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-   -   Integration with vBulletin - Steam Connect - Sign in with your Steam Account! [RC3] (https://vborg.vbsupport.ru/showthread.php?t=266883)

Skyrider 10-12-2012 08:07 AM

Is there also anyway that when they are linked the steamID icons at the post profiles will always go to their /profiles/XXXXXX rather than their customURL?

CoZmicShReddeR 10-12-2012 05:05 PM

Quote:

Originally Posted by FF|Skyrider (Post 2370052)
You have no idea how many steam accounts are being hijacked, even with the steam guard feature enabled. I've seen it happen many times. And with the future forums we are going to run, every additional security would be appreciated.

Also, a while ago I asked as a suggestion if it could be made impossible to unlink your steam account. Can this still be done?

Accounts hacked with steam guard enabled? Only way they could steal your account was if they had your email password... I wouldn't say there is nothing to worry about but I been using steam since it was launched and have 6 accounts and non have been hacked... 99% of the people I know that got their accounts stolen clicked the free games link that takes you to a page that looked like the official steam page they logged in and their accounts were hijacked... And the there are people that use the same password everywhere and there are websites set up years ago that the owner would take his users email address and user password and steal accounts on steam but Steam Guard help stop a lot of that crap...

If anything I would put a disclaimer on the Steam login to warn people not to use the same password everywhere...

Disasterpiece 10-13-2012 12:13 PM

Quote:

Originally Posted by FF|Skyrider (Post 2370052)
You have no idea how many steam accounts are being hijacked, even with the steam guard feature enabled. I've seen it happen many times. And with the future forums we are going to run, every additional security would be appreciated.

Also, a while ago I asked as a suggestion if it could be made impossible to unlink your steam account. Can this still be done?

In my opinion people who get hacked with steamguard activated did bring this on themselves. But I see where you're coming from, I'll see what I can do. In the meantime, you can disable the quick register feature, so people need a normal forum account first.

Quote:

Originally Posted by joshskeety (Post 2372444)
Hey DP,

Does this currently remove users from the usergroup they're added to if they are no longer in the Steam group?

If not, could it?

It should, doesn't it work?

Quote:

Originally Posted by FF|Skyrider (Post 2372474)
Is there also anyway that when they are linked the steamID icons at the post profiles will always go to their /profiles/XXXXXX rather than their customURL?

The mod currently uses the url which steam sends from the profile information. If a steam id is set up for this profile, the full url with /id/idname is returned. I don't see a reason why the numeric url should be forced?


It seems that the feature to replace the normal register method completely with the steam linker has been requested a lot. Unfortunately, that's not so simple due to the way the register script is made. I'll see if there is a way to do it anyway.

joshskeety 10-14-2012 12:52 AM

What I mean DP is, if a user leaves our Steam Group it would be nice if a steamconnect cron would check the steam group membership and remove X usergroup from them if they're not in our steam group anymore.

So if I've made someone a member of our "Members" usergroup or they were in the steam group and moved to "Members" when registering, they can be removed automatically if they leave our Steam Group. We have a ton of members and from time to time they leave our Steam Group and they don't always have the same Steam name and Forum name so tracking them down in the users list and removing their "Members" usergroup is really time consuming.

wolkhan 10-16-2012 06:12 AM

i am taking an error after then login page what can i do

https://vborg.vbsupport.ru/

https://vborg.vbsupport.ru/

Drunken F00l 10-17-2012 07:32 AM

If I have a memcache server set up in my config.php, could you use that for caching instead of the stc_cachedir option?

AshenTemper 10-18-2012 02:42 AM

First of all, I want to say great mod. I've installed it and using it on one of the communities I help manage.

I do need a little assistance, though. And of course, it'll be something a little crazy or else where is the fun in trying to do it.

The community I am using this for currently is on a game dev site. We are working with Steam to have the game downloadable through there. For a testing phase, we will want to distribute keys to the game for specific users so they can access the game.

Instead of doing the ol' "email them something" routine (people tend to lose these or not get them and we get to play email tag), we would rather put the key in their profile. Since we are only giving them to people who use Steam, we're requiring them to connect their account (via this mod, w00t).

Due to this, I figured I could just add a new field to the "do=steamlink" that displayed this (or the default "Unassigned" if they don't have one yet).

For this I am just using a custom Profile Field (#5) - Single-Line Text Box & Field Editable by User = No. We'll just inject the key into those profiles but we don't want a user accidentally messing up their key when trying to copy/paste it.

I thought I had everything working and this is what I used in the modifyoptions_steam template just under the "Profile visibility state:" part:

Quote:

<label for="stc_testkey">Steam Test Key:</label>
<strong id="stc_testkey">{vb:raw post.field5}</strong>
The label is showing up but the field is coming up blank. I figured you must be already calling vbbuser since you're grabbing the username but I could be wrong. Or am I not labeling the vb:raw correctly? Any help would be appreciated!


Feature Request: Something I think other devs and communities would enjoy is having something like this baked into the mod itself. Just a custom field(s) where they can assign data in it that the end-user can see but not manipulate. Would be good for Keys and other kind of data.

Drunken F00l 10-19-2012 08:39 PM

It appears quotation marks and other HTML entities in usernames are unescaped during the linking process
http://shproject.ru/ss/rVK.png

joshskeety 10-20-2012 12:35 AM

Whoa, Tony?

Hello :)

SpikedRocker 10-28-2012 07:08 PM

I get the same error Wolkhan gets, I think it may be releated to login2.php and trying to post the steam64 number to the user's line in the database. Any thoughts?


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