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I'm trying to figure out how much experience I should award users per post and for fights, etc ... just curious, when it says set how much experience a user needs before going up a level (choose number between 1-5) ... how exactly does it work? Is it the same number of experience to go up every level? (ie- level 1 -> level 2 = same amount needed as level 75 -> level 76) ... also, how much experience in points do the numbers 1 -> 5 relate to? thnx :)
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1) yep, it does update from what i can tell ;) excellent
also...rember this? Quote:
makes use of pp ^_^!! it _works_!!! (required a little hunting here and there -_-) adds no extra queries than before! coming up: potions that heal pp heal pp in healing center display summon picture in postbit (its own variable).. some notes: summons do more damage if you have less pp than all your pp! 2 pictures--all summons have the sparkly little gif, but bring up the main picture in special cases (Shiva, used for my test summon, has had test stats applied for the itemshop info for purchasing. i would not sell it for 100 gil, it wouldnt cost 1000 pp, and it wouldnt do 50000 damage ;) ) healing and attack (or both) types (modeled after spells..) and....if ur interested, maybe this could be integrated as well? or just an addon? sheilds are next after pp business-- |
Nice job DW! I like the bit where Shiva misses rofl
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wow, how did your character get so many items :)
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Any idea when this addon will be out DarkWaltz
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Bitsys when I lvl up on my forum how come my HP doesnt rise???
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Have u updated your stats?
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my itemshop currently has 13 categories and 256 items. im gunna be adding a few more potions for pp, and a bunch of summons. the summon system is up and running on my board. if you are interested, tell me, and ill try to backtrack what i added -_-
when summons are added 'officially' to my shop, ill have ~290 items, and 14 categories. --im also making a 'dummy' type, merely so i can make a combinaion itemshop, for displaying all items at once, just for fun ^_^ (and i can link to it and ppl wont get too lost) ill keep yaupdated, and speakin of updates, when the newer versions come out, the addon is yet another thing i have to update -_- last night i got the healing center to heal pp ;) (quite easy actually, required a addon to battle_options), and began fixing potions to do pp as well |
Sounds cool! I would be very interested in seeing how you did it :P
Also just a question, do they "buy" the Shiva summon? |
okay i'm just curious. I haven't installed this hack yet but ummm . . . u said it's not installable if you have any of the other hacks installed. I have like half of those hacks installed already, so is it just impossible for me to install the hack now? Even if i get rid of those hacks and start over again? Also i'm on 2.2.6, any confirmation that it works on it? Any clue when the final release comes?
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Vivi Ornitier: It works for me fine on a fresh 2.2.6 no problems ! :)
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I like the Esper System add-on you have. I would like very much on my forum. As I am a Final Fantasy fan :p
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alright--i wanna fix up a few little things, and finish adding pp potions. then ill prolly pm you all the edited files bitsys
i think for shields, itll need a 'lastmove' column for the battle table, which would record the itemtype used last battle, and 0 if it was fists or something. then u could track if a shield was cast the last move, and to act differently upon it. i definately wanna incorporate that ^_^ |
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what exactly were the 'beta tests' done? u keep mentioning passed failed things, but i dont know what you tried *shrugs*
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Are the weapons working for anyone in v.63? For some reason, it's not working for me still :( Maybe it could be the Lesane store hack?
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Just checked ... When I add a new item, it's not showing up in itemshop.php either :(
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If so, then the major one was limit breaks. The original RPG Class Hack had limit breaks for different classes. You would get a new level break after getting a new level. The way I saw it was that these limit breaks took a certain amount of PP to execute. So, if I wanted to use "Dragon Punch" in battle, then it might cost me 300 PP, etc. These limit breaks would each do a certain enhancement, like 200% extra damage, or skip a turn, or immobilize your enemy for a turn. Basically, they were special attacks that could affect the status of the battle in a unique way. Mind you, this was when the moderators calculated damage for a battle and subtracted the HP manually. The Mods also did the coin flipping and sometimes the narration. When I originally set out to do the RPG hack, I was very intent on having PP and limit breaks. However, I looked at the code and it did not seem feasible for several reasons:
I am not saying that it is impossible, it would just be more difficult than a lot of the other parts of the hack. I don't think it would be as hard as the php/javascript code I put into member.php to automatically update the races/classes based on what you choose. That is the main feature that I have tried and felt like it wasn't worth the time to implement. However, I am not discouraging you against pursuing this add-on or any other add-on. Just because I didn't feel like it was feasible, that doesn't mean you won't. Most of the other things that I have tried and failed at were just incremental parts of the hack. Like, the original way I had battles set up was rather horrible. So I changed it and re-wrote the code. That version was pretty bad too. So I changed it again. This process went on and on until you see what it is now. Quote:
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Ok everything works fine for me :)
I have it running on my forum now but the PP has no use until the Summons addon is out and how does the anger rise? |
lol--while fixing one thing, i break another ^_^
so im fixing that now -_- pp healing is abled in the healing center--im surprised it wasnt set up in the first place :( i also put up some little changes which u may or may not keep when i send u the files bitsys. like, itemshop turning off, and some display changes, lol so...just be sure to check mosta it--if u havent already taken vb's advice, and gotten beyond compare2, its pretty useful ^_^ well...i unno about limit breaks O.o seems too not 'one-size-fits-all' which yeah, would require alot of db stuff.... but yeah, 4 big things im doing/done summons pp heal center pp potions shields how long have u been workin on this hack? |
The only problem I have occuring is in the RPG System Center (rpgcp.php)
Some users report that it is not displaying their stats.... all it has are a nuch of " 'S Stats" instead of the users name, and it doesn't display any of their character info. I had this happen to my account to, but all of a sudden it went away one time and never came back. Is tehre something with editing your character or having to buy an item that triggers the CP to display yuor characters pic and stats? |
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People anger is reset when you update stats I think that should be changed!
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The way I see it is that if you grow a level, then your mental state changes enough that it is similar to gaining a new perspective on things. With this new perspective, your anger is now restored to its original state since the rest of your body/mind has changed also. Anyhow, if you don't want it to change then you can take the code out of member.php. To do this, find in member.php: PHP Code:
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thnx and is there any way to make peoples stats update automaticly?
So they dont have to click update stats all the time?? |
omg this hack has soooo much more stuff than when i first saw it. Holy crap this is soo gangsta. GREAT JOB BITSYS!
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I have a problem with my itemshop:
Its regarding spells, Have a look at the attack and heal options they are switched around. http://ffsaiyans.xeko.net/forum/item...s=6&itemtype=0 Can you tell me how to fix it? I cant find it anywhere in the templates to swap them back. |
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If you want to switch them around, then it will require some changes to itemshop.php. There are two parts that you need to change. In itemshop.php, find: PHP Code:
And switch the columns around to however you want them. Remember what and how you switched them. Then, in itemshop.php, find: PHP Code:
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thnx bitsys now where do I put this code in the newreply and newthread?
And how do I take the update stats out of the profile? EDIT: Works great thnx :) |
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and the update stats bit?
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Update stats automatically Add-On
In newreply.php and newthread.php, between PHP Code:
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Your a genious it worked :D
Thnx for all your hard work keep it up :) I am sure lots of people will use this :) |
(The 61 page)
Lol if there is comming an hack of the month then it's surely you Bytsis :) The Hack of The Century :) |
Will the Update stats automatically Add-On use up a lot more resources?
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If I get the time, I will reduce the queries and re-post the code. |
I assume 5 extra queries is a lot? I don't need it anyway then ... I'll just have my members do it the hard way (for them not me) hehehe
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I have a question,
Which currency will we have to use for the this battle hack? Is it compatible with the lesane's store currency or do we have to use something like shinra's points system? Personaly both are alright but i'm usin store currency for the store which is a big thing and the shinra's points for Itemshop only. So which currency will the battle hack use? |
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