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-   -   Add-On Releases - vBArmy - vBulletin Army System (https://vborg.vbsupport.ru/showthread.php?t=208977)

Adromir 03-25-2009 01:40 AM

Mmh.. Perhaps i am the only one, but when clicking successfully on a recruitment link i get a "blank" page.

Lethal Geass 03-25-2009 02:11 AM

Quote:

Originally Posted by Adromir (Post 1776346)
Mmh.. Perhaps i am the only one, but when clicking successfully on a recruitment link i get a "blank" page.

Thats normal, you can add in your own text on that page via editing the relevant template.

Lethal Geass 03-25-2009 02:13 AM

Quote:

Originally Posted by vibedream (Post 1776323)
Code:

Fatal error:

* **** has chosen not to receive private messages or may not be allowed to receive private messages. Therefore you may not send your message to him/her.

If you are trying to send this message to multiple recipients, remove ****  from the recipient list and send the message again.

Unable to proceed with save while $errors array is not empty in class vB_DataManager_PM in [path]/includes/class_dm.php on line 810

i get a bugs

Oh dear I thought that was removed in the update. I'll have to have a look when i get home.

Adromir 03-25-2009 02:35 AM

@Lethal Gass: Sorry, if i ask again, but which is the relevant template?

pcalloway 03-25-2009 03:40 AM

Here is part of the error code I'm getting as a result of my users in box filling up with PM's. I can't post the entire error here because the post stalls.

I'd hate to uninstall the game because my users like it - but this is going to be problematic with the errors.


Code:

Fatal error:
  • Benedict has exceeded their stored private messages quota and cannot accept further messages until they clear some space.

Unable to proceed with save while $errors array is not empty in class vB_DataManager_PM in [path]/includes/class_dm.php on line 810
#0 vb_error_handler(256,
  • Benedict has exceeded their stored private messages quota and cannot accept further messages until they clear some space.

Unable to proceed with save while $errors array is not empty in class vB_DataManager_PM, /home/authent/public_html/forum/includes/class_dm.php, 810, Array ([this] => vB_DataManager_PM Object ([validfields] => Array ([pmtextid] => Array ([0] => 3,[1] => 3,[2] => _-_mEtHoD_-_,[3] => verify_nonzero),[fromuserid] => Array ([0] => 3,[1] => 1),[fromusername] => Array ([0] => 7,[1] => 1),[title] => Array ([0] => 7,[1] => 1,[2] => _-_mEtHoD_-_),[message] => Array ([0] => 7,[1] => 1,[2] => _-_mEtHoD_-_),[touserarray] => Array ([0] => 0,[1] => 1,[2] => _-_mEtHoD_-_),[iconid] => Array ([0] => 3,[1] => 0),[dateline] => Array ([0] => 3,[1] => 0),[showsignature] => Array ([0] => 1,[1] => 0),[allowsmilie] => Array ([0] => 1,[1] => 0)),[bitfields] => Array (),[table] => pmtext,[pmtext] => Array ([fromuserid] => 1,[fromusername] => paulcalloway,[title] => You have been attacked by paulcalloway,[message] => You have been attacked by paulcalloway. You can view more information about this attack by going to your Defense Log,[dateline] => 1237955407),[overridequota] => ,[condition_construct] => Array ([0] => pmtextid = %1$d,[1] => pmtextid),[setfields] => Array ([fromuserid] => 1,[fromusername] => 1,[title] => 1,[message] => 1,[dateline] => 1),[rawfields] => Array (),[registry] => vB_Registry Object ([datastore] => vB_Datastore Object ([defaultitems] => Array ([0] => options,[1] => bitfields,[2] => attachmentcache,[3] => forumcache,[4] => usergroupcache,[5] => stylecache,[6] => languagecache,[7] => products,[8] => pluginlist,[9] => cron,[10] => profilefield,[11] => loadcache,[12] => noticecache),[itemarray] => Array (),[registry] => vB_Registry Object ( *RECURSION*,[dbobject] => vB_Database Object ([functions] => Array ([connect] => mysql_connect,[pconnect] => mysql_pconnect,[select_db] => mysql_select_db,[query] => mysql_query,[query_unbuffered] => mysql_unbuffered_query,[fetch_row] => mysql_fetch_row,[fetch_array] => mysql_fetch_array,[fetch_field] => mysql_fetch_field,[free_result] => mysql_free_result,[data_seek] => mysql_data_seek,[error] => mysql_error,[errno] => mysql_errno,[affected_rows] => mysql_affected_rows,[num_rows] => mysql_num_rows,[num_fields] => mysql_num_fields,[field_name] => mysql_field_name,[insert_id] => mysql_insert_id,[escape_string] => mysql_escape_string,[real_escape_string] => mysql_real_escape_string,[close] => mysql_close,[client_encoding] => mysql_client_encoding),[registry] => vB_Registry Object ( *RECURSION*,[fetchtypes] => Array ([2] => 2,[1] => 1,[0] => 3),[appname] => vBulletin,[appshortname] => vBulletin,[database] => authent_forum,[connection_master] => Resource id #7,[connection_slave] => Resource id #7,[connection_recent] => Resource id #7,[multiserver] => ,[shutdownqueries] => Array ([lastvisit] => UPDATE user SET lastactivity = 1237955407 WHERE userid = 1 ),[sql] => ,[reporterror] => 1,[error] => ,[errno] => ,[maxpacket] => 0,[locked] => ,[querycount] => 32),[prefix] => ),[input] => vB_Input_Cleaner Object ([shortvars] => Array ([f] => forumid,[t] => threadid,[p] => postid,[u] => userid,[a] => announcementid,[c] => calendarid,[e] => eventid,[q] => query,[pp] => perpage,[page] => pagenumber,[sort] => sortfield,[order] => sortorder),[superglobal_lookup] => Array ([g] => _GET,[p] => _POST,[r] => _REQUEST,[c] => _COOKIE,[s] => _SERVER,[e] => _ENV,[f] => _FILES),[scriptpath] => ,[reloadurl] => ,[wolpath] => ,[url] => ,[ipaddress] => ,[alt_ip] => ,[registry] => vB_Registry Object ( *RECURSION*,[cleaned_vars] => Array ([vbulletin_collapse] => 7


vibedream 03-25-2009 04:23 AM

Fixed by Lethal Geass
Thanks

Sugoi na 03-25-2009 01:08 PM

For those of you requesting a "bank" system, the easiest temporary bank system I would say would be to create an item with a small resell penalty. For example:

Item name: Backpack
Cost: 1,000 gold
Resell cost: 3%
Defence bonus: 0%

This way, users can bank their 1,000 gold & can do this for every 1,000 gold (or whatever price you determine). Once they sell the item back, they will only lose 3% (or whatever % you determine).

This way people can sleep without worry =)

Sugoi na 03-25-2009 03:35 PM

Bug/Exploit

Issue: Game cycle resets at the same time for everyone based on the admins settings

Reproduce:
  1. Install game & note the time the game was installed
  2. Set your cycle time for x amount of minutes (we have it for 360 minutes)
  3. Watch your cycles reset at the same time each day for everyone

Result: The game cycle resets at the same time for everyone (attack points & gold are given each time the game cycles). This is bad for most players as no banking system or set amount of gold can be stolen from a single person. Users are waiting for the game to reset & simply attacking the AFK players for easy money.

Suggestion: The cycle should be based off of when the users joined the game so everyones cycle time is different. Eventually you could possibly learn 1 persons cycle but that's better than having all of the online players banking on the idle players.

jaredwilli 03-25-2009 03:51 PM

Quote:

Originally Posted by Sugoi na (Post 1776742)
Bug/Exploit

Issue: Game cycle resets at the same time for everyone based on the admins settings

Reproduce:
  1. Install game & note the time the game was installed
  2. Set your cycle time for x amount of minutes (we have it for 360 minutes)
  3. Watch your cycles reset at the same time each day for everyone

Result: The game cycle resets at the same time for everyone (attack points & gold are given each time the game cycles). This is bad for most players as no banking system or set amount of gold can be stolen from a single person. Users are waiting for the game to reset & simply attacking the AFK players for easy money.

Suggestion: The cycle should be based off of when the users joined the game so everyones cycle time is different. Eventually you could possibly learn 1 persons cycle but that's better than having all of the online players banking on the idle players.

that is a good idea, because my users do the same thing, when people aren't online they attack other people when the cycle restarts, and take all their gold. and they then get powerful, and hard to succeed in an attack. if this were possible it would be a good thing to do.

Edit: Thanks for the update because I was getting the pm error thing too. It works now.

Lethal Geass 03-25-2009 05:32 PM

True will have to look at improving that.


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