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-   vBulletin 4.x Add-ons (https://vborg.vbsupport.ru/forumdisplay.php?f=245)
-   -   Major Additions - [DBTech] Forumon RPG v1 (vB4) [AJAX] (https://vborg.vbsupport.ru/showthread.php?t=252869)

DragonByte Tech 02-17-2011 10:01 PM

Everything is working as intended in that screenshot :)


Fillip

creppello 03-18-2011 09:06 PM

First off, I'm a huge fan of DBTech stuff. The best way to keep your site stable is to use products from one supplier, and you guys pretty much have it covered......good on ya !!!!

While I'm about 40 years PAST the pokemon fad, I might give this a looksee.

I've added your logo as an advert on our site, and listed the DBTech mods we use. I'm am currently going to change my other mods to DBTech as well.

I was wondering if you were thinking of incorporating vbActivity and vbShop into this as well? Perhaps so the users would have to purchase monsters or breeding? This would make those who play this visit the other locations of your site even more so they can gain the points they need for purchases.

DragonByte Tech 03-19-2011 07:34 AM

Quote:

Originally Posted by creppello (Post 2174912)
First off, I'm a huge fan of DBTech stuff. The best way to keep your site stable is to use products from one supplier, and you guys pretty much have it covered......good on ya !!!!

While I'm about 40 years PAST the pokemon fad, I might give this a looksee.

I've added your logo as an advert on our site, and listed the DBTech mods we use. I'm am currently going to change my other mods to DBTech as well.

I was wondering if you were thinking of incorporating vbActivity and vbShop into this as well? Perhaps so the users would have to purchase monsters or breeding? This would make those who play this visit the other locations of your site even more so they can gain the points they need for purchases.

We're planning several features to integrate the game with the forum in a more natural way, including the things you mentioned =)

Probably won't be for a few months though, Forumon is a huge project and requires quite a bit of time dedicated to it when it gets worked on :(

Iain Kidd
Founder & Managing Director
DragonByte Technologies www.DragonByte-Tech.com

rob01 04-22-2011 12:52 AM

Species
Manage Species
Add New Species

(Doesn't show up)

Enemies
Manage Enemies
Add New Enemy

why im unable to see it? (from the admin section)

DragonByte Tech 04-22-2011 08:09 AM

Grant your usergroup the Can Administer X permissions under the forumon admin permissions, then click "Forumon RPG AdminCP" in the bottom right corner.

Fillip

fevredsuk 04-22-2011 11:35 AM

Very good mod but takes some setting up, would have been nice with option to use defaut settings and then add a few extra setting and monsters etc.

Gonna be weeks before anyone gets to play it

DragonByte Tech 04-22-2011 12:02 PM

The ability to import / export data sets is a Pro feature :)


Fillip

fevredsuk 04-22-2011 12:20 PM

I think most would just give up on this completely before pay for pro version.

I have nothing against the option to pay for pro for extra features,

but it wouldn't hurt to start this mod off with maybe 2-3 started monsters and 2-3 enemies etc just for example sake. it's like i'm setting this up blind without a clue what i'm doing :) God knows how the games going to progress with my settings.

DragonByte Tech 04-23-2011 02:27 AM

Quote:

Originally Posted by fevredsuk (Post 2187376)
I think most would just give up on this completely before pay for pro version.

I have nothing against the option to pay for pro for extra features,

but it wouldn't hurt to start this mod off with maybe 2-3 started monsters and 2-3 enemies etc just for example sake. it's like i'm setting this up blind without a clue what i'm doing :) God knows how the games going to progress with my settings.

Feedback noted. There are quite a few changes we will be making to the mod (lite and pro) this summer hopefully, it needs some TLC xD

Iain

mountainlife 04-28-2011 04:19 PM

is this fully customizeable, I'm interested in an RPG but of a totally different concept and theme

DragonByte Tech 04-29-2011 01:03 PM

Quote:

Originally Posted by mountainlife (Post 2189720)
is this fully customizeable, I'm interested in an RPG but of a totally different concept and theme

It depends on what exactly you mean by fully customizable - i'd suggest giving it a try to see. You can make a story from scratch but you can't change the underlying mechanics.

Iain

DragonByte Tech 05-13-2011 06:44 PM

- Forumon RPG v1.0.6:
Feature: Colour Sets for monster colours is now available for creation and use
Change: Performance updates

Fillip

lilgezuz 05-18-2011 10:06 PM

DragonByte, Do you have to use monsters in this or could you make it where you are people. I really like the Realm conquest system vor VB 3.x. And I want something like that for VB 4 but there is nothing good out yet so would I be able to do this?

DragonByte Tech 05-19-2011 02:17 AM

Quote:

Originally Posted by lilgezuz (Post 2197345)
DragonByte, Do you have to use monsters in this or could you make it where you are people. I really like the Realm conquest system vor VB 3.x. And I want something like that for VB 4 but there is nothing good out yet so would I be able to do this?

It's *technically* possible since you can replace the images. The images fit together in very particular ways though, so it would take an immense amount of artwork to pull it off.

Iain

onegawd 07-24-2011 08:34 AM

Hi,

I've downloaded and installed the pro version, but I can't find the forumon-export.xml
It's not in the XML folder.

This is what I downloaded:
Forumon_RPG _Pro_v1.0.6_PL1

DragonByte Tech 07-24-2011 03:31 PM

Please post Pro support issues in our Pro support forum :)


Fillip

RollaJedi 07-25-2011 05:05 PM

can you buy armor, weapons, etc. for your monsters in the vbshop mod? If not, a possible idea maybe?

DragonByte Tech 07-25-2011 05:38 PM

We'll take it into consideration for future versions :)


Fillip

DragonByte Tech 09-14-2011 01:42 AM

Forumon RPG v1.0.7
Fix: Any un-recorded hotfixes since the last version released.
Change: The products now support the Product URL and Version Check features of the vBulletin Product Manager

Fillip

jagexfails 09-26-2011 02:16 PM

Any chance you could upload some presets? The process of making all this is taking me forever. Not to sound lazy or anything.

DragonByte Tech 09-28-2011 01:57 AM

The Pro version with its "Quadripeds" addon comes with a preset, however the Lite version does not support importing presets.

Fillip

Hall of Famer 09-28-2011 06:54 AM

Well why dont you consider a variation of this product to pokemon-style battle system?

DragonByte Tech 09-28-2011 01:08 PM

We'll take it into consideration for future versions :)


Fillip

Hall of Famer 10-01-2011 08:29 PM

Thank you so much, I wouldnt mind if it costs $100-$200 so long as its available.

fevredsuk 12-29-2011 05:16 PM

Why not just allow the import of presets into the light version and then sell presets on their own.

I gave up with this mod as I have far too much time looking after the forums without creating monsters and dragons lol.

not sure what extra the pro version offers but I wouldn't pay $60 for it. I would however pay $20 for a set of characters/ maps etc to start off the light version.

DragonByte Tech 03-25-2012 09:41 PM

Forumon v1.0.8:
Fix: XSS vulnerability in Create New Monster

Fillip

DragonByte Tech 05-28-2012 09:39 PM

Forumon v1.0.9
Feature: Now compatible with vBulletin 4.2.0's Navigation Manager.

Fillip

halocommunity 10-12-2012 01:29 PM

Are there setup instructions to compliment install instructions?
Only thing I couldn't chmod from the instructions was enemy folder as it didn't exist from the zip, I copied the monster table and renamed it.

Can you fight other users monsters? aka an arena.
Can you create your own creature types like dragons and golems? Say I wanted to create angels and demons, each with their own species.
Can admin limit the heals per day, or battles per day?

DragonByte Tech 10-13-2012 01:10 PM

Quote:

Originally Posted by halocommunity (Post 2372529)
Are there setup instructions to compliment install instructions?

Not yet, a manual is being worked on but it's taking a lot of time, sorry :(

Quote:

Originally Posted by halocommunity (Post 2372529)
Can you fight other users monsters? aka an arena.

That's a planned feature for the future, but it's not been implemented yet.

Quote:

Originally Posted by halocommunity (Post 2372529)
Can you create your own creature types like dragons and golems? Say I wanted to create angels and demons, each with their own species.

Image creation for this mod is highly complex, so we don't officially support it until we've had a chance to clean that up, so to speak.

Quote:

Originally Posted by halocommunity (Post 2372529)
Can admin limit the heals per day, or battles per day?

Unfortunately not, no :(


Fillip

halocommunity 10-15-2012 01:15 PM

Thanks, we definitely think this is a good system so far and tons of potential. Please PM us when the above looks like it will be added. I will continue with any future comments on your site. Again thanks for the quick response.

mist2 12-09-2012 09:48 AM

Is this RPG engine/game based off of Inferno Technology? The map icons has similarities. I still have the files pets, map, items, etc.

Here map of eventile:
http://postimage.org/image/5f5572thl/

Town:
http://postimage.org/image/fvgdyqxoj/

VIllage:
http://postimage.org/image/r5z8uawjf/

DragonByte Tech 12-09-2012 03:43 PM

You may have luck getting the map image to work, but this is a completely different mod so it's not something we support.

Fillip

Sios 02-20-2013 05:03 PM

Quote:

Originally Posted by DragonByte Tech (Post 2389524)
You may have luck getting the map image to work, but this is a completely different mod so it's not something we support.


Fillip

Is this still being supported?

I went to: http://www.dragonbyte-tech.com/forumon.php

and it said that the Forumon has been deactivated.

DragonByte Tech 02-20-2013 05:30 PM

Please use www.dbtech.co/forumon.php to test it out on our site - we've disabled certain addons for our primary domain in order to provide the best possible experience for people who visit the site for support :)


Fillip

DragonByte Tech 04-05-2013 03:03 PM

Forumon RPG v1.0.10
Feature: Improved logging details for Control Panel actions
Fix: Fixed a Strict Standards error in the Cache class
Fix: Fixed a potential issue with building monsters in which the path to the image parts could be incorrect
Change: Changed the Branding display method to inject itself into the copyright footer (underneath vBulletin copyright) instead of the page footer.
Change: Changed the Branding Free Key to a more secure key.

Fillip

DragonByte Tech 04-13-2013 02:26 AM

Forumon RPG v1.0.11
Fix: Fixed an issue with generating monster images
Fix: Fixed an issue in which enemies would not have their images generated when editing and saving them with no changes if the image did not exist (i.e. a fresh install)

Fillip

Slayerz 06-01-2013 08:46 PM

I just tried your new version and I keep getting errors like this.

Warning: imagecreatefrompng() [function.imagecreatefrompng]: '[path]/' is not a valid PNG file in [path]/dbtech/forumon/includes/class_image.php on line 383

Warning: imagepng(): supplied argument is not a valid Image resource in [path]/dbtech/forumon/includes/class_dm_monster.php on line 361

DragonByte Tech 06-03-2013 03:35 PM

Can you try re-downloading the mod from www.dragonbyte-tech.com - there's been some hotfixes since vB.org was updated and I want to make sure it works for you before updating vB.org :)


Fillip

Slayerz 06-04-2013 12:35 AM

Still issues with none of the monsters showing up same with starters.
The pictures path exist, but it doesn't show.

DragonByte Tech 06-05-2013 11:29 AM

Is there an error message anywhere?

Fillip


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