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-   vBulletin 3.8 Add-ons (https://vborg.vbsupport.ru/forumdisplay.php?f=235)
-   -   Major Additions - Realm Conquest System (https://vborg.vbsupport.ru/showthread.php?t=211920)

Collussus 05-04-2009 09:07 PM

Quote:

Originally Posted by Sugoi na (Post 1804406)
That would actually be much better then my original idea. I hope you are willing to release it as an addon =)

Good work!

I fixed it up the ugly way. No plugins since there's no hooks in his add-on whatsoever, so i'm afraid you're gonna have to dig up the php files....

open up conquest.php

replace the whole
PHP Code:

if ($_REQUEST['do'] == 'enlist')
{
    
$totals =  $vbulletin->db->query_first("SELECT COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_players AS conquest_players
    "
);

    if (!
$totals['playerID']) { $totals['playerID'] = 1; }
    if (!
$totals['pGold']) { $totals['pGold'] = 1; }
    if (!
$totals['pTroops']) { $totals['pTroops'] = 1; }

    
$nations $vbulletin->db->query_read("SELECT conquest_nations.*, COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_nations AS conquest_nations
        LEFT JOIN "
.TABLE_PREFIX."conquest_players AS conquest_players ON conquest_nations.nationID = conquest_players.nationID
        GROUP BY conquest_nations.nationID
    "
);

    while (
$nation $vbulletin->db->fetch_array($nations))
    {
        if (
file_exists($thumbdir.'/nations/'.$nation['nationID'].'.jpg')) { $imageE true; } else { $imageE false; }
        
$nation['AVGplayerID'] = number_format($nation['playerID'] / $totals['playerID'] * 1002);
        
$nation['AVGpGold'] = number_format($nation['pGold'] / $totals['pGold'] * 1002);
        
$nation['AVGpTroops'] = number_format($nation['pTroops'] / $totals['pTroops'] * 1002);
        eval(
'$nationsHTML .= "' fetch_template('conquest_enlist_bit') . '";');
    }

    
$pageNAME $vbphrase['conquest_enlist'];
    eval(
'$conquestHTML .= "' fetch_template('conquest_enlist') . '";'); 

    
$navbits[] = $pageNAME
    
$navbits construct_navbits($navbits); 

    eval(
'$navbar = "' fetch_template('navbar') . '";'); 
    eval(
'print_output("' fetch_template('conquest_SHELL') . '");');


with

PHP Code:

if ($_REQUEST['do'] == 'enlist')
{
    
$totals =  $vbulletin->db->query_first("SELECT COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_players AS conquest_players
    "
);
    if (!
$totals['playerID']) { $totals['playerID'] = 1; }
    if (!
$totals['pGold']) { $totals['pGold'] = 1; }
    if (!
$totals['pTroops']) { $totals['pTroops'] = 1; }

    
$nations $vbulletin->db->query_read("SELECT conquest_nations.*, COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_nations AS conquest_nations
        LEFT JOIN "
.TABLE_PREFIX."conquest_players AS conquest_players ON conquest_nations.nationID = conquest_players.nationID
        GROUP BY conquest_nations.nationID
    "
);
    
$nationsagain $vbulletin->db->query_read("SELECT conquest_nations.*, COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_nations AS conquest_nations
        LEFT JOIN "
.TABLE_PREFIX."conquest_players AS conquest_players ON conquest_nations.nationID = conquest_players.nationID
        GROUP BY conquest_nations.nationID
    "
);
    
$totaleverything = array();
    while(
$nation2 $vbulletin->db->fetch_array($nationsagain))
    {
        
$totaleverything[] = number_format((($nation2['playerID']) + ($nation2['pTroops'])) / ($totals['playerID'] + $totals['pTroops']) * 1002);
        
    }
    
$id 0;
    while (
$nation $vbulletin->db->fetch_array($nations))
    {    
        if(!(
$totaleverything[$id] >= 33))
        {
            if (
file_exists($thumbdir.'/nations/'.$nation['nationID'].'.jpg')) { $imageE true; } else { $imageE false; }
                
$nation['AVGplayerID'] = number_format($nation['playerID'] / $totals['playerID'] * 1002);
                
$nation['AVGpGold'] = number_format($nation['pGold'] / $totals['pGold'] * 1002);
                
$nation['AVGpTroops'] = number_format($nation['pTroops'] / $totals['pTroops'] * 1002);
                eval(
'$nationsHTML .= "' fetch_template('conquest_enlist_bit') . '";');
        }
        
$id ++;
    }
    
    
$pageNAME $vbphrase['conquest_enlist'];
    eval(
'$conquestHTML .= "' fetch_template('conquest_enlist') . '";'); 
    
    
$navbits[] = $pageNAME
    
$navbits construct_navbits($navbits); 

    eval(
'$navbar = "' fetch_template('navbar') . '";'); 
    eval(
'print_output("' fetch_template('conquest_SHELL') . '");');



In this whole code i set it for 3 nations. Which means that if a nation is bigger than 33.33 percent it will not show on the enlist screen anymore.

You can change this setting here:

PHP Code:

if(!($totaleverything[$id] >= 33)) 



I know i fixed this up the ugly way, i'm sure the original maker will know a way to do this the good way. This was just my fast fix.

Sugoi na 05-04-2009 09:38 PM

Quote:

Originally Posted by Collussus (Post 1804652)
I fixed it up the ugly way. No plugins since there's no hooks in his add-on whatsoever, so i'm afraid you're gonna have to dig up the php files....

open up conquest.php

replace the whole
PHP Code:

if ($_REQUEST['do'] == 'enlist')
{
    
$totals =  $vbulletin->db->query_first("SELECT COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_players AS conquest_players
    "
);

    if (!
$totals['playerID']) { $totals['playerID'] = 1; }
    if (!
$totals['pGold']) { $totals['pGold'] = 1; }
    if (!
$totals['pTroops']) { $totals['pTroops'] = 1; }

    
$nations $vbulletin->db->query_read("SELECT conquest_nations.*, COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_nations AS conquest_nations
        LEFT JOIN "
.TABLE_PREFIX."conquest_players AS conquest_players ON conquest_nations.nationID = conquest_players.nationID
        GROUP BY conquest_nations.nationID
    "
);

    while (
$nation $vbulletin->db->fetch_array($nations))
    {
        if (
file_exists($thumbdir.'/nations/'.$nation['nationID'].'.jpg')) { $imageE true; } else { $imageE false; }
        
$nation['AVGplayerID'] = number_format($nation['playerID'] / $totals['playerID'] * 1002);
        
$nation['AVGpGold'] = number_format($nation['pGold'] / $totals['pGold'] * 1002);
        
$nation['AVGpTroops'] = number_format($nation['pTroops'] / $totals['pTroops'] * 1002);
        eval(
'$nationsHTML .= "' fetch_template('conquest_enlist_bit') . '";');
    }

    
$pageNAME $vbphrase['conquest_enlist'];
    eval(
'$conquestHTML .= "' fetch_template('conquest_enlist') . '";'); 

    
$navbits[] = $pageNAME
    
$navbits construct_navbits($navbits); 

    eval(
'$navbar = "' fetch_template('navbar') . '";'); 
    eval(
'print_output("' fetch_template('conquest_SHELL') . '");');


with

PHP Code:

if ($_REQUEST['do'] == 'enlist')
{
    
$totals =  $vbulletin->db->query_first("SELECT COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_players AS conquest_players
    "
);
    if (!
$totals['playerID']) { $totals['playerID'] = 1; }
    if (!
$totals['pGold']) { $totals['pGold'] = 1; }
    if (!
$totals['pTroops']) { $totals['pTroops'] = 1; }

    
$nations $vbulletin->db->query_read("SELECT conquest_nations.*, COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_nations AS conquest_nations
        LEFT JOIN "
.TABLE_PREFIX."conquest_players AS conquest_players ON conquest_nations.nationID = conquest_players.nationID
        GROUP BY conquest_nations.nationID
    "
);
    
$nationsagain $vbulletin->db->query_read("SELECT conquest_nations.*, COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_nations AS conquest_nations
        LEFT JOIN "
.TABLE_PREFIX."conquest_players AS conquest_players ON conquest_nations.nationID = conquest_players.nationID
        GROUP BY conquest_nations.nationID
    "
);
    
$totaleverything = array();
    while(
$nation2 $vbulletin->db->fetch_array($nationsagain))
    {
        
$totaleverything[] = number_format((($nation2['playerID']) + ($nation2['pGold']) + ($nation2['pTroops'])) / ($totals['playerID'] +  $totals['pGold'] +  $totals['pTroops']) * 1002);
        
    }
    
$id 0;
    while (
$nation $vbulletin->db->fetch_array($nations))
    {    
        if(!(
$totaleverything[$id] >= 33))
        {
            if (
file_exists($thumbdir.'/nations/'.$nation['nationID'].'.jpg')) { $imageE true; } else { $imageE false; }
                
$nation['AVGplayerID'] = number_format($nation['playerID'] / $totals['playerID'] * 1002);
                
$nation['AVGpGold'] = number_format($nation['pGold'] / $totals['pGold'] * 1002);
                
$nation['AVGpTroops'] = number_format($nation['pTroops'] / $totals['pTroops'] * 1002);
                eval(
'$nationsHTML .= "' fetch_template('conquest_enlist_bit') . '";');
        }
        
$id ++;
    }
    
    
$pageNAME $vbphrase['conquest_enlist'];
    eval(
'$conquestHTML .= "' fetch_template('conquest_enlist') . '";'); 
    
    
$navbits[] = $pageNAME
    
$navbits construct_navbits($navbits); 

    eval(
'$navbar = "' fetch_template('navbar') . '";'); 
    eval(
'print_output("' fetch_template('conquest_SHELL') . '");');



In this whole code i set it for 3 nations. Which means that if a nation is bigger than 33.33 percent it will not show on the enlist screen anymore.

You can change this setting here:

PHP Code:

if(!($totaleverything[$id] >= 33)) 



I know i fixed this up the ugly way, i'm sure the original maker will know a way to do this the good way. This was just my fast fix.


Hey it's better then nothing =)

I will give it a shot for now & hopefully Jaxel can work his magic!

Great job none the less!

ghostiya 05-04-2009 10:01 PM

im still suck on the user privalieges they dont show can any1 give me a screen shot ot tell me what to do?

Sugoi na 05-05-2009 01:42 AM

Quote:

Originally Posted by ghostiya (Post 1804683)
im still suck on the user privalieges they dont show can any1 give me a screen shot ot tell me what to do?

Set up the privileges through the forums admin CP first.

Once your admin rights are all set visit the game at www.yoursite.com/forum/conquest.php

Once you choose your nation you will see all of the admin rights on the left side for the game. Simply set all of the rights & choose the reset option. Once that's all set configure the usergroups permissions for registered users & any other user groups you may have.

Viola!

Enjoy!

Collussus 05-05-2009 08:11 AM

Quote:

Originally Posted by Sugoi na (Post 1804669)
Hey it's better then nothing =)

I will give it a shot for now & hopefully Jaxel can work his magic!

Great job none the less!

After testing it out for a day on my forum i decided i made a huge mistake. I shouldn't have added the gold into the calculation. Will remove this later today.

EDIT:

This is the new code :

PHP Code:

if ($_REQUEST['do'] == 'enlist')
{
    
$totals =  $vbulletin->db->query_first("SELECT COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_players AS conquest_players
    "
);
    if (!
$totals['playerID']) { $totals['playerID'] = 1; }
    if (!
$totals['pGold']) { $totals['pGold'] = 1; }
    if (!
$totals['pTroops']) { $totals['pTroops'] = 1; }

    
$nations $vbulletin->db->query_read("SELECT conquest_nations.*, COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_nations AS conquest_nations
        LEFT JOIN "
.TABLE_PREFIX."conquest_players AS conquest_players ON conquest_nations.nationID = conquest_players.nationID
        GROUP BY conquest_nations.nationID
    "
);
    
$nationsagain $vbulletin->db->query_read("SELECT conquest_nations.*, COUNT(playerID) AS playerID, SUM(pGold) AS pGold, SUM(pTroops) AS pTroops
        FROM "
.TABLE_PREFIX."conquest_nations AS conquest_nations
        LEFT JOIN "
.TABLE_PREFIX."conquest_players AS conquest_players ON conquest_nations.nationID = conquest_players.nationID
        GROUP BY conquest_nations.nationID
    "
);
    
$totaleverything = array();
    while(
$nation2 $vbulletin->db->fetch_array($nationsagain))
    {
        
$totaleverything[] = number_format((($nation2['playerID']) + ($nation2['pTroops'])) / ($totals['playerID'] + $totals['pTroops']) * 1002);
        
    }
    
$id 0;
    while (
$nation $vbulletin->db->fetch_array($nations))
    {    
        if(!(
$totaleverything[$id] >= 33))
        {
            if (
file_exists($thumbdir.'/nations/'.$nation['nationID'].'.jpg')) { $imageE true; } else { $imageE false; }
                
$nation['AVGplayerID'] = number_format($nation['playerID'] / $totals['playerID'] * 1002);
                
$nation['AVGpGold'] = number_format($nation['pGold'] / $totals['pGold'] * 1002);
                
$nation['AVGpTroops'] = number_format($nation['pTroops'] / $totals['pTroops'] * 1002);
                eval(
'$nationsHTML .= "' fetch_template('conquest_enlist_bit') . '";');
        }
        
$id ++;
    }
    
    
$pageNAME $vbphrase['conquest_enlist'];
    eval(
'$conquestHTML .= "' fetch_template('conquest_enlist') . '";'); 
    
    
$navbits[] = $pageNAME
    
$navbits construct_navbits($navbits); 

    eval(
'$navbar = "' fetch_template('navbar') . '";'); 
    eval(
'print_output("' fetch_template('conquest_SHELL') . '");');


Will edit this in previous post too.

Collussus 05-05-2009 12:36 PM

Sorry for double post but i wanted to ask if someone was interested in the code modification i made where it makes it impossible for people under 250 troops to be attacked? (Some kind of newbie / raid protection)

MAK-upl 05-05-2009 02:59 PM

Very, very good idea Jaxel!!!

Collussus good point. It would be pointless to play a game, where some "highlevel" player is ganking all newbies.

greenspan 05-05-2009 03:02 PM

Hi. Is there a possibility to just have two nations instead of three? Thanks.

Sugoi na 05-05-2009 03:21 PM

Quote:

Originally Posted by greenspan (Post 1805087)
Hi. Is there a possibility to just have two nations instead of three? Thanks.

This is the admins option. The default is 3 but you can easily delete one & edit the stats of the remaining 2!

All in the Admin Nations option.

Sugoi na 05-05-2009 04:28 PM

Suggestion #2

Adding a basic mission / task system

This would add a feature much like your already added "Invest Work Force to Generate Income" feature but more complex & rewarding.

Instead of just pumping stats into defence & waiting for your cycles to gain more gold & in turn adding even MORE defence, this system should allow for a more strategic & exciting system that will get players involved.

If this is possible & could be done, I am willing to start donating to the project.

Each mission or tasks will require a player to have X amount of admin specified items (X amount of soldiers, gold, attack items, defence items, etc).

So an example mission would be:

Title: Rob a bank
Requirements: 50 soldiers & 50 Swords
Required Turns: 50
Reward: 500 Gold

So if the member attempting to do this mission has 49 soldiers it would throw an error stating you do not meet the requirements.

If you were able to reward certain items instead of just gold that would make the system even better! Then an admin can create mission only items!

I mean the ideas for this would be never ending.

You can hide missions until members have X amount of soldiers. You can have missions that award you spies. Like I said, the ideas just keep coming!

It is something that I feel could REALLY give more than just attack a person & log off the forum. It gives depth & pretty much could make this an addicting games.

If anyone has a better idea I won't be offended at all! I hope this is something we could look forward to in the future!

anuanu 05-05-2009 06:33 PM

Quote:

Originally Posted by Sugoi na (Post 1805110)
This is the admins option. The default is 3 but you can easily delete one & edit the stats of the remaining 2!

All in the Admin Nations option.



How? There is no delete button or link...

Sugoi na 05-05-2009 06:52 PM

Quote:

Originally Posted by anuanu (Post 1805237)
How? There is no delete button or link...

Remove all of the information & select the update nation button. This should now make that nation invisible.

If that doesn't work then Jaxel will need to create an addon for it.

ragtek 05-05-2009 06:54 PM

pls pls build hooks into your files so that modifications would be easier

ghostiya 05-05-2009 09:39 PM

Quote:

Originally Posted by Sugoi na (Post 1804768)
Set up the privileges through the forums admin CP first.

Once your admin rights are all set visit the game at www.yoursite.com/forum/conquest.php

Once you choose your nation you will see all of the admin rights on the left side for the game. Simply set all of the rights & choose the reset option. Once that's all set configure the usergroups permissions for registered users & any other user groups you may have.

Viola!

Enjoy!

I have looked everywhere and cant see the place where to edit permissions can you give me screenshot

DobieGillis? 05-05-2009 09:59 PM

Quote:

Originally Posted by ghostiya (Post 1805375)
I have looked everywhere and cant see the place where to edit permissions can you give me screenshot

each user group has permissions for this game.

ghostiya 05-05-2009 10:59 PM

i have looked in usergroup permission pages and it doesnt say nothing about conflict or anything.

Sugoi na 05-06-2009 12:58 AM

Quote:

Originally Posted by ghostiya (Post 1805415)
i have looked in usergroup permission pages and it doesnt say nothing about conflict or anything.

  1. Go to your ADMIN usergroup
  2. Towards the bottom of the usergroup setting look for the "Conquest System Permissions"
  3. Set "Can administer conquest system" to yes (for your admin account only!)
  4. Once that is done visit yoursite.com/forum/conquest.php
  5. Select a nation (you need to do this BEFORE you can see the admin options...)
  6. Once complete you will see "Administration" options just below "Village Search"

Not sure where your confusion is but that's the best possible guide I can provide. Follow it step by step. If your problem continues you may want to reinstall.

anuanu 05-06-2009 02:16 AM

Quote:

Originally Posted by Sugoi na (Post 1805251)
Remove all of the information & select the update nation button. This should now make that nation invisible.

If that doesn't work then Jaxel will need to create an addon for it.

That didnt work. But i was able to delete by going into the SQL database and just deleting that table

anuanu 05-06-2009 02:17 AM

Quote:

Originally Posted by ghostiya (Post 1805415)
i have looked in usergroup permission pages and it doesnt say nothing about conflict or anything.

Hold CTRL and hit F5 on the conquest.php page....That might help if either your website or your browser is caching the page.

ghostiya 05-06-2009 11:18 AM

Quote:

Originally Posted by Sugoi na (Post 1805444)
  1. Go to your ADMIN usergroup
  2. Towards the bottom of the usergroup setting look for the "Conquest System Permissions"
  3. Set "Can administer conquest system" to yes (for your admin account only!)
  4. Once that is done visit yoursite.com/forum/conquest.php
  5. Select a nation (you need to do this BEFORE you can see the admin options...)
  6. Once complete you will see "Administration" options just below "Village Search"

Not sure where your confusion is but that's the best possible guide I can provide. Follow it step by step. If your problem continues you may want to reinstall.

Thats what im trying to say it doesnt show a permissions tab lol

Sugoi na 05-06-2009 11:31 AM

Quote:

Originally Posted by ghostiya (Post 1805658)
Thats what im trying to say it doesnt show a permissions tab lol

Then what is the last thing I said?

greenspan 05-06-2009 12:54 PM

Quote:

Originally Posted by anuanu (Post 1805465)
That didnt work. But i was able to delete by going into the SQL database and just deleting that table

I think you mean deleting the row in the nation table? I just did that and now I got two nations. Thanks ^_^

Darkfire122333 05-06-2009 03:09 PM

I installed this on my board and am trying to get this to work. I have the turns set for 30 minutes and set it all up, I have already joined the game, administered everything, edited pictures, stats, descriptions, everything. But now, I seem to not be able to accumulate turns. I left this going overnight and I am still at 0/200 turns (as it was last night as well). Any help would be much appreciated.

Sugoi na 05-06-2009 03:12 PM

Quote:

Originally Posted by Darkfire122333 (Post 1805787)
I installed this on my board and am trying to get this to work. I have the turns set for 30 minutes and set it all up, I have already joined the game, administered everything, edited pictures, stats, descriptions, everything. But now, I seem to not be able to accumulate turns. I left this going overnight and I am still at 0/200 turns (as it was last night as well). Any help would be much appreciated.

Click on the reset game option just for the first time.

Any time you make changes after they should carry over no problem.

Darkfire122333 05-06-2009 03:23 PM

Quote:

Originally Posted by Sugoi na (Post 1805792)
Click on the reset game option just for the first time.

Any time you make changes after they should carry over no problem.

I did that, set round intervals to 1 minute to test it a little faster, and still nothing. No turns, no guys, nothing. I would love to keep running this, as it is an amazing game, but I need to be able to USE it to be able to keep running it.

Sugoi na 05-06-2009 03:31 PM

Quote:

Originally Posted by Darkfire122333 (Post 1805796)
I did that, set round intervals to 1 minute to test it a little faster, and still nothing. No turns, no guys, nothing. I would love to keep running this, as it is an amazing game, but I need to be able to USE it to be able to keep running it.

You may want to try a reinstall mate. I am using this feature perfectly fine. Clearly something isn't set properly for you.

Jaxel any advice on this?

rknight111 05-06-2009 03:50 PM

1 Attachment(s)
New Error discovered. Need help to fix. I have all the current updates as well.

I found one member has 4294967091 Gold :eek::eek: every other member has between 100 and 500. this member has only 188 troops and has now bought 100 spies and set up his armys. Now I need to find out how he got so much gold and hope he lets me know so we can get this error fixed. I have temporarly turned the game off untill its fixed.
The max I get paid with 4058 troops is 14000 gold so there is no way for someone to have so much gold allready.

Darkfire122333 05-06-2009 03:54 PM

Quote:

Originally Posted by Sugoi na (Post 1805806)
You may want to try a reinstall mate. I am using this feature perfectly fine. Clearly something isn't set properly for you.

Jaxel any advice on this?

Re-Installed, Installed fine (except for the pictures I used for my edits before are still showing) and still no turns, saved game settings, saved admin settings, then reset the game, then joined nation again. I am out of ideas.

Might as well give specs as that might help?

Running:
vB Version 3.8.2
MySQL Version 5.1.33
PHP Version 5.2.9-2
Apache Version 2.2.11

Sugoi na 05-06-2009 04:07 PM

Quote:

Originally Posted by rknight111 (Post 1805819)
New Error discovered. Need help to fix. I have all the current updates as well.

I found one member has 4294967091 Gold :eek::eek: every other member has between 100 and 500. this member has only 188 troops and has now bought 100 spies and set up his armys. Now I need to find out how he got so much gold and hope he lets me know so we can get this error fixed. I have temporarly turned the game off untill its fixed.
The max I get paid with 4058 troops is 14000 gold so there is no way for someone to have so much gold allready.

You may want to look into adding "-" into the sale prices. When I tried to sell weapons while using the negative amount, I still received:

Quote:

You have sold some of your weapons and armor and made a return of gold
Also, why not create a forum announcement stating you will close the game unless they come forward with the bug?

I will monitor my forum aswell for similar issues. The smart cheater wouldn't take that much so it was probably an accident =P

therogueforums 05-06-2009 04:12 PM

Looks like this mod is coming along, however still has quite a few bugs and exploits. Still, I'm very interested in this, and look forward to installing.

rknight111 05-06-2009 04:14 PM

Quote:

Originally Posted by Sugoi na (Post 1805844)
The smart cheater wouldn't take that much so it was probably an accident =P

Right, not this dude, he discovered the first error, He's on the developers forum as well so im sure he will make the error pop up there. I was able to go into the SQL server and change the gold back to what it should be, and lower the other numbers to what the others are. I caught this quickly while he was capitializing on this. I offered him some gold to make up for what he did to get this. Or simplily I will just delete the game and leave it alone untill its gone through the Beta testing.:(

Sugoi na 05-06-2009 04:24 PM

Quote:

Originally Posted by therogueforums (Post 1805846)
Looks like this mod is coming along, however still has quite a few bugs and exploits. Still, I'm very interested in this, and look forward to installing.

The only exploit just popped up today. Even so, it's not a simply exploit meaning not everyone has the skill or knowledge to figure it out on their own.

Quote:

Right, not this dude, he discovered the first error, He's on the developers forum as well so im sure he will make the error pop up there. I was able to go into the SQL server and change the gold back to what it should be, and lower the other numbers to what the others are. I caught this quickly while he was capitializing on this. I offered him some gold to make up for what he did to get this. Or simplily I will just delete the game and leave it alone untill its gone through the Beta testing.
Well let's hope he does it on 8wayrun & Jaxel figures it out. Like I said, you should probably contact the guy & see what he did. Never know, he may be nice =P

Darkfire122333 05-06-2009 04:36 PM

Sorry, I fixed my problem, seems my skin creator had removed
PHP Code:

$cronimage 

from the footer...
sorry about the trouble...
seems all is working fine here.

Sugoi na 05-06-2009 04:41 PM

Quote:

Originally Posted by Darkfire122333 (Post 1805875)
Sorry, I fixed my problem, seems my skin creator had removed
PHP Code:

$cronimage 

from the footer...
sorry about the trouble...
seems all is working fine here.

Thanks for providing your fix =P You had me going nuts!

Eruantien 05-06-2009 04:42 PM

I am getting a permissions message when I try to do anything within the Combat System. It appears the module installed correctly but when I click on anything other than "How to Play Guide" I get the following message.

Quote:

Eruantien, you do not have permission to access this page. This could be due to one of several reasons:

Your user account may not have sufficient privileges to access this page. Are you trying to edit someone else's post, access administrative features or some other privileged system?
If you are trying to post, the administrator may have disabled your account, or it may be awaiting activation.

Eruantien 05-06-2009 04:45 PM

Disregard, I found the issue. Sorry for not reading the thread first ;)

Sugoi na 05-06-2009 04:50 PM

Quote:

Originally Posted by Eruantien (Post 1805886)
Disregard, I found the issue. Sorry for not reading the thread first ;)

Always look in the usergroups ^_-

Darkfire122333 05-06-2009 04:51 PM

Quote:

Originally Posted by Sugoi na (Post 1805880)
Thanks for providing your fix =P You had me going nuts!

Lol sorry about that, and thanks for trying to help, much appreciated.
I would rather post the fix and help some other person, and show that the problem is dealt with rather than you guys finding another person with hte same problem and have no idea what to do :)

Hope this helps someone else as well :D

find1 05-06-2009 08:47 PM

i have install Realm Conquest System
i dont have adminitration panel
this is page link (forum/conquest.php?do=index)
would you help me plz

mystikmedia 05-06-2009 10:20 PM

Does anyone know what happens if you have more armor than troops (due to equipping all then losing some)? Would there be a loss of the excess gear, would it be still owned and apply when troops are back available, or something else?


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