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-   -   Major Additions - Forum Tournaments & Ladders (https://vborg.vbsupport.ru/showthread.php?t=189375)

bananalive 03-12-2009 02:08 PM

Quote:

Originally Posted by Jaxel (Post 1765843)
We just found a major bug...

http://www.8wayrun.com/competitions.php?do=view&id=18

Right now we are in Semi-Finals with 4 players left...
MateoGalvan vs Botsu (this is working fine)
MOLDAIVER vs Thermidor (this is broken)

MateoGalvan, Botsu and Thermidor properly have the X and -> buttons next to their name giving us the option to progress or regress them in the tournament. However, Moldaiver does not. He just beat Thermidor, but we can not progress him to the next match. This is a HUGE bug that is making us unable to continue the tournament. I can fix the problem directly in the database, but I would rather not have to do this for every tournament.

Okay, I found out what the problem is... These are the URLS to the links next to the 4 players...
MateoGalvan javascript:progress('18', '2097', 'MateoGalvan', 'round6', '1');
Botsu javascript:progress('18', '1719', 'Botsu', 'round6', '1');
Moldaiver javascript:progress('18', '3028', 'MOLDAIVER', 'round6', '3');
Thermidor javascript:progress('18', '2320', 'Thermidor', 'round6', '2');

The text in RED is wrong, it should be '2', not '3'. Its sending Moldaiver as the winner to a match that doesn't exist. So once my tournament moderator advances him to the wrong match, he loses his X/-> functions and goes nowhere. I just tested it by replacing the 3 in my database with a 2 and then he's listed correctly, however, once again, his arrow for the next match is wrong. It sends him to 2, instead of 1.

It happens in EVERY tournament, in the lower half of Round5 and beyond.

I'll look at the algorithm.

Quote:

Originally Posted by Covert-OPs_ (Post 1766117)
Was todays update the one with all the new features? Can we get an list of everything in this latest update?

See version history, linked at top of first post of every page. [Version History]

bananalive 03-12-2009 02:10 PM

Quote:

Originally Posted by Wyzrd (Post 1766220)
Is there a way to clear the Hall Of Fame. I just ran a quick tournament to see how it worked and would like to clear the Hall Of Fame section out now.

Otherwise, nice mod.

No.

Quote:

Originally Posted by SouthpawK (Post 1766262)
Kind of new to vb stuff so excuse the stupid questions...I have been reading all the replies here and this does sound great but honestly I am a little confused.

What are the different kinds of tournaments can one have with this?

More importantly...we want to have video competitions where our members will upload their videos and other members will vote on them for the best video. Will this work for what we want to do? If not, any recommendations?

Thanks for any help

Single elimination
Last Man Standing

No, this won't work in your situation. I think want you want is something called a battle rap script but I'm not entirely sure.

bananalive 03-12-2009 03:33 PM

1 Attachment(s)
Quote:

Originally Posted by Jaxel (Post 1765843)
We just found a major bug...

http://www.8wayrun.com/competitions.php?do=view&id=18

Right now we are in Semi-Finals with 4 players left...
MateoGalvan vs Botsu (this is working fine)
MOLDAIVER vs Thermidor (this is broken)

MateoGalvan, Botsu and Thermidor properly have the X and -> buttons next to their name giving us the option to progress or regress them in the tournament. However, Moldaiver does not. He just beat Thermidor, but we can not progress him to the next match. This is a HUGE bug that is making us unable to continue the tournament. I can fix the problem directly in the database, but I would rather not have to do this for every tournament.

Okay, I found out what the problem is... These are the URLS to the links next to the 4 players...
MateoGalvan javascript:progress('18', '2097', 'MateoGalvan', 'round6', '1');
Botsu javascript:progress('18', '1719', 'Botsu', 'round6', '1');
Moldaiver javascript:progress('18', '3028', 'MOLDAIVER', 'round6', '3');
Thermidor javascript:progress('18', '2320', 'Thermidor', 'round6', '2');

The text in RED is wrong, it should be '2', not '3'. Its sending Moldaiver as the winner to a match that doesn't exist. So once my tournament moderator advances him to the wrong match, he loses his X/-> functions and goes nowhere. I just tested it by replacing the 3 in my database with a 2 and then he's listed correctly, however, once again, his arrow for the next match is wrong. It sends him to 2, instead of 1.

It happens in EVERY tournament, in the lower half of Round5 and beyond.

Upload attached file.

Covert-OPs_ 03-12-2009 04:26 PM

Is it safe to assume that this update is not the one with the new features?

SouthpawK 03-12-2009 05:01 PM

Quote:

Originally Posted by bananalive (Post 1766465)
No.



Single elimination
Last Man Standing

No, this won't work in your situation. I think want you want is something called a battle rap script but I'm not entirely sure.

Thanks for your quick response and recomendation, I appreciate it. I'll keep looking...

bananalive 03-13-2009 03:33 PM

Quote:

Originally Posted by Covert-OPs_ (Post 1766560)
Is it safe to assume that this update is not the one with the new features?

Yes

Covert-OPs_ 03-13-2009 05:23 PM

Quote:

Originally Posted by bananalive (Post 1767265)
Yes

I know you have a lot on your plate, do you have an eta on when that update would be released?

AK47 Nemesis 03-14-2009 11:39 AM

Quote:

Originally Posted by bananalive (Post 1764043)
Sorry I must have missed the suggestion. I don't really get it though, couldn't they just organise it and then challenge team

Not every team knows eachother. With a matchfinder they can put a anonymous challenge on a calendar/roster and other teams will be able to accept it. Think of it as a blind date. Also, if a team is like incredibly good, other teams won't accept challenges from that team. With this they don't know who made the challenge so every team get's to play.

An example of a matchfinder system:

http://gamebattles.com/xbox360/call-...u/match-finder

(Includes time, the reputation of the challenger, amount of players per team, best of 3 / 5, a pop up with the details and the amount of warnings the challenger has (By disputing matches for example).

Hopefully that will clear things up :)

Covert-OPs_ 03-14-2009 03:43 PM

Quote:

Originally Posted by AK47 Nemesis (Post 1767794)
Not every team knows eachother. With a matchfinder they can put a anonymous challenge on a calendar/roster and other teams will be able to accept it. Think of it as a blind date. Also, if a team is like incredibly good, other teams won't accept challenges from that team. With this they don't know who made the challenge so every team get's to play.

An example of a matchfinder system:

http://gamebattles.com/xbox360/call-...u/match-finder

(Includes time, the reputation of the challenger, amount of players per team, best of 3 / 5, a pop up with the details and the amount of warnings the challenger has (By disputing matches for example).

Hopefully that will clear things up :)

I have to agree a match finder for the ladder system would be a HUGE ADDITION!

The_Rascal 03-15-2009 10:09 AM

Quote:

Originally Posted by The_Rascal (Post 1765814)
Thanks Bananalive

Heres the nav bar (i'm using our other theme now so it's now showing in red and not blue as previously noted)
https://vborg.vbsupport.ru/external/2009/03/19.png

Just re-read the instructions, and your post, and I'd looked at the wrong folder for it's attributes... Just set it to 777 and away we go, hopefully

Thanks for your help :up:

Update
Fixed this :)
Turned off the auto placement of the mad into the navbar and edited the header template manually... this brought the graphics through aswell :up:

All working perfectly now :)


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