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How about the ability to bribe a larger nation not to attack for x amount of turns/hours/days....?
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Sugoi na,
You said to "Set your items much lower lol.." in a post earlier to avoid that error that Flowsion mentioned. How would we do this? |
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Jaxel is there a way to use different image extensions, i'd like to use animated gif's or transparent png's as images, instead of jpegs thanks mate |
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maybe add a reset feature to the game, that the game resets say.. once per month... giving people a chance to have a fun time playing and not have to battle all the high players all the time. This is just my optinion, it is not a fix, but a work-around. Quote:
DO NOT QUOTE ME ON THAT! I do not have a personal board to do this on, only my public one, and I am personally not going to try this on a running board. Sorry. |
got a few suggestion/additions:
team balance, so people can't just join a team because everyone is joing just that one :P random team join function ability to delete/destroy your village and start all over. If you made an error in planning or something :p |
Major error.... I went to attack a user who joined in and got a huge error
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I'm assuming it's due to the user having " in his name since I removed " from his username and it works again. Also, Suggestion: a clock in the conquest system that tells the users how long until the next cycle hits. |
I decided to uninstall the game on my site untill the errors are all fixed. I'll keep an eye on the thread and play on jaxals site. Once its all good I'll reinstall.
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Re-Quoting how to edit so that teams have to be balanced... since people cannot read back few pages ^.^
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In regards to faction's natural bonuses and garrison's bonus, when are they calculated in? They aren't shown in the "village overview"?
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My mind is a little strained on programming right now... so I'm taking a short break from programming for now. In the meantime, I'll be starting a Soulcalibur podcast on thursday.
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Hi Jaxel,
No sweat. However, is it okay you can tell us when to expect the next maintenance release and will that bug I reported via PM be fixed in that next release? |
Hey Jaxel,
No worries, there is a few of us here helping other members as we can. Take a break, you are doing amazing work, and we all appreciate it very much! Hope to see you in working shape again soon, and look forward to seeing what you do to this mod! |
Fatal error: Allowed memory size of 1073741824 bytes exhausted (tried to allocate 72 bytes) in /var/www/html/forum/conquest/functions_conquest.php on line 60
Happen if that user have 2 turn every 15 minutes .. No limit soldiers sud be the problem. can u limit ? |
Ok, I have a bug...
I have it set to 30 minute cycles, 2 turns per cycle. I turned off the computer yesterday with 1 turn unused. I signed on 8-10 hours later and I only have 9. (The cap is at 50) Something's not adding up here. I had another user report the same thing. |
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Well I started doing a little log this morning and the times aren't very consistent
But it's been over 3 hours and I only have 10 turns, when it's supposed to be 12. I'm getting 2 turns each time the cycle hits, so that's correct. It's obviously not the hour default, since I'm getting 10, not 3. Is there anyway to check when the cycles are supposed to hit? |
i am having the same problem... i am gaining 1 turn every hour or so, not consistant, and i am supposed to get 1 turn every 15 minutes...
using Apache Version 2.2.11 using PHP version: 5.2.9-2 using MySQL version: 5.1.33 Running off of: Windows 7 Ultimate Release Candidate (Build 7100) no problems with anything else... works perfect except for the turns... |
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It's based on a cron job. If your a user does not hit a page that includes the cron your cycle will not run at exactly top of the hour. You can resolve this if you have the ability to run server side crons. |
Why am I getting permission errors?
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I just got this working in 3.8.2. Beautiful work. Thank you.
I made some changes so it fits within a Lord of Rings genre tho. Instead of "Nations" it is "Races". See for yourself at http://www.traprunner.com/forums/conquest.php Question: How do you remove a nation? I do not see any options to do this. |
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www.cooluniverse.net will go Tolkien after |
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if anyone needs any more custom stuff in your conquest, ill be happy to make it if i see that it could be used for more than just your forum.
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I have a few questions:
1) How do you remove a nation? I do not see any options to do this. 2) I saw vbArmy. Is this basically the same thing only better? 3) How do I remove the link on the navbar (without removing or commenting $template_hook[navbar_buttons_left])? I have an additional navbar and want this there. |
There's an option in ACP to turn off the link in the navbar. If you want to add the link somewhere else, just add it manually.
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add this somewhere in the conquest.php file. Search for : PHP Code:
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Then anywhere in your homebase template add something like "Next turn: $player[nextTurn]" |
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2) it's based on the idea, it's not the same. 3) Been answered already :p EDIT: If anyone is using kbank on their forum too, i made an item for the shop to give turns when you buy it ;) |
this hack is a beautiful thing i have it up and running on my forums...there shuld be a way to leave an alliance...
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A way to delete factions from the frontend. A way for users to leave the entire sytem all together. (Maybe with an option so admins can choose if users can rejoin again, and if so, after x days) A way for users to opt out of PM's.(Some are getting annoyed by them) Some sort of disadvantage for having an army too large... like an upkeep cost similar to the spy. |
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