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for simple direct linking to that person's itemshop, apply this link anywhere
http://ur.domain.com/forums/itemshop.php?itemtype=$bbuserinfo[rpgtype] i recall saying that on like page 80 :-D |
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http://rpgicons.com/ff6enemies.html http://rpgicons.com/ff6bosses.html Something else you might consider (as long as you're doing so well :p) is a new column in the memberlist which displays the member's current level. This will make it easier for members to find opponents of similiar statistics. |
Alright Bitsy, I'm really close to finishing this thing out. I have ALL my items input now, but when I tested it out as admin, some of the items were appearing in the Type they were not assigned to.
Anyway, should I run the DB fix? I have 16 item categories. It turns out that for every category there seems to be another ID listed in it that shouldn't be. Theres about 8 items per category, so it ends up being about 16 items showing in one category when only 8 should show. The only other thing I can think of that may have caused the problem is that I originally had the default category named "Normal" ... if I'm correct, any RPG Type can buy moves from this default category which I called "Normal". When I realized this, I renamed it to "All" and made a new Item Category called Normal. I'm wondering if maybe this COULD have caused a glitch? I did rename the Normal category before creating a new one though, so I really don't think that is the problem, but I thought I'd list it anyway just in case. So should I run the DB fix? Maybe I could do some stuff in PHP My Admin to see if its really deselecting? Thanks. ***EDIT*** Alright, further investigation shows that it is a similar problem to what happened before, with the whole "mimicing" thing. Although this time it doesn't show in the check boxes, in PHP My Admin, I checked IDs and the Item Categories seem to be getting confused. For example, the items specifically for Category/RPG Type ID 4 could be found in 14 along with the ones in 14, and vice versa. It appears this way for all items. This is almost the exact problem I had before back in the v .61 days...only way back then the checkboxes would show the error too. Oh, and is my Default ID supposed to be 1 or 0? Another example: My default RPG type is currently ID 0. In the Itemshop, all my ID 10 type items are being treated as if they were default. I'm sure if I moved the default ID to 1, all the items for Type ID 11 would appear as default ites for any types use. I'm almost 100% sure now that the ID miz up is the problem now. Hopefully there is an easy fix as this is the last thing before i can launch the rpg for general use =/ BTW Bitsy, just another quick question. Do the "+ to def" and "+ to attack" options work? I tried them out and the opponents move never hit when I had a "+ to def" item equipped... the move either reflected and said it damaged the oppoenent, which it didn't, or the wordlet said "Opponent dealt points of damage" without a number, dealing me no harm. I'm searching the thread but I can't seem to find if you had said these two categories don't work. If not, does the armor category work? Thanks. |
how do i fix every time my members posts his hp go down
this is kinda stupid anyway to fix it |
I just tested a battle and it seemed to go through great... My question/problem is - how do I get the battle output to post into a forum. I saw on someone elses site there was a forum that had battle results that anyone could visit/view. But now that my battle is done it doesn't show up anywhere except when you go to the battle area and view the specific battle.
Is there some setting I'm missing? A hack that was done? James |
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Yes, under battle options there is an option to select "yes" and pick which forum you want it posted in. |
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Do you have the Auto-Update stats add-on installed? Quote:
Admin CP -> Battle Options -> Forum to post the battle results |
THANK YOU SO MUCH BITSY!!! That solved the problem right away!
Now, just another quick question :). Do the "+ to def" and "+ to attack" options work? I tried them out and the opponents move never hit when I had a "+ to def" item equipped... the move either reflected and said it damaged the oppoenent, which it didn't, or the wordlet said "Opponent dealt points of damage" without a number, dealing me no harm. I'm searching the thread but I can't seem to find if you had said these two categories don't work. If not, does the armor category work? Thanks. |
yah i installed Auto-Update stats add-on
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I was thinking for the battle scene having it setup a pop up window, and or linking it to flash file, or converting the mini to mp3, then putting it in a flash file that you can turn on and off :P this would make some really small files, and also stream the sound to those in dialup even faster..
also if you refresh the page it won't stop the music :P for those of you that play ultima online, we have about 500 midi songs on the game disc, including battle music ;) I'm working on two addons, 1) a graphics addon for weapons, armor, spells, and potions etc. and some 3d / fantasy battle scenes.. 2) a intergrated chat system, which for the most part I have working, just reworking the code for how the plugin installs. Links to irc server as well. I'd love to see an addon for PvM, the art for the sprites above for FF looks good. I was going to toy with making custom art but it's all good if we can have permission to use the art with the battle system. to bitsys and others, great job with working out bugs and making the system, looks awesome so far. :) |
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