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-   vBulletin 3.6 Add-ons (https://vborg.vbsupport.ru/forumdisplay.php?f=194)
-   -   Portal Software - MMO Recruitment (EQ, EQ2, LotR, Vanguard, WoW, Matrix Online, SWG, FFO) (https://vborg.vbsupport.ru/showthread.php?t=150449)

+buG 11-13-2007 02:09 AM

Are there still any plans for a php 4.x.x version? :)

Dan 01-12-2008 10:08 PM

Strange, if I change the numbers via ajax to words or anything else they seem to disappear.

jteamevil 01-29-2008 01:18 PM

Installed it for FFXI I get this when i have the Recruitment Modual set to display. Modual to edit works fine. ** EDIT ** Can not submit has the path on the submit button with no domain or anything.

PHP 5.2.2
Apache v1.3.39
vBulletin 3.6.8 Patch Level 2

Parse error: syntax error, unexpected T_ARRAY, expecting ')' in /forum/modules/cls_ff_recruit.php on line 26

turnipofdoom 02-01-2008 04:47 PM

ive been AWOL a bit, ill have a look at these errors, However Dans is really strange. Jt in the template replace $PHP_SELF with your url to index.php that should fix it if im reading it right

Might be easier to resolve via IM turnipofdoom010

turnipofdoom 02-01-2008 04:48 PM

Quote:

Originally Posted by Ms. A (Post 1375884)
Hi there :)

After getting everything install and looking great on my main page, I fill in the desired class requiremets I want and hit update. When I do that, it take me to a page that can not be displayed, and the web address up top changes to "http://index.php/?do=recruit_update"

I am at a loss. I have tried to fix this but can not come up with the reason this is happening. It is probably staring me in the face... Do you have an ideas? Any help is greatly appreciated :)

yeah its a phpself thing, open the template and replace $PHP_SELF with your domain name

turnipofdoom 02-01-2008 04:50 PM

Quote:

Originally Posted by GrendelKhan{TSU (Post 1374556)
whoa. I would love something like this for UT (unreal tournament). its not an MMO but could be great for teams and clan building anyway (esp for tournaments). any chance for it? or is there a way to change the class names to things I woujld need for UT?

PM me details on whatr exactly you would need

Flootroops 02-16-2008 07:07 PM

I am using this for WoW, and it works fantastic. I am trying to get the text to match the page, and I can't figure out a way to do that. Is there any way to change the font family, style, and size?

Martinjepsen 02-22-2008 08:44 PM

For anyone who might be interested, I've edited this to show text responses instead of numbers as well as class-colored the class-names,

first the template "adv_portal_warcraft_recruit" needs to be modified,
Code:

<tr>
<td class="alt1">
    <if condition="$druid > 0">
    <div><img align='absmiddle' src="$vboptions[bburl]/images/recruit/warcraft/Druid.gif" width="20" height="20"> <span style='color:#FF7D0A'>Druid:</span> <span style='color: $arrNeedColor[$druid]'>$arrNeed[$druid]</span></div></if>
    <if condition="$hunter > 0">
    <div><img align='absmiddle' src="$vboptions[bburl]/images/recruit/warcraft/Hunter.gif" width="20" height="20"> <span style='color:#ABD473'>Hunter:</span> <span style='color: $arrNeedColor[$hunter]'>$arrNeed[$hunter]</span></div></if>
    <if condition="$mage > 0">
    <div><img align='absmiddle' src="$vboptions[bburl]/images/recruit/warcraft/Mage.gif" width="20" height="20"> <span style='color:#69CCF0'>Mage:</span> <span style='color: $arrNeedColor[$mage]'>$arrNeed[$mage]</span></div></if>
    <if condition="$paladin > 0">
    <div><img align='absmiddle' src="$vboptions[bburl]/images/recruit/warcraft/Paladin.gif" width="20" height="20"> <span style='color:#F58CBA'>Paladin:</span> <span style='color: $arrNeedColor[$paladin]'>$arrNeed[$paladin]</span></div></if>
    <if condition="$priest > 0">
    <div><img align='absmiddle' src="$vboptions[bburl]/images/recruit/warcraft/Priest.gif" width="20" height="20"> <span style='color:#FFFFFF'>Priest:</span> <span style='color: $arrNeedColor[$priest]'>$arrNeed[$priest]</span></div></if>
    <if condition="$rogue > 0">
    <div><img align='absmiddle' src="$vboptions[bburl]/images/recruit/warcraft/Rogue.gif" width="20" height="20"> <span style='color:#FFF569'>Rogue:</span> <span style='color: $arrNeedColor[$rogue]'>$arrNeed[$rogue]</span></div></if>
    <if condition="$shaman > 0">
    <div><img align='absmiddle' src="$vboptions[bburl]/images/recruit/warcraft/Shaman.gif" width="20" height="20"> <span style='color:#2459FF'>Shaman:</span> <span style='color: $arrNeedColor[$shaman]'>$arrNeed[$shaman]</span></div></if>
    <if condition="$warlock > 0">
    <div><img align='absmiddle' src="$vboptions[bburl]/images/recruit/warcraft/Warlock.gif" width="20" height="20"> <span style='color:#9482CA'>Warlock:</span> <span style='color: $arrNeedColor[$warlock]'>$arrNeed[$warlock]</span></div></if>
    <if condition="$warrior > 0">
    <div><img align='absmiddle' src="$vboptions[bburl]/images/recruit/warcraft/Warrior.gif" width="20" height="20"> <span style='color:#C79C6E'>Warrior:</span> <span style='color: $arrNeedColor[$warrior]'>$arrNeed[$warrior]</span></div></if>
</td>
</tr>

then i inserted
Code:

$arrNeed = Array("disabled", "Low", "Medium", "HIGH");
$arrNeedColor = Array("#FFFFFF", "#00FF00", "#FFFF00", "#FF0000");

in after
Code:

$shaman= $data->getStatus('Shaman');
in warcraft_recruit.php


but now for my question, what needs to be done to add death knight class to this ?

Mother_Dee 02-23-2008 11:38 AM

When the DN class is released (and any other hero classes as rumors circulate) I will update the mod, for now it's quite some time until even patch 2.4 and even further until the release of WotLK. :)

It'll be awhile. :)

Kahoona 03-08-2008 05:34 AM

Is there anyway to just have this across the top of a normal vBulletin board without vBA CMPS? :(

Mother_Dee 04-13-2008 09:49 PM

Would take some work, the major coder is out hiking the Appalachian Trail and I'm on my fourth child in four years, so I can take a look at the mod files but between WoW raiding, pregnancy, full-time Mom and doing Site Admin work, it would most likely take some time. I'm STILL trying to wrap up the WoW Progression Mod for everyone as well, been wanting to get that out for awhile and things keep getting in the way. (Looks at stomach and longs to see her feet again...)

I'll do my best, no promises though. <3

Mother_Dee 04-13-2008 09:53 PM

Quote:

Originally Posted by Dan (Post 1420382)
Strange, if I change the numbers via ajax to words or anything else they seem to disappear.

The mod was created with a number in mind, instead of text, so that if you put in zero the class no longer shows (smaller space taken up for games like Everquest and Everquest 2, where showing all of the classes takes up a VERY huge space in a side column... since the module was originally created for an EQ2 gaming site.)

The edit the other poster created will work by essentially bypassing that function for games like WoW, where there are minimal classes. Kudos to him for posting that, and thank you, I missed some of the posts in this thread, I apologize, or I'd have posted much sooner. :(

quarum 04-22-2008 11:50 AM

When I try to update the recruiting status the URL that is points to is not working - it is doubling up the link.

Code:

http://www.mysite.com/http://www.mysite.com/index.php?do=recruit_update
My index.php is in the root of my site and vB is in a folder called vb. If that makes a difference.

Why is it adding the extra link to it? I am cornfused - and I will say a noob to vBulletin as I just installed it last night. Moving from phpBB3 based portal to vB - and really looking forward to it.

Mother_Dee 04-22-2008 07:15 PM

Open up your updater template and hard code the url to your site, see if that fixes it.

quarum 04-23-2008 11:06 AM

Quote:

Originally Posted by Mother_Dee (Post 1496766)
Open up your updater template and hard code the url to your site, see if that fixes it.

I have only been running vBulltin for 2 days - so excuse the noob in me - but how do I do this?

craigwest13 04-29-2008 01:29 PM

I used the code provided here to update the mod to include AOC Age of Conan, loaded ok or so I thought....I get this error when I try to load the age of conan to games selection

Parse error: syntax error, unexpected T_FOREACH, expecting ')' in /home3/bladesw/public_html/Forums/admincp/ap_recruit_functions.php on line 288

I can't find the error.. I am probably overlooking something but can anyone point me in the right direction... thanks

bonewizard 04-29-2008 08:03 PM

I've also been trying to mod this for AoC with no luck and I tried to contact the author with no response so I gave up if you get it going please post it here and share LOL :D

craigwest13 04-29-2008 10:19 PM

fixed the one error got the settings completed now I can't create the module using the directions given here...I will try some of the fixes put in the thread and if I can get it to work I will post the update to include AOC...

quarum 04-29-2008 11:12 PM

Upgraded today to 3.7.0 and this is no longer working.

Any chance of a fix?

Here is the error:

Your submission could not be processed because a security token was missing or mismatched.

If this occurred unexpectedly, please inform the administrator and describe the action you performed before you received this error.

quarum 04-30-2008 11:53 AM

I got this working again.

Here is what I did.

Edit wow_form

Find:

Code:

<form name="vbform" action="newthread.php" method="post"<if condition="!is_browser('webtv')"> onsubmit="return vB_Editor['$editorid'].prepare_submit(0, $vboptions[postminchars])"</if>>
After it add:

Code:

<input type="hidden" name="securitytoken" value="$bbuserinfo[securitytoken]" />
And it is working fine for me now.

Mother_Dee 04-30-2008 12:23 PM

Quote:

Originally Posted by craigwest13 (Post 1502772)
fixed the one error got the settings completed now I can't create the module using the directions given here...I will try some of the fixes put in the thread and if I can get it to work I will post the update to include AOC...

Email me at balaa@darkportals.com if you need assistance modding the files, etcetera. Turnip is hiking the Appalachian Trail and has limited access to a computer, so mods are not entirely her priority right now. :)

Thanks for attempting to add the new game.

craigwest13 05-01-2008 12:47 PM

ok got the recruitment module to load, unfornately only two classes loaded and with no pics
the update module loaded but when I go to reset the values I get an error and it closes the page and website down with an error.

but I am making progess lol..
I will send email with status to the dev, hopefully she can help.

Ragefire 05-07-2008 02:54 PM

Excellent mod. Is it possible, rather than to display how many of a class you require, to simply display 'Open' or 'Closed'?

Mother_Dee 05-09-2008 06:29 PM

We coded the old mod (for WoW) that way, and changed it to hide classes if there was a number zero as once we supported some of the more class-heavy games (EQ, EQ2) the list of classes would take an entire column :)

You can change it to show all classes and input text just by going into the adv_portal_(GAME)_recruit template and remove all the conditionals. Then you will be able to input "Closed" or "Open" to your hearts' content. :)

I am eventually (perhaps once this baby is born) going to look into specifications for WoW to perhaps break down the talent trees and allow for an overlib for each spec if a class is recruiting. We'll see. :)

dodjer42 06-07-2008 02:57 AM

Craigwest: how is it progressing? Im interesting in an AoC form too and would be interested in assisting if you need help.

bonewizard 06-09-2008 06:14 PM

I wish someone could kindly take this mod over to expand games It's a great mod the it seems not
enough time for them to add more games to it. By now most ppl recruiting have forgotten about this mod.

krucified 06-20-2008 04:22 PM

Well got the whole mod working for Age of conan but i seem to get a blank page when i try to update the numbers after the modules have been placed on the main page

http://www.requiemmassguild.com/vbtest/cmps_index.php

is where you can see it



any ideas

and i cant find where you actually put this

Optional (Add AJAX Support to the updater form):

Inside the header OR headerinclude template (where ever your <head> </head> tags exist)

Put: <script type="text/javascript" src="http://www.mydomain.com/forum/clientscript/mmoRecruit.js"></script>

The AJAX has been tested on Firefox and IE7, if the requestor code fails the form will just submit normally.

evildream 07-11-2008 10:11 AM

This is the AoC mod the admin of my guild made to MMO Recruit that we use on our forum. Enjoy.

You can see it here http://www.divinusguild.org

Warion 08-04-2008 01:15 AM

Ok, i have mine mod'd for AOC but I have a question. The original way this mod is set up is by placing a number (etc.1, 2, 3 or so on). But what I would like is a dropdown list for the admin to place instead of numbers.
A dropdown with:
Open
Closed
Limited
Priority

... and basically have them different colored as well, like below

Open
Closed
Limited
Priority or Priority

Can anyone help?

I have a working aoc mod here

Warion 09-04-2008 06:39 AM

I reinstalled on a fresh site and now it seems to hang when I attempt to imprt database to populate initial database. what am I doing wrong?

Warion 09-05-2008 06:01 PM

Ok, fixed one issue but now I have a major issue when I add members, I get a weird error.

It wont add mor modify quanityfor recruitment, I get an error page:
http://www.guildcommand.com/http://w...recruit_update
the url is doubled, how is this possible...

Warion 09-07-2008 05:12 AM

Quote:

Originally Posted by Warion (Post 1615317)
Ok, fixed one issue but now I have a major issue when I add members, I get a weird error.

It wont add mor modify quanityfor recruitment, I get an error page:
http://www.guildcommand.com/http://w...recruit_update
the url is doubled, how is this possible...


I still need help on the double url. plz

Dr_Hengelhoffer 09-07-2008 12:03 PM

I use v3.7.3 forum, and newest vB Advanced. The module is appear in the main page, but i cant manage it. In the admincp dont show for me the all settings, only the "Toggle Recruitment", and the "Populate Inital Game Data"
I install this addon correct, and step by step.

Warion 09-07-2008 02:29 PM

I only have the double url issue, plz help

Warion 09-26-2008 02:41 PM

still need help

turnipofdoom 09-29-2008 06:16 PM

Spoke with Warion I believe..

Dr. I havent installed it or checked weather its compatible with any of the newer versions of vb or vba. I am going to update this though so I will get back to you with a working version, shortly.

- Back from a long backpacking trip, was away for 5 months. If people are still using this ill update it.

nightbloom 10-05-2008 06:16 PM

I have a question for anyone familiar with this mod. Could it be modified to be used by several guilds on one forum or is it just for one guild on like a guild forum. My forum isnt a guild forum, just a game forum for one specific game. Im looking for something like this that would be used by a number of different guilds.... like a guild database for the game when people are looking for a guild to join.

eddo82 10-05-2008 11:35 PM

Quote:

Originally Posted by turnipofdoom (Post 1633259)
Spoke with Warion I believe..

Dr. I havent installed it or checked weather its compatible with any of the newer versions of vb or vba. I am going to update this though so I will get back to you with a working version, shortly.

- Back from a long backpacking trip, was away for 5 months. If people are still using this ill update it.

If you could update the mod, we would really appreciate it. :)
Maybe there could be an option to put text (ie: Open, Closed) instead of just specific numbers.

Thanks!

turnipofdoom 10-12-2008 03:36 PM

Eddo82

You can put whatever you want in the update field, not just numbers. I just defaulted them to numbers for giggles.

Nightbloom,

Not really, the database for the recruitment information is shared between games. I have been modding it to allow for several games to run on the same VB/VBA instance, but not for one game shared among several guilds.

Going to also add Age of Conan and Warhammer to it.

nightbloom 10-13-2008 12:46 AM

Well... GRRR! lol Does anyone know of a mod like I mentioned or one that could be close? I can modify existing hacks, but I know I cant write one from scratch. =(


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