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I recently have been getting some spammers posting stuff with links that this hack is not catching. Anyone else getting this too?
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This should be standard with vB! Oh wait. I just saw the coming attractions in vB v3.7. |
Does anyone know whether this hack works with 3.6.8
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Thats fantastic news to hear :)
UPDATE: Installed in under 1 minute and working like a dream :) Note: SirAdrian, just a quick note to perhaps mention on the opening page that there are two xml files and to point out which is to be used which would save a bit of head scratching i.e. product-siradrianpreventspam.xml for use with 3.6x product-siradrianpreventspam_35.xm for use with 3.5x |
Siradrian,
I installed this hack with 3.6x but as i tried to break in with a newly registered account, i found a way to bypass this hack. while the user post count is still less than the set minimum required post counts, the user can edit his post and put the spam words in without getting filtered. Are there any ways to fix that? |
Yeah it's a known workaround, but it hasn't happened yet to me so I don't stress about it. Unfortunately I'm too busy to add that feature, but I might in the future.
As of 3.7 vB has added more spam protection so this will probably become obsolete anyway. Sorry for the bad news! |
thanks for your feedback siradrian.
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pnd you can reduce or stop this workaround from happening by limiting the time posts can be edited by users via the admin CP panel options. I think that limiting the time posts can be edited is very important in the case of abusive posts.
SirAdrian, am not sure whether the posts counted include the posts made by users that are showing on the forum, or the number of posts sitting in the moderation queue, obviously the former would be more useful. Have to say it's a great idea, working tirelessly 24/7, even when the mods are sleeping :D |
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The Inline Spam Management takes the issue after fact, unlike your mod which prevents troubled posts. I think vB and your system will compliment each other very nicely. If possible, I'd like you to continue with this mod. :) BTW...It does seem to function properly in Beta 3. :up: |
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