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-   vBulletin 2.x Beta Releases (https://vborg.vbsupport.ru/forumdisplay.php?f=5)
-   -   RPG Integration Hack /w Battle (BETA) (https://vborg.vbsupport.ru/showthread.php?t=46417)

roninuta 05-14-2003 07:25 PM

Quote:

Today at 12:54 PM MindTrix said this in Post #1593
I checked out the screenies in like the 2nd post and it looks amazing, but i saw there was a hell of a lot of options and weapons etc etc etc. Are these easy to edit? I run a rap board and would like to change everything to suit it. So like weapons could be guns and knifes etc etc, and potions etc would be drugs and booze ya get the drift lol. Just wondered b4 i attemted to make my brain work and install this beauty

It is mondo simple to edit the items. Hell at this point I've gone edit crazy myself. I have them in about 8 categories including admin equipment (it's good to be the king). I added a musket, a blackpowder pistol, and bows for the archer class.

It really is simple - just make sure that the ID numbers are right in your table - that was where I ran into problems.

MindTrix 05-14-2003 08:28 PM

hmmmmmmmmm sounds like it could be a bit complex :(

midnightz 05-14-2003 11:25 PM

I would like to give big props to a few peeps here.

Number one for Bitsys, for helping me get the bugs well under control :) You rock and your a great peep and your hack kicks ass!

To Draco - Man your a great guy as well, and really know this hack from the love you have for it.

Cheers,

Midnightz & Kitten :bunny:

kevinnguyen 05-15-2003 12:41 AM

Quote:

05-12-03 at 11:51 PM LangTuDaTinh said this in Post #1581
my users cheated by create another username and fight with zero $..so their stats gain so fast because of winning...

i don't care about this. we play this for fun...losing or wining is no matter...

great hack...

if user able to add more items that would be great....but this will be require to rewrite nearly the whole hack.

also i woulld like to request a feature... where member can loan money from the system or other members with interest...hight interest from the system..but lower interest from other members.

to avoid members cheating by this way, i suggest a feature: only allow members that have a specific amount of post to join the battle
that would be great
thanx

LangTuDaTinh 05-15-2003 01:06 AM

hahhahhaha...they still can...it's easy to get that amount of posts in my forum.

as soon as they do..and they just need 1 username...then they can go all the way....hehehe.. ...but no one want to fight /w that person....because they know they gonna lose anyway...that person will soon bored...hehhheeh..

if u want to allow members that have a specific amount of posts to join the battle..then change it in the battle file...the file where member enter to challenge other...add a if and else statment...

Zalastri 05-15-2003 12:57 PM

Well its not the basis... But a major addon. My users will get a newbie and fight them... They will wager lets say 213098243098g gold... Which they dont have. They will OWN the noob.. Then they will get 04398023984098 or however much they wagered gold... which they DID NOT have.. :( People are cheating pretty badly with it.. Heeeelp.. Either a mod that makes it so you have to have the money for wagering... Or a wager limit would be good.

roninuta 05-15-2003 02:04 PM

I have noticed a small bug (maybe a feature?). Editing Item Type defaults some items to Generic (ID0), I have gone into the table and looked (even edited) the vaules. Somehow the default still comes back to include Generic. Maybe I looked at the wrong field.

Anyone know what field item type is associated in the items table? Where this becomes a problem is people being able to purchase items that obviously don't belong to them (although I love the movie Wizards, I don't want all my users with mages having guns).

What script calls this?

Thanks in advance...

Bitsys 05-15-2003 02:04 PM

Quote:

Today at 07:05 AM Me! said this in Post #1600
One quick question, are spells used in this game? My users are asking me and I can't find the answer XD

Yes. You need to create a new Item Category and set its Battle Type to Spells. After that, you need to add some spells to it and set how much MA they use.

Quote:

Today at 08:57 AM Zalastri said this in Post #1601
Well its not the basis... But a major addon. My users will get a newbie and fight them... They will wager lets say 213098243098g gold... Which they dont have. They will OWN the noob.. Then they will get 04398023984098 or however much they wagered gold... which they DID NOT have.. :( People are cheating pretty badly with it.. Heeeelp.. Either a mod that makes it so you have to have the money for wagering... Or a wager limit would be good.

This is not supposed to happen. If the user does not have enough money, then the battle screen should tell them that they don't have enough to wager. Can you give me a link to your forums so that I can test this for myself?

Quote:

Today at 10:04 AM roninuta said this in Post #1602
I have noticed a small bug (maybe a feature?). Editing Item Type defaults some items to Generic (ID0), I have gone into the table and looked (even edited) the vaules. Somehow the default still comes back to include Generic. Maybe I looked at the wrong field.

Anyone know what field item type is associated in the items table? Where this becomes a problem is people being able to purchase items that obviously don't belong to them (although I love the movie Wizards, I don't want all my users with mages having guns).

What script calls this?

Thanks in advance...

The script is itemadmin.php located in the admin folder. Do the items default to Generic even after you set them to another value? Or are NEW items defaulting to Generic after you add them? What is the end result that you want the items to do, be Generic or something else?

If you look through itemadmin.php, you may be able to figure it out for yourself if you want to try that.

engquist 05-15-2003 05:10 PM

I have a question before I begin installation of this awesome hack.

1) Will this itemshop interfere in any way with the Lesane Store Hack?

2) This itemshop is only for items which can be used in battle, right?

roninuta 05-15-2003 06:25 PM

Quote:

Today at 01:10 PM engquist said this in Post #1604
I have a question before I begin installation of this awesome hack.

1) Will this itemshop interfere in any way with the Lesane Store Hack?

No - there is no interefrence. I found it to work quite well.

Quote:

[2) This itemshop is only for items which can be used in battle, right? [/B]
You can have non-battle items but you can only buy them in the itemshop - they will not show up in the Lesane Store. I have recently added Backpacks and animals of burden - neither of which are useful in battle - just for extra fluff.


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