mention that once you get so far, it doesnt get harder........they mentioned that you could go forever and rack up a high score. They usually quit because of boredom....
With Tetris, that is certainly correct. Once you get to the last "level" it gives you 1000 lines to clear, and if you finish that the game actually crashes.

In Breakout, if you get far enough, the ball moves so fast that it goes right through the paddle (the collision detection fails).

There may be other bugs in the games as well. I am not the most competent Flash programmer, nor did I write the games, so I'm not sure what to say. I am hoping that sooner or later people will jump into the Flash Development thread that I posted and do some real work on the games, to add levels, new options, and so on.

futureal 01-05-2003 02:24 AM

Here is another teaser update for Beta 2. This is a screen shot of the "Score Editor" which really doesn't do much other than allow an Admin to reset the scoreboard. This was a requested feature.

Eventually, this Score Editor will be extended to handle individual editing, searching, and so on.

futureal 01-05-2003 02:31 AM

I am also, as we speak, updating all of the original screenshots for the game with their final Beta 2 versions. I think they are in the first 7-8 posts of this thread.

Be sure to check them out.

futureal 01-05-2003 03:18 AM

Here is another quick screenshot from Beta 2, this one of how the King Icon looks in the postbit. It is a parsed variable that the admin can place anywhere in the postbit, so that adds some flexibility.

futureal 01-05-2003 08:09 AM

Another update:

Beta 2 was released to private testing early this morning (1/5), and the Arcade was re-opened on my home site with no problems so far. Looks like everything is moving along nicely.

The install file is mostly complete and the docs are mostly complete, though I expect they will be rewritten a bit as people run into problems.

Anyway, it's just around the corner now. I'm just waiting for my testers to report back to me.

Da`Nacho 01-05-2003 11:19 AM

Quote:

Originally posted by futureal
Another update:

Beta 2 was released to private testing early this morning (1/5), and the Arcade was re-opened on my home site with no problems so far. Looks like everything is moving along nicely.

The install file is mostly complete and the docs are mostly complete, though I expect they will be rewritten a bit as people run into problems.

Anyway, it's just around the corner now. I'm just waiting for my testers to report back to me.

I can't wait!

I know I may have seemed a bit harsh in my earlier posts in this thread, but understand I was frustrated because of certain people taking steps to cheat the arcade on my forum. :p

I am anxiously awaiting the release and if there is any way I can help let me know.

I already plan to port a bunch of Flash games over and possibly even make my own changes to some of the existing games that we've seen in the Arcade. (I really want to add more music choices to Tetris, and maybe more levels if I can figure it out).

Anxiously waiting! ;)


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