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-   Modification Graveyard (https://vborg.vbsupport.ru/forumdisplay.php?f=224)
-   -   New Posting Features - [tk] Egg Avatar (https://vborg.vbsupport.ru/showthread.php?t=208324)

Reycer 03-14-2009 05:39 PM

Quote:

Originally Posted by hambil (Post 1768055)
It's not going to work with animated avatars. Best I can do is see if there is a way to check if an avatar is animated and not allow it to be thrown at. Well, it will work, but it will kill their animation.

Darn, that does it for my forum then. Alot of my users, use animated Avatars.

DobieGillis? 03-14-2009 05:40 PM

Quote:

Originally Posted by mdelcour (Post 1768058)
Darn, that does it for my forum then. Alot of my users, use animated Avatars.

mine too, everything is animated. Bummer! Sounded like such a cool mod.

Reycer 03-14-2009 05:41 PM

wish it could be fixed so that this stuff could be thrown at posts.

FiMeTi 03-14-2009 05:44 PM

Quote:

Originally Posted by mdelcour (Post 1768061)
wish it could be fixed so that this stuff could be thrown at posts.

lol! That would be funny :)
Nice idea tho. Good job!

hambil 03-14-2009 06:08 PM

Quote:

Originally Posted by mdelcour (Post 1768058)
Darn, that does it for my forum then. Alot of my users, use animated Avatars.

Okay, there was more I could do that I thought.

It detects animated avatars and they work now. They freeze when 'egged', and will start moving again as soon as they are clean.

ArnyVee 03-14-2009 06:47 PM

Is there a demo for this mod?

Sounds like a fun mod for a forum to have. :)

rob01 03-14-2009 07:47 PM

why the avatar stops working?

i only see nickname avatar

nascartr 03-14-2009 08:14 PM

When I activate this product the avatars show red x's. When it's disabled they're fine. I have all avatars saved in the file directory instead of database.

hambil 03-14-2009 08:29 PM

I'll have to check it with non custom avatars and avatars saved in the file system. It should work, but I'll run it through it's paces and fix anything I do find.

nascartr 03-14-2009 08:32 PM

ok, I appreciate it. All of ours are custom but like I said, saved in the file system.


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