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-   -   RPG Integration Hack /w Battle (BETA) (https://vborg.vbsupport.ru/showthread.php?t=46417)

Bitsys 12-28-2002 02:57 AM

Quote:

Originally posted by Riddel
hmm I have one attacking spell that costs 5000 points to buy, causes 500 pts of damage, and it costs 0 ma consistantly. Am I doing something wrong?
Here is the formula for how much MA spells use when cast:

$spellcost = floor(($spell[cost] * ($spell[damage] / $umagicatt)) / 10);

Where:

$umagicatt = The spell user's magic attack (usually greater than 200).
$spell[cost] = The cost of the spell in $$.
$spell[damage] = The 'buff' or damage of the spell.
floor = A function that rounds the result down to the lowest integer.
$spellcost = the final amount of MA the spell takes to cast.

What is your magic attack rating?

Riddel 12-28-2002 03:23 AM

oh yes the magic attack rating was the problem! thanks very much!

mr e 12-28-2002 04:45 AM

How do you figure out how much

damage you do, based on your weapon
damage you do, based on your spell

damage you'll take based on your armor

and anything else like that

mr e 12-28-2002 04:49 AM

also something else easy to change is on some templates the text boxes go

reg attk, mgk attk, mgk def, reg def

and some go

reg attk, reg def, mgk attk, mgk attk

just something that could probably be made easier

edit: for the elements to do more dmg you could just assign a weakness and strength to each element and assign a type to each magic attk and weapon and if the type matched the weaknes it'd do more dmg if it matched the strength it'd do less

edit: you should change it so you can't buy items while in a battle because as of now you can

Strider Xero 12-28-2002 05:55 AM

I'm not sure if this normal or not, but my enemy used the Mage Masher on me and the damage/defense/buff was set to 20. The thing is when it hit me it took away 3055 HP from me. I only had 1000 HP so I died instantly(I used the new 'Edit User' option in v57 to edit our rpg stats and changed them to really high numbers).....so uhhh is that supposed to be rright? Does the weapon multiply with the PP or something?? Or maybe the AP? Can someone please explain this?

And Bitsy's, thanks for making it possible to upgrade this time. It was SO convenient. When you made v56, it was such a pain for me. So thank you for that and hopefully you provide some sort of upgrade for the next version

I have a question though. You know how you're able to edit user's stats through the AdminCP? Well I saw you made a note about it not making it permanent, and also that it will change after you 'Update Stats' in the UserCP. Are you planning on fixing this to make those Edits in the AdminCP permanent?

Strider Xero 12-28-2002 06:47 AM

Does anyone out there have some kind of manual? Just a basic run-down for users on how EVERYTHING works so they could get the fullest out of this hack?? I'd make it but I dont fully understand how every single thing works.

Kaelon 12-28-2002 07:15 AM

Superbly done, Bitsys :). I look forward to integrating the final release on my forums.

Thank you so very much.

All the best,
Kaelon

Xyphen 12-28-2002 11:39 AM

Bitsys many thanks for replying, also i was wondering if you can do this little edit, when someone uses their fist. It should do a little damage at the least. any damage but somewhat.. lol

Xyphen 12-28-2002 11:44 AM

Also, another request.. add more races.. and one last thing, you know when the fighters are fighting? Left one is facing the other way and not his opponent, could you also try and fix that?

Xyphen 12-28-2002 12:35 PM

Another thing would be great, if you can show the stats on members profile, and also put the Donation Box thing on the members profile :) That would be nice..

What i am saying is, when someone visits a members profile, he can see

Total Battles Fought:
Wins
Losses

All the stuff that displays in postbit, should also be displayed in a members profile..
And we should be able to donate money to the user right from his/her profile.


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