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-   -   vbProArcade Beta 2 (https://vborg.vbsupport.ru/showthread.php?t=42880)

Dark Jim 10-14-2002 07:30 AM

Quote:

Originally posted by BigJohnson
Are you guys making one that will go with the store? Wher eyou have to pay to play?
There is something like this here: https://vborg.vbsupport.ru/showthrea...threadid=43700

Link14716 10-14-2002 12:51 PM

Quote:

Originally posted by Kasper_H
Oh yeah, really nice hack!
Installation worked without any problems, and i can play the games as they are supposed to be played :)

The only problem is, only i can play the games, along with the other admins :surprised:
How can i set it up so it works with the other usergroups?
This has probably been answered before, but it's tough having to read through 518 replys to get the answer :) Hope you can understand.

And one more thing: every time i do a reply, it says, in the upper left corner Connection Refused (111). Howcome?


Other than that, i must say: This is a really sweet hack! No doubt about that, and i can't wait for the future realeses!

//Kasper

1) Go into the admin CP, edit the games, and singly turn them on. That allows members and mods to play too!

2) I have no idea....

futureal 10-15-2002 03:08 AM

If users can't play the games, you may also want to check the if/else statement near the top of proarcade.php to make sure that the correct user groups are given access. A better system has already been implemented in the next Beta.

As for a time frame, I have no idea. I am still playing with security and trying to figure out why some people are having trouble with the redirect. Been perusing forums around the net looking for Flash/ActionScript answers, but not having much luck so far.

Limpkinw 10-15-2002 07:32 PM

Ok I installed this GREAT HACK...everything works very well EXCEPT I can not seem to upload thumbnails for the games...
I tried the safe mode fix with no luck. I do not get any errors it just doesnt change the thumb. Any Ideas?
Thanks.

Limpkinw 10-16-2002 05:41 PM

Also a bug my users have found...They are changing others comments on the scoreboard. Any way to stop this?

Play a game, when it goes to the submit a comment page, save it as test.html then reopen it, look in source, find

<input type="text" name="comment" class="txtfield">

<input type="submit" name="Submit" value="This is a test hehe"
class="commentbutton">
<input type=hidden name="subaction" value="addcomment">
<input type=hidden name="userid" value="1"> (put in userid to clone)
<input type=hidden name="newscoreid" value="293">

near the bottom and modify the newscoreid number, it refers to a position in the scoreboard. Save test.html, open it again, and type the new comment to go at that spot.

wallah

Link14716 10-16-2002 10:05 PM

He'll probably fix it for Beta 2.....

But, you could put an:
PHP Code:

if ($userid!=$bbuserinfo[userid]) {
show_nopermission();


above the 'gameover' action. That'd fix it right up :)

Kasper_H 10-16-2002 11:23 PM

Everything is running beatifully! Perfect! I love this hack! And so does the users! Can't wait for Beta2 :)

Now I just need to figure out how to add new games... I have no idea of how it's done :(

\ \ - Speedy - / / 10-17-2002 07:38 PM

When is the final version going to be released?? I am iffy on installing Beta hacks :-\

\\ - Speedy - //

futureal 10-18-2002 05:15 AM

Working on it.

I will post more screenshots soon of some of the new stuff. Most of the delay has just been design decisions I'm making for added security features and whatnot.

Limpkinw: That's new security hole I had actually never thought of. However, it has already been inadvertently fixed in Beta 2 (I think). I will double check that one before I release anything. Thanks.

futureal 10-18-2002 08:02 AM

Here's an example of the new Main Arcade page in Beta 2:
http://www.shadowsofnamek.com/forum/...rcade&game=&s=

The "Mini Scoreboards" are tied directly to whether a game is active or not active. If you deactivate a game, the boards will not appear. It also handles the logic correctly so that if there is an odd number of games it always centers the last mini-board. Everything is templated out, of course.

Another small change is that a user's high score and the current high score are displayed on the page where the game is played.


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