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-   -   Major Additions - Realm Conquest System (https://vborg.vbsupport.ru/showthread.php?t=211920)

jacx 05-01-2009 12:27 AM

Quote:

Originally Posted by Jaxel (Post 1802165)
I really like this faction idea... I think in my next update I'll convert to this system. Nations will become "characters", and factions will be free. Anyone can will be able to attack any "character", but they will not be able to attack people in their own faction. And of course, people will be able to join and leave factions freely.

Of course, I wont be able to get to this next update for some time. I've picked up some freelance work from a professor at the college I graduated from, and paying jobs take more priority than this free stuff.

Thank you ArchangelX and DobieGillis for your donations!

Quote:

Originally Posted by Jaxel (Post 1802173)
Jacx... the version I uploaded IS a finished version. It is NOT a beta.

Fine next update ;)

ArchangelX 05-01-2009 12:34 AM

Hahah...well, I guess suggestions are a good thing, then! :D

mystikmedia 05-01-2009 01:44 AM

Suggestion: have the ability for new players to see who is in which nations before deciding which nation to join (in case it matters to the person for strategy / dedication of players).

BTW, Jaxel, I sent you a PM about a possible paid enhancement. Please check it when you have a chance.

PixelFx 05-01-2009 03:35 AM

Quote:

Originally Posted by zombietom (Post 1796842)
Wow looks awesome! ..i will Download ...will it work on 3.7 ? ..hope so and will it allow vbcredits to be used?

thanks

We recently added support for vbarmy, we'll see what we can do about vbcredits support for this mod as well. No eta though,

I haven't had a chance to try it out yet. But looks great and fun system for users from what I can see. May try it on my personal site. Love the layout, very clean

WEBDosser 05-01-2009 04:02 AM

worth tagging for later looks like a winner :) good work!.

wD

Matrixthestar 05-01-2009 12:14 PM

Quote:

Originally Posted by ArchangelX (Post 1802153)
Umm...if you were talking to me, that's no update, it's just for whoever wants to apply a specific style to the Conquest system. :)

thank u
:)

ged 05-02-2009 06:22 AM

1 Attachment(s)
Hi, first of all I want to thank you for this wonderful modification, it is not only MoM, it is Mod of First and Second Quarter of 2009. :)

And if I cut to the chase, I've got this problem:

alessai 05-02-2009 02:08 PM

:( what a shame, im getting ignored,,,, well i'll go and look for another addon :(

Sid_pachi 05-02-2009 02:18 PM

Another good feature might be to have a game wide log,

so players are able to see whats going on in the rest of the league.

anuanu 05-02-2009 03:37 PM

Quote:

Originally Posted by alessai (Post 1803044)
:( what a shame, im getting ignored,,,, well i'll go and look for another addon :(

Im sure Jaxel doesnt know aribic or w/e that is. If you want a translation maybe you should help him out with it... Im sure Jaxel gets hundreds of questions everyday. You should show some initiative and ask him more then just once, instead say days later that you got ignored.

DobieGillis? 05-02-2009 07:53 PM

One of my users just asked me a good question. He would like to be able to send troops to his allies in case they are being squashed. Here is the scenario. I am on top with 1400 troops. My fellow Soul Caliber teamates are getting hammered by the other nations. I can't atack anyone to far below me. Now I'm sitting on top while the res of the players beat each other senseless and there is nothing I can do. Would love to be able to fortify their troops with some of mine.

DobieGillis? 05-02-2009 08:12 PM

also, anyone know what the revenge setting is for?

Blackhat 05-02-2009 09:17 PM

I get this when uploading nation pictures

* This GIF image has the incorrect file extension.

anuanu 05-03-2009 01:45 PM

In some cases .gif and .GIF are to different things.

rknight111 05-03-2009 01:58 PM

Quote:

Originally Posted by DobieGillis? (Post 1803249)
also, anyone know what the revenge setting is for?

Where do I find that?

Blackhat 05-03-2009 02:08 PM

Quote:

Originally Posted by anuanu (Post 1803599)
In some cases .gif and .GIF are to different things.

It doesnt work anyway

DobieGillis? 05-03-2009 02:25 PM

Quote:

Originally Posted by rknight111 (Post 1803608)
Where do I find that?

I figured it out. It's in the admin setting of the game. It's set for 48 hours allowing any attacked village to attack the attacker regardless of size within 48 hours.

Collussus 05-03-2009 02:54 PM

Installed this on my forum a few days ago, it's a big success. Thanks for the add-on. I'm having much fun editing it to my own needs ;)

alessai 05-03-2009 03:51 PM

Quote:

Originally Posted by anuanu (Post 1803102)
Im sure Jaxel doesnt know aribic or w/e that is. If you want a translation maybe you should help him out with it... Im sure Jaxel gets hundreds of questions everyday. You should show some initiative and ask him more then just once, instead say days later that you got ignored.

:confused: i am the one who want to translate to arabic, as i mentioned before the problem is the way he did the phrases i cant translate it to arabic this way

https://vborg.vbsupport.ru/showpost....6&postcount=76

https://vborg.vbsupport.ru/showpost....4&postcount=77

https://vborg.vbsupport.ru/showpost....5&postcount=98

:( i just need to know if he is going to do it or not

Adromir 05-03-2009 05:23 PM

I just installed it on a 3.8.1 Board but i cant administrate anything..

ArchangelX 05-03-2009 07:48 PM

Did you set your Usergroup permissions?

Adromir 05-03-2009 07:55 PM

Yeah, i just discovered it, but thanks for your answer. By the way it would be good, if zou could administrate the game without having to choose a nation first

Sugoi na 05-03-2009 10:00 PM

Suggestion

What about a way to limit the amount of users that can join each nation?

For example, a small forum may only have 30 active people playing. As we all know, everyone wants to be the best so everyone will look at the nation list & simply join the top ranked nation.

So if you have 4 nations total:

Nation A has 22 people
Nation B has 4 people
Nation C has 2 people
Nation D has 2 people

what nation do you think will dominate most stats? What nation do you think the new people will join due to those stats?

So again, my suggestion would be to allow an admin set amount of people to be able to join each nation. This would be a great tool as for my forums genre I could create 30 nations with a limit of 5 per nation. This would really get people fighting & get new nations to rival each other.

goranbaxy 05-04-2009 09:15 AM

there is no file for language? How can I translate mod to some other language?

Collussus 05-04-2009 10:02 AM

Quote:

Originally Posted by Sugoi na (Post 1803962)
Suggestion

What about a way to limit the amount of users that can join each nation?

For example, a small forum may only have 30 active people playing. As we all know, everyone wants to be the best so everyone will look at the nation list & simply join the top ranked nation.

So if you have 4 nations total:

Nation A has 22 people
Nation B has 4 people
Nation C has 2 people
Nation D has 2 people

what nation do you think will dominate most stats? What nation do you think the new people will join due to those stats?

So again, my suggestion would be to allow an admin set amount of people to be able to join each nation. This would be a great tool as for my forums genre I could create 30 nations with a limit of 5 per nation. This would really get people fighting & get new nations to rival each other.

I'm currently making additions to this mod on my forum. I had already thought of your idea but more like percentages. Where you set that after one(or more) nation(s) is 30% stronger in attack and defense it's impossible to join it.

Megatr0n 05-04-2009 10:11 AM

Quote:

Originally Posted by Adromir (Post 1803874)
Yeah, i just discovered it, but thanks for your answer. By the way it would be good, if zou could administrate the game without having to choose a nation first

I agree.

Jaxel, you also need to be aware of the following have not been phrased:

- The messages which, confirm you have changed/updated in the settings (the text in blue)
- The PM message that users recieve

ghostiya 05-04-2009 12:23 PM

just instaled this was wondering how do i give people admin and allow people to play. can some1 give me a screenshot of were i go to do it.

Sugoi na 05-04-2009 03:36 PM

Quote:

Originally Posted by Collussus (Post 1804233)
I'm currently making additions to this mod on my forum. I had already thought of your idea but more like percentages. Where you set that after one(or more) nation(s) is 30% stronger in attack and defense it's impossible to join it.

That would actually be much better then my original idea. I hope you are willing to release it as an addon =)

Good work!

Jaxel 05-04-2009 05:10 PM

What I plan on doing is completely converting the mod to this "Faction" system. Instead of nations, it will be races/characters; and anyone can be any race/character and change it once a week. Then people will be able to join a faction, and factions will be player made. There can be as many factions as people want; however there will be a limit to how big a faction can be (default will be 10 villages). So since no faction will be larger than 10 villages, no one will have an unfair advantage.

Factions will also share intelligence freely.

rknight111 05-04-2009 05:28 PM

Is it normal for the Invest work force to recuit troops function to get bigger as you get more available troops, I started getting 2 troops and now that Im at 2000 troops Im getting 20 per time?

Sugoi na 05-04-2009 05:32 PM

Quote:

Originally Posted by rknight111 (Post 1804488)
Is it normal for the Invest work force to recuit troops function to get bigger as you get more available troops, I started getting 2 troops and now that Im at 2000 troops Im getting 20 per time?

The larger your workforce the more members you get. Same goes for your gold. I use to only get 30 or so gold but now i am up to 193 per turn.

So long story short, yes.

Quote:

What I plan on doing is completely converting the mod to this "Faction" system. Instead of nations, it will be races/characters; and anyone can be any race/character and change it once a week. Then people will be able to join a faction, and factions will be player made. There can be as many factions as people want; however there will be a limit to how big a faction can be (default will be 10 villages). So since no faction will be larger than 10 villages, no one will have an unfair advantage.

Factions will also share intelligence freely.
ehhh... This is the EXACT reason why my members quit the old army system. They hate the fact that everyone can attack everyone (unless in that clan/village).

Is their anyway this can be an option instead? I personally love the way the nations are set up & would love nothing more than to see it expanded upon.

DobieGillis? 05-04-2009 05:35 PM

Quote:

Originally Posted by Jaxel (Post 1804475)
What I plan on doing is completely converting the mod to this "Faction" system. Instead of nations, it will be races/characters; and anyone can be any race/character and change it once a week. Then people will be able to join a faction, and factions will be player made. There can be as many factions as people want; however there will be a limit to how big a faction can be (default will be 10 villages). So since no faction will be larger than 10 villages, no one will have an unfair advantage.

Factions will also share intelligence freely.

sweet! Can't wait!

rknight111 05-04-2009 05:36 PM

Quote:

Originally Posted by Jaxel (Post 1804475)
What I plan on doing is completely converting the mod to this "Faction" system. Instead of nations, it will be races/characters; and anyone can be any race/character and change it once a week. Then people will be able to join a faction, and factions will be player made. There can be as many factions as people want; however there will be a limit to how big a faction can be (default will be 10 villages). So since no faction will be larger than 10 villages, no one will have an unfair advantage.

Factions will also share intelligence freely.

You can change races? Then if your in a race and discuss information in the discussion forum, then leave that race and go to another you can give that information away. We discuss privilaged information in there that is amongst that race only. And will this affect the current game? I have about 50 players currently and so far there pretty even and that is not planned at all. If a group is to full it shoud steer you to another that needs more players.

Adromir 05-04-2009 06:04 PM

I would love more ressources and things to build to say implement a little economy system.

rknight111 05-04-2009 06:23 PM

I have a question on the Attack Cap, I have people that cannot attack and there close to each other. It says "Attacks will be cancelled if this defender is this percent smaller" I set mine on 70 and no one could attack and people were complaining that they lost spies to go spy and then they couldn't attack. Should it be at 30. What are people setting them at.

Gamelobby 05-04-2009 06:51 PM

60 is default, but 30 seems a bit low. (maybe try 50)

Jaxel 05-04-2009 06:57 PM

Quote:

Originally Posted by rknight111 (Post 1804497)
You can change races? Then if your in a race and discuss information in the discussion forum, then leave that race and go to another you can give that information away. We discuss privilaged information in there that is amongst that race only. And will this affect the current game? I have about 50 players currently and so far there pretty even and that is not planned at all. If a group is to full it shoud steer you to another that needs more players.

The forums will be based on FACTIONS, not races.

Sugoi na 05-04-2009 07:42 PM

Quote:

Originally Posted by Jaxel (Post 1804553)
The forums will be based on FACTIONS, not races.

Is this going to be updated so no one loses their items & such or will this require a complete wipe?

I am assuming you can guess which one I am leaning towards =P

jacx 05-04-2009 07:43 PM

Ok this is to bother Jaxel who has been working on this (top man) and some you guys.

First Jaxel, is there a way i can admin players...aka if a player joins...then decides he wants to not play becuase of a reason, can i remove him from the game, or at least disable that player so he don't keep getting attacked/getting a ton of pms he does not want?

Secondly a scoring system...now this is to everyone here.

Im gonna run my game on a month to month basis...possibly 2 months..we shall see. But at the end of it i want to declare a winner of sorts. Some sort of top player and top faction.

So how is that decided....most money, biggest army..or a combination (aka everything has a value and the admins of the games can see which player and which faction of combined players has the highest worth).

Basically has anyone got any ideas, and Jaxel if i do a donation would you consider adding that in?

DobieGillis? 05-04-2009 07:56 PM

this game is so addictive.


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