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-   -   Image Cache (https://vborg.vbsupport.ru/showthread.php?t=123338)

dartho 08-17-2013 02:01 AM

I haven,t looked, but if the number of images in a single directory is the concern, you should be able to modify the code to start placing images in a new directory and leave the existing intact. All existing cached images will still be accessible in their original path and all new ones will go to the new directory? Set a reminder to change things again next year ...

adwade 08-17-2013 06:23 PM

Yes, the number of images in a single directory is my concern. I just don't want it to stop working.

Focus2's suggestion in post #150 is for v1.0.3.0 I think, because I saw the 'png' in the code referenced.

I'm not a coder at all, but given direction I can usually find/replace small segments of such and not tear things up.

Thanxx for the answer though, because I was unsure what the MOD would do with old/existing images in the cache. Now at least I sort of know a work-around is possible for v1.0.2.0 if I can find code similar to what Focus2 was referring to. I just don't want to start renaming all my images (from this point forward) to png, if I don't have to.(i.e. the simpler, the better for me)

y2ksw 08-18-2013 04:24 PM

Quote:

Originally Posted by adwade (Post 2439264)
I understand and can agree with your logic. :up:

I'm running v1.0.2.0 on vB3.8.6 and it's run flawlessly since I installed it w-a-y back when.(i.e. vB 3.6) My only concern is how many images can I hold in just ONE directory, before it blows up on me? :eek:

And along those lines, is there any way to patch/modify the version I'm running to keep-it-going?(i.e. as Focus2 suggested in post #150 of this thread)

If your system is Linux, it won't blow quickly :)

The new version does divide the images.

You may try to change the folder from code and create a new one respectively to this change. But, please test it before ;)


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