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-   vBulletin 3.8 Add-ons (https://vborg.vbsupport.ru/forumdisplay.php?f=235)
-   -   Major Additions - Realm Conquest System (https://vborg.vbsupport.ru/showthread.php?t=211920)

therogueforums 05-17-2009 11:52 PM

I'd like to suggest additions as well, if you don't mind:
  • Random resources, each with definable bonuses, and the ability to trade them
  • Upkeep costs
  • Ability to leave alliances
  • Non-combative improvements - schools, treasuries, barracks, etc
  • Population, which increases with certain factors - time, resources, improvements, etc

Not sure what all would be needed to make this happen, but I would gladly donate what I can to help out, and show my appreciation.

Gamelobby 05-18-2009 06:57 AM

•Ability to leave alliances - has to come with penalties, or waiting period.
Otherwise near the end, everyone will leave & join the winning one. lol

Collussus 05-18-2009 08:49 AM

Enough suggestions ill look into doing in the form of plugins. Will keep you guys updated. (This is ofcourse if the creator doesn't beat me to it)

Jaxel 05-18-2009 06:31 PM

I will do ALL of this... next month...

DobieGillis? 05-18-2009 06:41 PM

Quote:

Originally Posted by Jaxel (Post 1813088)
I will do ALL of this... next month...

Hey Buddy! Hope all is well.

Adromir 05-18-2009 06:46 PM

I am eager to see what will await us :)

BlueNinjaGo 05-18-2009 06:56 PM

Quote:

Originally Posted by Jaxel (Post 1813088)
I will do ALL of this... next month...

Awesome... good luck to ya! I appreciate you supporting this add-on and listening to our suggestions.

One more suggestion, if you don't mind...

The ability for users to edit/delete their posts in the faction's board.

slyreptile 05-19-2009 03:40 PM

I just had a situation occur where a smaller village (roughly 700 troops) attacked a village with 1500 troops. The smaller village won. The two villages are within the 60% threshold that allows attacks to occur. The larger village then sought revenge and was able to attack four times, completely decimating the other village to zero troops.

I'm assuming the Revenge function allowed this. But shouldn't the Attack Cap setting have stopped the attacking from continuing? In other words, the revenge setting seemed to have worked, but it ignored the attack cap setting. Is this normal? Can this be changed (or given an option) so it only allows the Revenge setting to work once or twice? Not unlimited?

Collussus 05-19-2009 05:47 PM

Quote:

Originally Posted by slyreptile (Post 1813547)
I just had a situation occur where a smaller nation (roughly 700 troops) attacked a nation with 1500 troops. The smaller nation won. The two nations are within the 60% threshold that allows attacks to occur. The larger nation then sought revenge and was able to attack four times, completely decimating the other nation to zero troops.

I'm assuming the Revenge function allowed this. But shouldn't the Attack Cap setting have stopped the attacking from continuing? In other words, the revenge setting seemed to have worked, but it ignored the attack cap setting. Is this normal? Can this be changed (or given an option) so it only allows the Revenge setting to work once or twice? Not unlimited?

Look at this post: https://vborg.vbsupport.ru/showthrea...52#post1804652

therogueforums 05-19-2009 08:43 PM

I have two more requests, to help tweak stuff....
  • the ability to transfer gold to another player from your reserves
  • the admin ability to eject people from any nation, and move a player from one nation to another

Additionally, hope all is well for you- looking forward to the updates.


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