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Quote:
I guess when the arcade was designed they weren't expecting someone being indecisive about whether a game was a favourite or not and rapidly clicking between adding and removing a game. |
Thanks for the explanation. I don't think people are indecisive as to whether they want a game to be a favorite. Having a link that says one thing yet means the opposite can be confusing to the users. Creating a workaround is easy enough, which is to simply create a button image that says add or remove favorite, then get rid of the text. I just thought it was a mistake that you weren't aware of and would want to correct. Your "it's a feature not a bug" explanation is good enough for me.
Please understand that I wasn't criticizing you free contribution, your coding skills, or the v3arcade design overall. Just bringing information to the discussion. (That and the fact that after fooling around with the if statements for almost an hour today with no luck, I was very curious as to how it was possible to make it work that way just from a sheer intellectual level. I was feeling defeated by a few lines of code.) |
1 Attachment(s)
On the off chance that someone else wants this change, I've attached a couple of replacement images I whipped up for my install. Just remove the portion of code below from Gemma's, then upload the two gifs.
Code:
<span id="favlabel" onclick="dofav({vb:raw game.gameid})" style="cursor:pointer; text-decoration: underline"> |
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