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Indeed... a working PvM add-on would really complete this hack. Also, do you plan to release new battle scenes if you can come up with any? :)
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Yes, a PvM will make users happy, and me too ;)
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sorry for the short post, but i just wanted to say that i am currently working on a monster arena, although i dunno how free ill make it >.< its quite complicated, ill reveal features later, i have to get offline, lol
also, i was going to show you my custom stats equations :-p which work very nicely and better than the weird version of the standard one O.o but ill save it for tomarrow~ |
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bitsys should i start a addon thread or post here? Update: What would it take to add a Timer to the battles, aka making it so players can only do so many battles a day, with the play member, and other other members, aka two toggles. say, member A and B, can only fight each other 5 times a day, where as member A can find other members C D E F etc up to 25 different members in one day or what ever you choose? This would stop members from trying to spam rpg points by dualing them selves or others massively to get gils/other points ? |
Bitsy, some of my members suggested you have a new battle activate the "New PM" Popup window... the users report that they get the PM that they have been challenged, but they don't get a popup for the new battle PMs like they would any other pm. I don't know how hard this would be, but it would be a decent addon.
Also, some of my links in the itemshop do not work. The links are like this: "http://itemshop.php?action=whatever" instead of putting my domain in front. I checked the template, and it used PHPSELF bust I guess it wasn't working. Any quick fix? Also, can you explain the section of the code that determines if a move hits or not, it seems very confusing, and right now the moves are missing too much. ALSO, people with a ' in there user name can't be challenged by someone else, rather, they have to challenge in order for it to work. The ' doesn't mess up teh script anymore, but it does still prevent the users from being challengable. finally, I have a question about anger. Users can apparently select the "show opponent you are angry" box when their AP is around 85%. The users say nothing differnt happens though. Is this suppose to happen, or is it only suposed to happen at 100%? And is it adding 10% damage? |
to get the prompt to work, find in battle.php
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New Addon! The Background Midi Playing System ^_^ All this talk about midis and stuff, i went and rewrote my random midi playing thing, into something more dynamic... ------------------------------ Features: ~ Unlimited Midis Apply Midis Via the ACP in battlescene-like fasion Preview Midis in ACP Selectable During a New Battle: ~ Midis to be SHUT OFF A Random Midi to play whenever the page is refreshed/viewed A Specific midi to play in their battle ------------------------------ see attached file, also i would have vbhacker'd it, but i was having problems with vBHackMacker >.< 2 queries, 0 new templates, 2 template edits, 6 file edits this will add an extra query when setting up a new battle, and an extra query if a midi is selected... NOTE: if you put what i said earlier, GET RID OF IT ^_^ including the php code and template line |
Excellent add-on. :) Now.. to install this system and about 120 midis...
Looks like I've found my project for today. :D |
i'm gonna install this addon midi my members will be happy
i hope addon battle monster come out soon |
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The armor category should work like regular defense. Quote:
Can you verify that they are actually losing HP. Sometimes your maxhp goes up and it makes it look liek you are losing HP, when actually all that is happening is your HP is staying the same and your machp is going up. I am pretty sure this is related to the update stats code. Quote:
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What if users could only fight a certain number of battles per day? Quote:
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I think I might have just found a bug with anger. If you think there is something wrong, first try turning on the battle debug messages. To do this, open battleupdate.php. At the top, you should see: PHP Code:
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Thanks, added it to first post. |
My first addon! I hope you like it, as this is my first addon I've ever done to a hack :)! It randomizes who goes first upon the initial start of the battle. The following code gives the challenger a 33% chance to start the battle and the challenged person a 66% chance. Works quite well. I also included instructions on how to display "Determining..." on the battle.php browse page, that way people won't decline a challenge if they see they aren't going first. Here it goes...
********************************** // Randomized First Turn Addon // Edits: battlefight.php and battle.php // By Moreliator ********************************** in battlefight.php find Code:
If($confirmation == "Yes") { Code:
If($confirmation == "Yes") { Code:
$rn=rand(1,3); Code:
$rn=rand(1,2); Code:
if($row[ownerid] == $row[turnid]) { Code:
if ($row[battlestate] == 0) { |
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