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-   vBulletin 3.6 Add-ons (https://vborg.vbsupport.ru/forumdisplay.php?f=194)
-   -   Portal Software - MMO Recruitment (EQ, EQ2, LotR, Vanguard, WoW, Matrix Online, SWG, FFO) (https://vborg.vbsupport.ru/showthread.php?t=150449)

SEOvB 06-25-2007 04:45 AM

I had to set "Chose Use Module Wrapper Template: Yes (this is important, you will break the page with out it)!!"

To no on both of the modules to get them to appear correctly.

turnipofdoom 06-25-2007 12:10 PM

Quote:

Originally Posted by FRDS (Post 1275874)
I had to set "Chose Use Module Wrapper Template: Yes (this is important, you will break the page with out it)!!"

To no on both of the modules to get them to appear correctly.

You sure you have the most recent revision ? Without using teh template wrapper for the updater form it "should" break the page since there is no < table > begin and end tags (its handled by the wrapper).

One thing to remember with templates, if you modify one, and then reimport (overwriting) the product, you will have to revert your templates. As far as I know, there is no way for a product to overwrite a customized template.

Sarcoth 06-25-2007 01:43 PM

Turnip - Very interesting hack. Going through the install right now. My only question at this point is regarding all the hidden .svn folders. Are they for anything? There is one in each of the upload folders. Thanks.

turnipofdoom 06-25-2007 01:55 PM

Quote:

Originally Posted by Sarcoth (Post 1276123)
Turnip - Very interesting hack. Going through the install right now. My only question at this point is regarding all the hidden .svn folders. Are they for anything? There is one in each of the upload folders. Thanks.

Sure that is apart of revision control (Subversion). That is just an easy way for me (or you, if you are proficient with the application) to update to the newest code revision.

If this is all greek to you, then ignore them. they cause no harm. They do not need to be copied into any of the directories..

Sorry for the confusion

Sarcoth 06-25-2007 02:15 PM

Understood.

Sadly, I won't be able to get this hack to work at this time. I'll have to bug my host to update their PHP version.

Quote:

The following dependencies were not met:
This product is not compatible with version 4.4.6 of PHP. (Compatible starting with 5.0)

turnipofdoom 06-25-2007 02:23 PM

Quote:

Originally Posted by Sarcoth (Post 1276145)
Understood.

Sadly, I won't be able to get this hack to work at this time. I'll have to bug my host to update their PHP version.

What game were you looking to use this for? You "could" covert the files you were specifically using to work with php4..

remove __construct and put classname() as the constructor

change public keywords to var and so on.

I could probably do a quick patch for you, until you were able to get a newer version of php installed.

Sarcoth 06-25-2007 02:26 PM

Turnip - I appreciate it. I'd be using it for Vanguard only. No rush on the patch though, whenever you have time. I know how requests can get. :)

turnipofdoom 06-25-2007 02:33 PM

Quote:

Originally Posted by Sarcoth (Post 1276156)
Turnip - I appreciate it. I'd be using it for Vanguard only. No rush on the patch though, whenever you have time. I know how requests can get. :)

Give me a couple of hours and ill have something for ya, work is hell today.. lol mondays and all

Sarcoth 06-25-2007 02:53 PM

Thanks, no hurry though.

One small thing I did notice so far. Even though the install failed, the "Game Recruitment" mod still appears in my admin menu. That's no biggy, but I noticed it is listed above the vBulletin Options. I know how to edit my own, but you may want to update it for others. Personally, I like keeping the vBulletin options at the top.

turnipofdoom 06-25-2007 03:48 PM

Ya that is the XML file you drop in the includes/xml dir. And point taken I will see if I can reorder it


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