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-   vBulletin 3.8 Add-ons (https://vborg.vbsupport.ru/forumdisplay.php?f=235)
-   -   Major Additions - vB Ad Management (https://vborg.vbsupport.ru/showthread.php?t=203948)

BobbyT 06-17-2009 09:24 AM

Quote:

Originally Posted by timallen82 (Post 1831000)
I sure would have liked to use this mod.

I installed and things seemed to be working - until I tried to post, reply, or quick reply.

When I moved my mouse pointer to the empty text box to type a message, the cursor would not appear and I could not type anything. The only way I could get it to work was to RIGHT-click, select all, and then left click so the cursor would show up so I could type.

What's strange is until and if I can get the cursor to show up in the text box, I could see the pointing hand flashing as if there was what I would call 'hotlink overrun'.

Anyone have any ideas how to check and/or fix this?

I went to check if I had the same problem as soon as I read your comment over email. It returned negative. What you experienced seem to only be for yourself, I didn't get that error. I posted, replied, quick-replied well - without problems.

If this doesn't work for you, try the one released by Giovianne (sorry if I got that wrong, cant really remember). That might work for you, and is as good. That didn't work for me, so i'm using this.

nighteyes 06-18-2009 01:53 AM

I have just upgraded to 5.02 from version 3.16.

I have managed to get things working mostly the way we want. However, we're having one issue with the new version.

We can't figure out how to get the advertisement working on forumhome as we had it on the older version.

Basically we want to show a 468x15 google text ad below the second category of subforums on the homepage. Ideally the ad should appear below the first subforum in the second category - as it did previously.

Any idea how we should set this up?

I have been experimenting for hours and nothing seems to work on forumhome properly.

BobbyT 06-18-2009 09:32 AM

Quote:

Originally Posted by nighteyes (Post 1831648)
I have just upgraded to 5.02 from version 3.16.

I have managed to get things working mostly the way we want. However, we're having one issue with the new version.

We can't figure out how to get the advertisement working on forumhome as we had it on the older version.

Basically we want to show a 468x15 google text ad below the second category of subforums on the homepage. Ideally the ad should appear below the first subforum in the second category - as it did previously.

Any idea how we should set this up?

I have been experimenting for hours and nothing seems to work on forumhome properly.

Hey, it doesn't show up on my forumhome too. But i've learned to accept that.

ahensold 06-19-2009 11:43 AM

My admin would like to be able to place specific "ads" on a per forum/thread basis to direct users around to different areas of their site.

I know that this can be done using conditions that show based on forum id or thread id.

But should this be done by creating multiple custom blocks or by creating one block that holds many different <if> conditionals (one per ad). (There will probably be a lot of these)

Thanks for your advice in advance.

Zilvia 06-20-2009 12:21 AM

Greatest Advertisement solution I have seen yet! Excellent work RedTyger!

One request I would like to put in is to have the ability to set the included/excluded usergroups for each ad location, instead of a global setting.

I know that's a good bit of work, but I for one really need that feature as we offer many levels of ads that change depending on your status. For instance, Guests have a Navbar ad, members do not... etc.

Id love to see this in all the Mods, vB, Forums, and Blog. I will send a healthy donation if you confirm this addition.

stylez84 06-21-2009 06:12 PM

I have the vB Ad Management setup on my site to display advertisements. It is working everywhere on my site except for in the arcade.

If I view the page source I can see that the ad management add-on is trying to put in the code but it's just shooting blanks...

PHP Code:

<div class="advertisement" align="center">

    <
div id="navbar_adcode" class="adcode">
        
    </
div>
</
div

It is configured to show advertisements right under the navbar, and like I said it works everywhere else on the site, just not on the arcade pages. Seems like maybe there's a global variable missing or something.

I was able to edit the skin_arcade.php to manually insert the advertising code, but I wasn't able to figure out how to get it to not show ads for certain groups, so I'd prefer to get the vB Ad Management ads to appear in the arcade.

I'm also using vBAdvanced and my forum is under the /forum/ directory. You can see the website at http://www.brickjunkies.com.

Thanks for any help!

For the time being I'm manually inserting ads on the game page until I figure this out.
(I also posted this in the ibproarcade forum)

go2realitytv 06-24-2009 01:44 AM

Wondering if you can help me with this. I installed this and it works great when I view it being logged in as the admin. However if I guess or regular registered user goes to where the ads are within posts they do not show up. Any idea why?

daihlo 06-24-2009 08:46 AM

am getting this error in place where banner is supposed to show. All fine in the preview.

Warning: Division by zero in [path]/includes/functions_forumlist.php(393) : eval()'d code on line 40

any help?

meetplanteach 06-24-2009 11:32 PM

is it possible to show the ads when a user is not logged in?....for example the forum home page...

scrapableowner 06-25-2009 04:37 PM

I am getting the following error when I try to upload a file to the DOWNLOADS area. And have been told it is a Ad Management conflict error.

Fatal error: Call to a member function shareads() on a non-object in /home/scrapabl/public_html/forum/includes/functions.php(5721) : eval()'d code on line 11

I am running Ad Management 5.02, Downloads II 5.1.0 on Vbulletin Version 3.8.1

I have contacted my webhost and they have told me that it is a scripting error with the mod. I contacted the developer of Downloads II and it is not that mod causing the conflict.

Any help is greatly appreciated.


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