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-   RPG Integration Hack (https://vborg.vbsupport.ru/forumdisplay.php?f=102)
-   -   RPG Integration Hack - Old Support Thread (https://vborg.vbsupport.ru/showthread.php?t=73868)

Revan 08-31-2004 11:50 AM

EDIT: It seems like these issues has already been resolved, apart from the admincp instructions being unclear ...

Could you tell me where you saw the lottery lacking stripslashes?
I can find it where it supposed to be in the file thats upped to here.... :ermm:

Zelda-King 08-31-2004 01:51 PM

1 Attachment(s)
I created a lottery. Called it "King-X's Lottery". Put some description for it which included words with apostrophies, then when I went to the lottery page the title and description had / added.

Incidentally, I got this error in init.php when adding midis. I don't know if it's a hack clash as my ini.php is modified already but I have to attach the error because the screen only shows for a moment.

The attached image refers to init.php line 343 which for me reads;
PHP Code:

define ('REFERRER_PASSTHRU'$url); 


Zelda-King 08-31-2004 02:05 PM

As for matters being resolved: nothing I've mentioned has been resolved in the instructions. There is still an instruction to edit two URLs in battle.php (an URL which doesn't exist). It still doesn't say what to do with the images, and the first steps still says "run install/installers.php" when the directory should read "installer/installer.php.

I'll tell you what would be good though: some sort of links solution. There're many sections and it's hard to find links to them, save maybe through the RPG manual.

--

Some user reported the following bug in RPG CP;


Fatal error: Maximum execution time of 30 seconds exceeded in /home/gamercr/public_html/bb/includes/db_mysql.php on line 210
.

I don't get that error but this user is in a custom usergroup. Another user reported the same problem. They aren't in a custom usergroup but they said they suspect it happened because they're part of a clan that doesn't exist (they made and deleted a clan).

(By the way I run vB 3.0.3 and yes I do have the uShop hack.)

Revan 08-31-2004 03:03 PM

Ok first of all that constant only evaulate to scalar stuff isnt something I can fix, because I seriously have no bloody clue wtf it means :p

EDIT: I see that edit stuff now. I was looking in the wrong place before ;)
zip updated.

As for the timeout stuff, that isnt this codings fault. Its PHP been compiled wrong on your server, as 90 % can run this without that stuff. :)

And "member of a clan that doesnt exist" is impossible, if someone deletes a clan thru the clancp, all records of it is removed and they should read "Not in a clan" ;)

Zelda-King 08-31-2004 03:22 PM

Hmm, ok so apparantly it has nothing to do with them deleting a clan. All I know is two people reported that error, but like I said: I don't get that error so I'm still in the process of locating the source of the problem.

Oh, and congratulations on your fixes today...

Now I need to ponder how to link to all these RPG pages. My Quick Links is getting rather long. :/

Update: I 'think' this was ok when I installed it but since unleashing this hack on my users, race doesn't show in the RPG CP and though the races do show in the admin cp they can't be edited and remain at the default 'current'. (They refuse to update.) I did a test with another account and it does show in the RPG CP if you haven't selected yet, though the only option for it now is 'Current', so I guess options users made affected something. Running the reset has fixed something though, so I will see if I can pinpoint what's going on.

Uncached template;

rpgcp.php: itembit2.

Revan 08-31-2004 04:41 PM

You can link to the rpg files by installing either one of the 2 navbar addons in the addons post, linked to from the first page.

Weird race stuff your getting. I edited races for my own forums (using the same file as you, from the zip) only yesterday :p
I wonder what good the reset would do :p ah well.

That uncached template is already listed in the rpgcp.php file, I guess it is uncached because the # of items an user got is relative.

Zelda-King 08-31-2004 05:03 PM

Oh well I figured out the 'blank race' thing. It's just the way it works. If no race is set to 'good' then if you choose to be good you'll just see a blank dropdown.

Thanks for the tip regarding the add-ons. I'd missed that. Unusual but I've been a workaholic with forum stuff lately.

With rpgcp.php I'm still getting a user get either;

Fatal error: Maximum execution time of 30 seconds exceeded in /home/gamercr/public_html/bb/includes/db_mysql.php on line 223

or

Fatal error: Maximum execution time of 30 seconds exceeded in /home/gamercr/public_html/bb/profile.php on line 852

They seem ok when I reset things, UNTIL they update their settings. Most of the others are fine. I've also been informed this happens at another board I used to work at. As for PHP timing out, I've not had this issue with the other 200 odd hacks I ever installed. I'm not saying your explanation isn't necessarily right but I find myself having to weigh things up.

And are admins supposed to not be able to battle? I can't battle even if I follow the prompt to 'update stats'. It seems the others can battle though.

Rahzel_hx 08-31-2004 07:22 PM

weapons where selected as non-combat >_< yea so i think it is fixed

Revan 08-31-2004 09:01 PM

Quote:

Originally Posted by Zelda-King
Oh well I figured out the 'blank race' thing. It's just the way it works. If no race is set to 'good' then if you choose to be good you'll just see a blank dropdown.

Thanks for the tip regarding the add-ons. I'd missed that. Unusual but I've been a workaholic with forum stuff lately.

With rpgcp.php I'm still getting a user get either;

Fatal error: Maximum execution time of 30 seconds exceeded in /home/gamercr/public_html/bb/includes/db_mysql.php on line 223

or

Fatal error: Maximum execution time of 30 seconds exceeded in /home/gamercr/public_html/bb/profile.php on line 852

They seem ok when I reset things, UNTIL they update their settings. Most of the others are fine. I've also been informed this happens at another board I used to work at. As for PHP timing out, I've not had this issue with the other 200 odd hacks I ever installed. I'm not saying your explanation isn't necessarily right but I find myself having to weigh things up.

And are admins supposed to not be able to battle? I can't battle even if I follow the prompt to 'update stats'. It seems the others can battle though.

To check your own battle eligibility (spelling), enter rpgcp.php ;)

And the timeouts..... I really cant do anything... Seeing as I cant reproduce it, and its like 4 people in total with this problem... Really sorry mate :(


Its good to hear you got your problem sorted out Raz :) (at least some problems are fixeable :p )

Troak 08-31-2004 09:08 PM

I discovered a problem with the PMing.
I initiated a battle and it sent me a private message.
This was the message.

Your battle has been prepared. It is battle number 2 and is called TEST. There is $0 at stake in this battle. Your battle password is 'RPGTEST'. To go to your battle click /battlefight.php?action=enterbattle&battlenumber=2& battlekey=RPGTEST]here

When I clicked the link it brought me to this invalid URL:

http://$vboptions[bburl/

I'm guessing there was just a slight mix-up in the PM code.

Zelda-King 08-31-2004 09:40 PM

Quote:

Originally Posted by Revan
Its good to hear you got your problem sorted out Raz :) (at least some problems are fixeable :p )

Yeah, though now someone's gotten negative points somehow. They went from like 30,000 to -29,999. I can handle that. Just... I hope I can prevent further occurences. Then there's one user who claims they can't go to their profile at all. Seems very isolated though (except the matter with points [and I did use reset a few times but not with points]). Actually it's my opinion there needn't be a points reset at all. I think it should be possible to reset RPG without points being affected, seeing as points are part of a different hack which can be micro-managed in any case.

And how does one equip the items they bought?

fade 08-31-2004 10:14 PM

Quote:

Originally Posted by Revan
And the timeouts..... I really cant do anything... Seeing as I cant reproduce it, and its like 4 people in total with this problem... Really sorry mate :(

I made a few file edits and managed to fix the timeouts.

Rahzel_hx 08-31-2004 10:30 PM

^_^
Quote:

Uh-oh, looks like someone is powering up! Rahzel used his Air Racket to deal 110908345 points of damage. Bunshichi tried to dodge, but was not successful. Bunshichi has died!!
hmm looks like limit works now xP *lowers weapon buffs XD*

Zelda-King 08-31-2004 10:49 PM

Quote:

Originally Posted by fade
I made a few file edits and managed to fix the timeouts.

Mind sharing them? :cool:

Ganon 08-31-2004 10:54 PM

Quote:

Originally Posted by fade
I made a few file edits and managed to fix the timeouts.

What are they? I've just been having my users who run into this problem re-register so that it will work properly. This would save them a lot of trouble.

fade 08-31-2004 11:50 PM

i'll go back and take a look at the changes i made and post them here... but i'm not too sure if it will fix your particular problem. the timeouts were happening for every user on my board. but i'll get back to you all the same.

DeMiNe0 09-01-2004 12:37 AM

Revan, MSN me. My MSN list got wiped and i lost your address.

Ganon 09-01-2004 01:01 AM

Quote:

Originally Posted by fade
i'll go back and take a look at the changes i made and post them here... but i'm not too sure if it will fix your particular problem. the timeouts were happening for every user on my board. but i'll get back to you all the same.

Can't hurt to try, I'll just make backups of my files without the new modifications, just in case. It's only happening to certain members on my board, but I haven't picked up a pattern on which users are affected.

Revan 09-01-2004 08:27 AM

Quote:

Originally Posted by Troak
I discovered a problem with the PMing.
I initiated a battle and it sent me a private message.
This was the message.

Your battle has been prepared. It is battle number 2 and is called TEST. There is $0 at stake in this battle. Your battle password is 'RPGTEST'. To go to your battle click /battlefight.php?action=enterbattle&battlenumber=2& battlekey=RPGTEST]here


When I clicked the link it brought me to this invalid URL:

http://$vboptions[bburl/

I'm guessing there was just a slight mix-up in the PM code.

hm. I made a mistake with the inserting of the vboptions variable, Ill fix it as soon as I get home ;)


Quote:

Originally Posted by Zelda-King
Yeah, though now someone's gotten negative points somehow. They went from like 30,000 to -29,999. I can handle that. Just... I hope I can prevent further occurences. Then there's one user who claims they can't go to their profile at all. Seems very isolated though (except the matter with points [and I did use reset a few times but not with points]). Actually it's my opinion there needn't be a points reset at all. I think it should be possible to reset RPG without points being affected, seeing as points are part of a different hack which can be micro-managed in any case.

And how does one equip the items they bought?

Weird you should say that cos other people requested that the money be included in the Complete reset, to save hassle :p
I might include a new option to reset without money going away when I get around to touching up that file :)

And tons of people asked me about the equip, they are automatically equipped. If they do not apear in battle, then theyare set to non battle items and you gotta fix it inACP.

Dyntheos 09-01-2004 01:31 PM

Awaiting on the same fix Troak is.

Also can you select a specific user account to send the battle PM's?

I'd like to be able to set up an account that is like "The Battle Messenger" that delivers the PM's to people, instead of using one of the admin accounts.

As a side note when running the install file I was logged in as a user who although had all admin rights, was not apart of the Primary Admin group. This was a sub group I created for admin to not appear in the "Forum Leaders" page.

I found that the install would only work without the sql errors, if you are logged in as a user that has it's primary group as Administrator. A minor thing as most people will be in that group as primary users by default if they are admins.

So far the install has gone smoothly apart from that one hickup. Keep up the great support Revan. :)

Revan 09-01-2004 03:25 PM

Normally I would have it run with the main global.php file, but that generated header sent errors, so I decided to go with the error-free admincp/global.php
(Later I also realized this is a security feature :p )
I cant really help you with that issue, its the way vB gives out script run rights (or summit like that) ;)

You can change which user is displayed in the PM notification by altering these bits of code in battle.php:
(lines 353 through to 367 approx)
PHP Code:

        $userid $bbuserinfo['userid'];
        
$originating_user 1;
                
        
// insert private message text
        
$DB_site->query("INSERT INTO " TABLE_PREFIX "pmtext (fromuserid, fromusername, title, message, touserarray, iconid, dateline, showsignature, allowsmilie) VALUES(
            '
$originating_user', 
            'Battle', 
            '"
.addslashes(htmlspecialchars($title))."', 
            '" 
addslashes($message). "', 
            '" 
addslashes(serialize($bbuserinfo[username])) . "', 
            '1', 
            " 
TIMENOW ", 
            '0', 
            '0'
        )"
);


/* Personal comments, not a part of the current code:
In the above, change originating_user to the userid of your selected RPG dude.
Also, change 'Battle' to the username of your selected RPG dude.
*/ 

(lines 378 through to 393)
PHP Code:

        // send the PM to the opponent
        // It is currently set to _this_ user.
        
$originating_user $bbuserinfo['userid'];
                
        
// insert private message text
        
$DB_site->query("INSERT INTO " TABLE_PREFIX "pmtext (fromuserid, fromusername, title, message, touserarray, iconid, dateline, showsignature, allowsmilie) VALUES(
            '
$originating_user', 
            'Battle', 
            '"
.addslashes(htmlspecialchars($title))."', 
            '" 
addslashes($message). "', 
            '" 
addslashes(serialize($opponent[username])) . "', 
            '1', 
            " 
TIMENOW ", 
            '0', 
            '0'
        )"
);


/* Personal comments, not a part of the current code:
In the above, change originating_user to the userid of your selected RPG dude.
Also, change 'Battle' to the username of your selected RPG dude.
*/ 

That should do it.



On a sadder note, I have just recieved a notification of a most disturbing fact:
A site distributing vBulletin code modifications illegally (IE with the explicit purpose to avoid having to show licenced status here at vbulletin.org) has today uploaded the v2.5.3 of this RPG Integration Hack.
This pisses me off because I did not work my asses off to get this hack fixed up just so every leecher in the world can use it. I give it to YOU guys'n'gals for free because you, like me, have realised that vBulletin is an excellent forum software, and found it worth the money.
The user uploading it goes by the name of "rogue" on there, I dont know if that rings a bell to anyone on here. I just hope for his sake hes not dumb enough to use the same username here, like someone else on there did (unless he was uploading under false name to frame someone on here).
Ive taken image evidence of the abovementioned user (OR imposter, Im not framing anyone), and the RPG Integration Hack upload itself.

This has pissed me off greatly. Its the sorta thing that makes me regret releasing it.
If you want to distribute this hack to illegal websites, you must pay me $160 for each user that downloads the hack, which I will then send back to the users downloading it so they can stop being thieves.
I wont stop doing this hack for you guys just because of this, youve all been very patient and overbearing with me, which is what makes me want to continue this. :)

Now I know Ive spoken my opinion in the Lounge that may make me look like a hypocrite for saying this. I refer to the "Re: vB Call to Home" thread if anyone wants to know what I mean.
But Id just like to distinct between the 2 posts.
In that thread I said that I agree with the statement that piracy of vB will help spread the word and give users like me a complete tour of the software and what it can do for ME, MY forums and users.
This doesnt mean I want people running a live board with illegal vB's, and have good forums thanks to our hard work.



Thats enough ranting for now.

//peace


UPDATE: Hotfix for the bug 'Battle PM Links are broken' is attached to the 'Addons/Hotfixes' post, linked to from the first post. :)

Troak 09-01-2004 04:31 PM

I ran a test battle, and I'm not sure if it only happened to me, but there seemed to be a lot of errors with coding somehow, I'll try to post up some examples soon.

burnist 09-01-2004 07:33 PM

This hack adds 23 database tables (including the uCash ones)

rpg_battle
rpg_battle_midis
rpg_battle_options
rpg_battle_posts
rpg_battle_scenes
rpg_battle_stats
rpg_clan
rpg_items
rpg_items_cats
rpg_items_options
rpg_items_user
rpg_lottery
rpg_lottery_tickets
rpg_replacement
rpg_rpg_alignment
rpg_rpg_classf
rpg_rpg_classm
rpg_rpg_element
rpg_rpg_race
rpg_rpg_type

This takes the total tables in a database to 106 if there have been no other tables added. I would suggest you try and remove some of these tables in a near version eg rpg_items_options and rpg_battle_options could both be removed and there settings added to the $vboptions[foo] by adding the settings to the settings table, this would remove at least 2 queries and use a highly optimised query already in vB, also the class tables rpg_rpg_classf and rpg_rpg_classm could be joined and an extra coloum added to distinguish between male and female. Id also try to make a simple cash system using the userfields table, its not very hard, I made one and im a novice :P

Rahzel_hx 09-01-2004 08:27 PM

1 Attachment(s)
I have a problem with the battle scrren i get the error in the top left and the backgrounds are glitched see pic below

fade 09-01-2004 11:09 PM

hmm, i get something roughly similar with your backgrounds rahzel, it begins to repeat itself (tile) down the bottom where the characters are.. only a minor thing really, but one i wanted to fix up eventually.

Dyntheos 09-02-2004 12:55 AM

yes I am seeing the same thing as fade with the tiling of backgrounds, only where the characters stand in battle.

jpt62089 09-02-2004 01:14 AM

the battles work in Firefox right? I know RPG inferno 2.5 for IPB didnt work in FF...

Rahzel_hx 09-02-2004 02:00 AM

Another Error I can't type in the update rpg info for the clan password >_<

Revan 09-02-2004 08:01 AM

I had this long reply typed up, but then this ++++ school pc crashed, so I cant be arsed to type it again.


@burnist:
I wont make a points system cos there was already one in there, it had displaying errors, and people might want to use uCash which would generate the hassle of me having to put a switch in for the points system.

I have noted your optimisation suggestions, and if you got more ideas you want to share, you can send me a pm with msn\email so we can talk more thorough :)
thanks :)



@the people with background errors:
No idea how to fix that, sorry :(



@jpt:
yes they do, I would never code anything not for firefox ;)
Battle midis wont work without the "Play BGSOUND". I cant use embed tag because that would produce screen cutter in the form of a WMP control bar and other hassle.



@raz:
XD your not supposed to :p
That field gets automaticaly filled out when you join a clan ;)

Rogue Pan 09-02-2004 10:13 AM

i know what it is

Revan its still trying to look for the wbb images

Dyntheos 09-02-2004 01:28 PM

Revan I have a question about the postbit.

I would like to have the characters face inward towards the page instead of outward, essentially using the "flip" group if images for the postbit.

Where can I set this to use the "flip_*classes" folders instead of the "*classes" folders for this?



Oh yes and the user id change worked great. I now have an account called the "Grim Reaper" complete with scary avatar, that brings the good news about challenges to members :D

Revan 09-02-2004 05:54 PM

Quote:

Originally Posted by Rogue Pan
i know what it is

Revan its still trying to look for the wbb images

Hm well of course it is, its not like I made my own images XD
I did change all the image paths tho :p


Quote:

Originally Posted by Dyntheos
Revan I have a question about the postbit.

I would like to have the characters face inward towards the page instead of outward, essentially using the "flip" group if images for the postbit.

Where can I set this to use the "flip_*classes" folders instead of the "*classes" folders for this?



Oh yes and the user id change worked great. I now have an account called the "Grim Reaper" complete with scary avatar, that brings the good news about challenges to members :D

Good to hear about the userid change. :)
And I believe that folder change is done in functions_showthread.
(and showpost.php if you want ti to show like that there as well)
Something in the lines of this needs to be changed:
Code:

$rpgclass3 = '<img src="
(only a fraction of it shown of course)
What to change to I have no idea and sorry to say no time to find out. But its there ;)

gfxhavenowner 09-02-2004 08:57 PM

Aight, got a small question.

When I click the Update button in the Usercp, the Edit Profile changes color instead of the update changing color. I've editted it a little, but that best I've gotten is that nothing changes color.

Other then that, works great. I'm working on cleaning up the templates to make them nicer looking.

Rogue Pan 09-02-2004 11:16 PM

in the php coding you did not change the image path in the battle part

Dyntheos 09-03-2004 05:50 AM

Revan I am finally getting a handle on how this whole thing comes together and I am trying to add new classes and races etc to the board.

However, after reading the admin notes I am extremly unclear on a few points regarding stats, and how they operate within the hack.

For me to create new unique classes I need to understand not only what, they mean but how they work.

Without this info the hack will only boil down to a massively unbalanced system, and I can see this being an amazing addition to the forums.

My specific questions are.

Regular attack, Regular defence, Magic attack, magic defence, speed and Evade.

Six Racial traits that according to the admin manual have a "multiplicitive effect on the users effectiveness in battle" in regards to each stat.

The first four seem easy enough to understand, Reg Att, is how well you beat someone down with a weapon, Reg Defence is how well you resist that, Magic attack and Defence it would appear have the same function, yet only for magical spells.

Speed and Evade, though I am having trouble understanding thier effect in a battle. Could you explain them please?

I take it that the Racial options for the above multiply with the Class scores in each category to give a final number for each.

Are items then addative to this score?

Finally experience. Is there a table on what the different expereince points are needed for each level, and how the Power Level modifier effects this?

Quote:

Power level modifier
This controls how fast user's gain levels based on their experience.
Keep the value between 1 and 5. Integers only. (Low number = more experience needed to gain a level)
Sorry for all the indepth question on the mechanics, but seeing as this hack is so easy to modify, as I believe was your intent, I'd like to be able to customise it to reflect the theme of our forums.

Thanks again :D

Revan 09-03-2004 02:56 PM

Quote:

Originally Posted by Dyntheos
Regular attack, Regular defence, Magic attack, magic defence, speed and Evade.
Six Racial traits that according to the admin manual have a "multiplicitive effect on the users effectiveness in battle" in regards to each stat.
The first four seem easy enough to understand, Reg Att, is how well you beat someone down with a weapon, Reg Defence is how well you resist that, Magic attack and Defence it would appear have the same function, yet only for magical spells.
Speed and Evade, though I am having trouble understanding thier effect in a battle. Could you explain them please?

Speed and Evade works together to generate the odds of the message "$username used his $uweapon, but $opponent dodged!", or in short, the odds of you dodging.
Im not 100 % sure of this, but I think so.


Quote:

Originally Posted by Dyntheos
I take it that the Racial options for the above multiply with the Class scores in each category to give a final number for each.

Yup :)
Quote:

Originally Posted by Dyntheos
Are items then addative to this score?

The Weapon's Buff adds to the RegAtk score, armor\armlets\shields' Buff adds t the RegDef score, and Spell Buff adds to the MagAtk score (if the spell is healing spell then it heals more the more MagAtk you got).
Quote:

Originally Posted by Dyntheos
Finally experience. Is there a table on what the different expereince points are needed for each level, and how the Power Level modifier effects this?

No there is no such table as of now.
If I someday have a hella lotta time on my hands, I might develop one.
NOT promising anything though.

Quote:

Originally Posted by Dyntheos
Sorry for all the indepth question on the mechanics, but seeing as this hack is so easy to modify, as I believe was your intent, I'd like to be able to customise it to reflect the theme of our forums.

Thanks again :D

np I enjoy much more answering these questions than staring down errors ;)

ogetbilo 09-03-2004 08:50 PM

Dude everything is working fine but i again have the problem with the database.When i try to optimize my database i get the following error :

Quote:

rpg_rpg_alignment Check Warning: Found row where the auto_increment column has the value 0
rpg_rpg_alignment Check Status: OK
rpg_rpg_alignment Optimize Status: OK
rpg_rpg_classf Check Warning: Found row where the auto_increment column has the value 0
rpg_rpg_classf Check Status: OK
rpg_rpg_classf Optimize Status: OK
rpg_rpg_classm Check Warning: Found row where the auto_increment column has the value 0
rpg_rpg_classm Check Status: OK
rpg_rpg_classm Optimize Status: OK
rpg_rpg_element Check Warning: Found row where the auto_increment column has the value 0
rpg_rpg_element Check Status: OK
rpg_rpg_element Optimize Status: OK
rpg_rpg_race Check Warning: Found row where the auto_increment column has the value 0
rpg_rpg_race Check Status: OK
rpg_rpg_race Optimize Status: OK
rpg_rpg_type Check Warning: Found row where the auto_increment column has the value 0
Is there a way to fix this without re installation or loosing data.Cause if i will loose my data my users will 100% kill me :)

Revan 09-03-2004 09:48 PM

No theres no way to fix this.
Its not really an error either, it will just cause some hassle for you if you reupload a SQL backup.
It is like that because what it says, an auto_increment value has base value of 0 ('Unknown' in the rpg hack).

SB2002 09-04-2004 01:32 PM

I still seem to be having problems since i uploaded the latest version to my site. I cannot edit any items in the admincp at all now, the list simply does not appear when i click edit items. Is there a specific edit i need to make or something for them to show, as I could find no instructions on what I had to do to update from 2.5.2 to 2.5.3 so i just reuploaded files....

I'm also still getting the variable error whenever I click update items too as someone was beforehand.

Any idea's at all, cos if this problem has already been fixed then it obviously shouldn't be doing this......

Revan 09-04-2004 02:47 PM

Ive encountered that before, enter itemadmin.php and find:
PHP Code:

if (sizeof($catstuff) == 9

change to
PHP Code:

if (sizeof($catstuff) == 10

If its already 10, then try changing it to 9
Dont ask :p

And about the upgrade from .2 to .5, it was only installer tuneups and a battle.php fix
I sent the changed files list out in emails so you should have gotten it.


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Template Usage:
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)bbcode_code_printable
  • (5)bbcode_php_printable
  • (18)bbcode_quote_printable
  • (1)footer
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (6)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (1)pagenav_pagelinkrel
  • (1)post_thanks_navbar_search
  • (1)printthread
  • (40)printthreadbit
  • (1)spacer_close
  • (1)spacer_open 

Phrase Groups Available:
  • global
  • postbit
  • showthread
Included Files:
  • ./printthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/class_bbcode_alt.php
  • ./includes/class_bbcode.php
  • ./includes/functions_bigthree.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • printthread_start
  • pagenav_page
  • pagenav_complete
  • bbcode_fetch_tags
  • bbcode_create
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • printthread_post
  • printthread_complete