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-   Modification Graveyard (https://vborg.vbsupport.ru/forumdisplay.php?f=224)
-   -   Major Additions - RPG Inferno v2.4 Lite (https://vborg.vbsupport.ru/showthread.php?t=103792)

Sooner95 12-30-2005 12:07 PM

Quote:

Originally Posted by Zero Tolerance
Updated, all users who previously installed simply re-download and re-upload all the new php files :)

Sorry for the inconveniance,

- Zero Tolerance

Many thanks.

Decado 12-30-2005 12:35 PM

Replicators your suggestions are already underway in version 3.0, as for making XMLs with the full version you can feel free to, if they are up to scratch then we may even distribute them for you via the company website =)

Replicators 12-30-2005 04:35 PM

I am sorry for all these suggetions/questions/etc. but would it be possible to let the admin set the level up system and also starting statistics?

Decado 12-30-2005 05:27 PM

Negative. The level up system in 2.4 would be far too easy to break :p It is possible if you edit the php... but chances are it'd just get screwed :p. starting stats... people are meant to get jobs, so it doesnt matter, since you can edit the starting job stats.

Drago912 12-30-2005 05:37 PM

why am I getting this error.....

Code:

The encoded file \forum\inferno.php has expired.

Decado 12-30-2005 06:11 PM

Redownload and upload the file, if you read the thread it was originally encoded using a trial version of ioncube, that has been removed.

Replicators 12-30-2005 06:14 PM

One last thing then, what is the max level a player can get to?

Decado 12-31-2005 12:43 AM

There isnt one, we will be introducing an optional max with the new version though. ^.^ I feel i should point out there wont be a lite version of the new one for quite a long time if at all though, in case anyone was going to wait for it.

DKN 12-31-2005 05:32 AM

After installing, when I go to a RPG page, I get this error
Code:

Fatal error: Cannot redeclare sendpm() (previously declared in /home/anigames/public_html/forums/inferno.php:340) in /home/anigames/public_html/forums/includes/functions_warning.php on line 23

Decado 12-31-2005 06:23 AM

This is an issue with the AWS, it would seem. I would reccomend using a different warning system, or contacting the creator of the AWS about it.

DKN 12-31-2005 08:36 AM

Yeah, this isn't AWS friendly. I had to change RunError, sendpm, and ParseInput to something else in inferno.php.

Replicators 12-31-2005 12:02 PM

Quote:

Originally Posted by Decado
There isnt one, we will be introducing an optional max with the new version though. ^.^ I feel i should point out there wont be a lite version of the new one for quite a long time if at all though, in case anyone was going to wait for it.

I plan to buy the full version so i'm not worried >8)

Replicators 12-31-2005 05:55 PM

I can't seem to get the jobs right, I want to make it to where people can choose their job at first,but no matter what i set the jobs to people cannot choose a job when they first start(and yes i went to the jobs page,but nothing was in there). Also it would be a good idea to allow people to select what job they want when they first make their character, and you missed a Agility stat for rangers, just to determine who gets first attack or is that determined by another stat? I just can't stop asking questions,so sorry!

Cicada 12-31-2005 07:41 PM

about to install it right now :D awesome RPG. if i decide to purchase the full version, it's an easy upgrade correct? i wont have to uninstall/lose all previous data from the lite version?

Decado 12-31-2005 09:41 PM

When people first start they are jobless, and must find a job. If yo ureally want people to have a job when they first start, just make one evolution chain, then they don't really have any choice. You're right about the agility stat, i think EVA is the replacement stat for deciding that, stats are re done in 3.0 completely.

It should be a simple upgrade with easy porting, yes, but don't quote me on the ;)

Zero Tolerance 12-31-2005 10:29 PM

Quote:

Originally Posted by Cicada
about to install it right now :D awesome RPG. if i decide to purchase the full version, it's an easy upgrade correct? i wont have to uninstall/lose all previous data from the lite version?

Upgrade would consist of simply re-uploading all new php files and re-installing the product xml file, few minutes work at the most. :)

- Zero Tolerance

Zelda-King 12-31-2005 11:53 PM

I purchased the full version. I know this thread isn't meant to be for talking about issues like the following but I can't stay logged into your board to use the support section there (I tried clearing cookies, using a different browser, turning off my firewall, manually enabling your site, turning down Windows settings. No joy. Weird...). Anyway my bots: whatever settings I have them on, the EXP earned appears the same, and it appears EXP earned also depends on what our stats are. Is that by design, and is there a way of setting the EXP gained in battles?

Dark_D 01-01-2006 12:27 AM

In the item shop and spell shop, when I try to add an item I get :
You did not select any jobs/classes that can use this spell.
or
You did not select any classes that can use this item.

Any ideas why that is?
Do you have to fill in all these items with the full version like you do with the lite?

Decado 01-01-2006 01:28 AM

Zelda add myself or ZT to MSN please, and we will help you with your problems. Dark D you need to add jobs first, and then add items etc, as it says. In the full version you can simply upload images and an XML which has lots of stuff premade and ready for you to use.

Dark_D 01-01-2006 01:46 AM

Worked like a charm, thanks. :)

Cicada 01-01-2006 01:48 AM

Quote:

Originally Posted by Dark_D
In the item shop and spell shop, when I try to add an item I get :
You did not select any jobs/classes that can use this spell.
or
You did not select any classes that can use this item.

Any ideas why that is?
Do you have to fill in all these items with the full version like you do with the lite?

you have to create all the jobs/classes/items/everything yourself.

its a bit of a pain because you have to add everything one-by-one, but its cool that way too, because you can make the entire RPG exactly how you want it, instead of all settings,items,etc coming from a template.

another question: where, if possible, can oyu set how much XP is required for a certain level/to reach the next level? or is it hardcoded into the RPG?

Decado 01-01-2006 04:38 AM

The exp to up a level is hardcoded. its an algorithm based on all sorts of factors. hence why we dont allow it to be changed.

Cicada 01-01-2006 09:58 AM

how will upgrade work from v 2.4 to 3.0?

if i decide to wait until 3.0 to purchase, will i be able to upgrade fro 2.4 lite to 3.0?

also how is chance to hit calculated? any particular stat? it seems like my characters [when fighting bots and in pvp] couldnt hit the broad side of a barn, even when players/mosnters are at equal level..

Decado 01-01-2006 10:45 AM

No you wont be able to upgrade from 2.4 lite to 3.0.

3.0 will be totally different, its being coded from the ground up. Hit chance is calculated with STR and EVA.

Replicators 01-01-2006 11:14 AM

in 3.0 will it be changed to the music that plays in battle will be set as to what the admin chooses for it instead of having the player choose which song he'd like to hear?

Also would it atleast be possible to share the stats that each lvl up gives and how it works, otherwise we will have to guess on how powerfull to make monsters and how strong we should make weapons. Without knowing it would be nearly impossible to make a challenging rpg as we don't know how strong a character will be at lvl 50 etc.

Decado 01-01-2006 12:15 PM

"Also would it atleast be possible to share the stats that each lvl up gives and how it works"

You set the amount of attrib points players get to spend in the ACP. Your best bet would be to check the attrib points you would give a player, use some sums and apply the same to a bot, then make it slightly less/more powerful at that level, depending on how difficult you want it to be.

As for the music thing, its possible, its not been started yet.

Cicada 01-01-2006 07:50 PM

Quote:

Originally Posted by Decado
No you wont be able to upgrade from 2.4 lite to 3.0.

3.0 will be totally different, its being coded from the ground up. Hit chance is calculated with STR and EVA.

what about from 2.4 full to 3.0?

so STR is checked against EVA for chance to hit?

Zero Tolerance 01-01-2006 07:59 PM

Quote:

Originally Posted by Cicada
what about from 2.4 full to 3.0?

so STR is checked against EVA for chance to hit?

A negative too, the system is completely different and everyone who wishes to update will be starting fresh.

- Zero Tolerance

nexus851 01-01-2006 08:36 PM

Quote:

Originally Posted by Zero Tolerance
A negative too, the system is completely different and everyone who wishes to update will be starting fresh.

- Zero Tolerance


When will INFERNO v3.0 be released? or ballpark idea?

What new features or better features/graphics will it have ?

Nick King 01-01-2006 09:35 PM

Database error in vBulletin 3.5.2:

Invalid SQL:
CREATE TABLE `inferno_attack` (
`aid` int(11) NOT NULL auto_increment,
`aname` text NOT NULL,
`atype` text NOT NULL,
`asprite` text NOT NULL,
`amp_cost` int(15) NOT NULL default '0',
PRIMARY KEY (`aid`)
) ENGINE=MyISAM;;

MySQL Error : You have an error in your SQL syntax near 'ENGINE=MyISAM' at line 8
Error Number : 1064
Date : Sunday, January 1st 2006 @ 05:34:18 PM
Script : http://localhost/forums/admincp/rpgi...stallation.php
Referrer : http://localhost/forums/admincp/rpgi...stallation.php
IP Address : 127.0.0.1
Username : Viral Architect
Classname : vb_database

My best guess is that my SQL database doesn't like MyISAM. Can I replace this with anything? What can I replace it with?

EDIT: To fix this problem, replace ENGINE=MyISAM to TYPE=MyISAM

Gizmo5h1t3 01-02-2006 12:25 AM

installed and workin a treat...nice to see u releasing stuff again ZT......

Zero Tolerance 01-02-2006 03:46 AM

Quote:

Originally Posted by nexus851
When will INFERNO v3.0 be released? or ballpark idea?

What new features or better features/graphics will it have ?

I'm sorry I can't give that info out here, feel free to PM me if you'd like.

Nick King, inside rpginferno_installation.php, find all instances of "ENGINE=MyISAM" and replace it with "TYPE=MyISAM", save, upload, re-run the script :)

- Zero Tolerance

Cicada 01-02-2006 05:18 AM

Quote:

Originally Posted by Zero Tolerance
A negative too, the system is completely different and everyone who wishes to update will be starting fresh.

- Zero Tolerance

if i buy a license now, will the downlaod for 3.0 be free, or should i wait until the new version is released? :)what stat are spells checked against?

if anyoen can give me a quick rundown on what each stat does/checks for, i'd appreciate it greatly. tia!

tuanluu 01-02-2006 06:32 AM

when 3 will release? I bought the full version allready.

ReadOrDie 01-02-2006 09:39 AM

I thought this came with default settings >_< I didnt know I would have to add music,spells, AI bots etc...

Decado 01-02-2006 10:12 AM

The ability to import/export full settings etc is only available in the full version, you need to make your own in the lite version.

Snake 01-02-2006 10:47 AM

Make your own version? You insane? Just get the full version for only $30 lol.

tidy_boy 01-02-2006 02:11 PM

Hi there can some explain what this actually does please as it looks pretty cool

Decado 01-02-2006 02:22 PM

It is basically a game for your forum members to play. They pick a job (say warrior, wizard etc) which they evolve through the ranks of. They earn money and experience by posting (if you set it that way) or through batlting other members/bots. They can then buy weapons etc to fight harder bots and members and so on and so forth.

GrendelKhan{TSU 01-02-2006 02:25 PM

I'm really sorry to hear you have no phrased version. :(


any plans to have a phrased version? I'd buy the full one now if there was one.


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