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Question, are attacks more effective based on a characters element ?
For example, if I have a fire sword, and I attack a character who's element is water. Is the damage more effective ? Also can someone make an addon for this hack to change the image of the user's character? When the user attacks, is hit, etc... |
First of all...
A Fire Sword on a Water enemy would do 50% damage, if we had that much detail in place. But, it's not, so if you are fire and he is water, that will change percentages. Images for attacking, eh? Good idea, lot of work required, hope someone takes the time to do it. |
Fire do more on water?
Now wouldn't the water make the fire go out? I Guess the 3 years that i have been a fire fighter i've been doing the wrong thing! ^_^ |
dstruct2k , is that code you changed is for those you use this hack integrated with Store Hack ? Cuz i got the problem on betting. It said my foes didnt have enough Gil whatsoever for wager :(
I have to get over this coz it is one of the easiest way to make money ^ ^ and, a big request: when will this hack be not BETA :( ? and could anybody make it integrated with vb3 ( this should be GREAT ), and plz dont cost :p |
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Because on DarkWaltz4 forum I remember seeing a poison sword in his itemshop. Im not sure if its "just for show", because I have purchased it (to test it out) and got nothing, but indications of regular damage. |
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arrrr i still cant fix my rpg hack=(
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grrr.. i really like this hack!! sounds so grrreat! how could he just give up on it?? Please keep up on this! i want to install it but i dunno if it is safe enough to install :-/
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elemental damage is really one-sided, and not based on logic. its based more on how the admin set it up. you could very well have fire do more against water.
and this hack is pretty stable, go ahead and put it up. alot of ppl have individual issues, which are easily fixed more or less. changable images based on amount of damage sounds interesting, but not worth coding. it doesnt sound that hard. it also doesnt seem true of most rpgs :-p (at least ff) chars always look the same health wise... also, items do not have elemental attributes (although you can name them with elements, like i have) so no matter what it is, element wont affect it. same thing with status effects also, if you are going to say 'i need my hack fixed' mind saying what is actually in need of fixing? what issues are you experiencing? sweet youve said that i think about 3 times, but what do you expect us to do with it? |
Sneak Peak,
For a number of months now I've been working on building a bigger image systems for rpg system, so far I've been working on images that could work with both dark and white backgrounds... in the shot below, I have about 355 icons I've been working on for release with the vb2/3 release of the bitsys rpg system. ;) comments welcome, ;) I guess you could call it a graphics addon. |
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