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-   -   RPG Integration Hack /w Battle (BETA) (https://vborg.vbsupport.ru/showthread.php?t=46417)

Red Blaze 04-14-2003 04:10 PM

I still get that problem myself sonic3d, I think Bitsys is still looking into it.

VeoMorphine 04-14-2003 09:23 PM

Quote:

04-12-03 at 03:40 AM chrisz said this in Post #1443
What gives you the right to tell me what is lame??
We are working hard on this and is it a crime to want to have a forum that is different?? Have something no one else has??
Everywhere I look I see this hack and I want my forum to be different. Bitsys didnt have to release this but he did. He had a choice and so do I. If I do release it I will release it to a select few and people like you can go get ++++ed.

It's Chris's hack.. If he wants to release it only to a select few or noone at all he can. You have no right to tell him what he can do with it.

Although i am upset i was looking foward to it :P

Hey chris think we can make some kinda deal? :P PM me.

Dan 04-14-2003 11:54 PM

Well this has kinda screwed up my modify profile and it won't update stats or keep the element in the profile it pretty muchly keeps all the other stuff besides that. Look in the ss for what I mean by messing up it. Any help would be greatly appriciated.

Dan 04-15-2003 12:52 AM

Well I kinda fixed it.... or at least I thought I did.

I got all stats and everything and now I get this when I goto battle

You are ineligible for battle at this time. Please try updating your stats in the User Control Panel.

Airs 04-15-2003 01:36 AM

Is it possible a clan system can be put into the battle hack anytime soon?

Suggestion: would it be better if the rpg information is put on another page instead of the usercp. because its kind of annoying to change from usercp back to rpgadmin etc. etc.

Bitsys 04-15-2003 03:01 AM

Quote:

Yesterday at 12:19 PM Moreliator said this in Post #1466
Only after updating stats. Right after battle things look normal, but when we update stats the MA and PP skyrocket for both players...

My settings are as follows:
+2 exp per turn (we had about 8 turn battle)
+25 exp for winner
+8 HP per level
+3 MA per level
+2 PP pere level

The level modifier is set to 1, the slowest option.
The winner of the battle became level 2 after the win.
The winners skyrocketed PP and MA were much higher than the losers PP and MA, but both were extreme.

Like I said before, HP was fine and progressed normally.

Ok, I think I figured out what happened. You say that the user went from level 1 to level 2. The formula affecting MA and PP multiplies the Level by the user's time on the boards. Therefore, when the level jumped to twice as much as it was before, it also made the MA/PP jump by more than twice since the user's get more than 1 MA/PP per level.

This theory should only work for low levels. Can you tell me if this happens with people who are at higher levels? There should be a diminishing return based on how high the user's level is.

Quote:

Yesterday at 09:54 PM Jitway1 said this in Post #1467
Got a bug. I got my first female poster and the itemshop is not calling the image right. She selected a white mage and it was saying it was located in the fclass image file but that it was a whitemagem instead of a whitemagef. Any ideas besides renaming all the female image files?

What was the exact URL it was linking to?

Quote:

Today at 12:19 AM majin gotenks said this in Post #1468
Bitsys,
this is what my items_user table looks like:

Field Type Attributes Null Default Extra Action
userid int(10) UNSIGNED No 0 Change Drop Primary Index Unique Fulltext
bankval int(10) UNSIGNED No 0 Change Drop Primary Index Unique Fulltext
btime int(11) No 0 Change Drop Primary Index Unique Fulltext
item0 char(250) No No Item Change Drop Primary Index Unique Fulltext
points0 int(5) No 0 Change Drop Primary Index Unique Fulltext
description0 char(250) No No Description Available Change Drop Primary Index Unique Fulltext
icon0 char(250) No Change Drop Primary Index Unique Fulltext
itid0 int(11) No 0 Change Drop Primary Index Unique Fulltext
item1 char(250) No No Item Change Drop Primary Index Unique Fulltext
points1 int(5) No 0 Change Drop Primary Index Unique Fulltext
description1 char(250) No No Description Available Change Drop Primary Index Unique Fulltext
icon1 char(250) No Change Drop Primary Index Unique Fulltext
itid1 int(11) No 0 Change Drop Primary Index Unique Fulltext
item2 char(250) No No Item Change Drop Primary Index Unique Fulltext
points2 int(5) No 0 Change Drop Primary Index Unique Fulltext
description2 char(250) No No Description Available Change Drop Primary Index Unique Fulltext
icon2 char(250) No Change Drop Primary Index Unique Fulltext
itid2 int(11) No 0 Change Drop Primary Index Unique Fulltext
item3 char(250) No No Item Change Drop Primary Index Unique Fulltext
points3 int(5) No 0 Change Drop Primary Index Unique Fulltext
description3 char(250) No No Description Available Change Drop Primary Index Unique Fulltext
icon3 char(250) No Change Drop Primary Index Unique Fulltext
itid3 int(11) No 0 Change Drop Primary Index Unique Fulltext


Based on what I understand so far, you've run the install script more than once, correct? This means that the auto_increment field for your items_cats table has incremented several times, correct? However, the install script assumes that it is still at 1, right after a fresh install. This is why the installation insctructions say you should only run it once. To fix this, you need to go to your items_cats table and record all of the ID numbers for NON-PERSONAL shops. Once this is done, you need to change the ending number of the columns in the items_users table to match the ID #s you recorded earlier. So, for example, the following columns

item1 char(250) No No Item Change Drop Primary Index Unique Fulltext
points1 int(5) No 0 Change Drop Primary Index Unique Fulltext
description1 char(250) No No Description Available Change Drop Primary Index Unique Fulltext
icon1 char(250) No Change Drop Primary Index Unique Fulltext
itid1 int(11) No 0 Change Drop Primary Index Unique Fulltext

would look like

item6 char(250) No No Item Change Drop Primary Index Unique Fulltext
points6 int(5) No 0 Change Drop Primary Index Unique Fulltext
description6 char(250) No No Description Available Change Drop Primary Index Unique Fulltext
icon6 char(250) No Change Drop Primary Index Unique Fulltext
itid6 int(11) No 0 Change Drop Primary Index Unique Fulltext

assuming you recorded a cat ID of 6. Note, you DO NOT CHANGE the columns that have a '0' at the end. Those columns have a speical purpose and should be there no matter what.

If you are confused or the category IDs in the items_Cats table match up with the columns in the items_user table, then PM me so that I can get more info from you.

Quote:

Today at 06:30 AM kaotic said this in Post #1469
Ack! I've got another question. Somewhere, you said something about undoing the table edits made to the user table and userfield table. I'm not sure how to go about doing this, either.

See https://vborg.vbsupport.ru/showthrea...477#post381477

Quote:

Today at 11:37 AM sonic3d said this in Post #1470
sometime my members hp is lowered out of nowhere.

does ne1 know why?

l8er
sonic


I believe the reason for this is that the user's posts per day is decreasing. Since HP is based partly on the user's posts per day, if the user slows down posting then he/she will also go down a level in the HP bracket.

Quote:

Today at 12:04 PM Sonikku said this in Post #1471
I still get that problem myself sonic3d, I think Bitsys is still looking into it.

See above response.

Quote:

Today at 08:46 PM Oricon said this in Post #1474
Well I kinda fixed it.... or at least I thought I did.

I got all stats and everything and now I get this when I goto battle

You are ineligible for battle at this time. Please try updating your stats in the User Control Panel.


When you go to the RPG CP, what does it say about your battle eligibility status?

Quote:

Today at 09:30 PM Airs said this in Post #1475
Is it possible a clan system can be put into the battle hack anytime soon?
A clan system has been proposed and discussed before. For more information, please use the search this thread feature at the bottom of thie page.

Quote:

Today at 09:30 PM Airs said this in Post #1475
Suggestion: would it be better if the rpg information is put on another page instead of the usercp. because its kind of annoying to change from usercp back to rpgadmin etc. etc.
Do you mean that it is annoying to switch between the usercp and rpgcp? That is an interesting thought. I will have to think about it.

majin gotenks 04-15-2003 04:30 AM

the tables already match. and i had run the main install only once, but i had run th install items script multiple times after i had deleted the tables and then manually re inserted everything into the database after, looking at the install txt file that vbhacker generated. anyway i guess i will pm you now :)

Dan 04-15-2003 09:41 AM

It says I need to pick an element.... but whenever I pick an element it doesn't 'save' and its always unknown.

PSI|Dr-X 04-15-2003 12:19 PM

Bytsis i am getting that 2 what oricon gets

I think i'll switch for a while to 0.65

*Does someone has RPG Integration Hack /w Battle (BETA) 0.65 for me ?:D :)*

Bitsys 04-15-2003 12:35 PM

Quote:

Today at 05:35 AM Oricon said this in Post #1478
It says I need to pick an element.... but whenever I pick an element it doesn't 'save' and its always unknown.
Send me your member.php and I will fix it.


Quote:

Today at 08:13 AM PSI|Dr-X said this in Post #1479
Bytsis i am getting that 2 what oricon gets

I think i'll switch for a while to 0.65

*Does someone has RPG Integration Hack /w Battle (BETA) 0.65 for me ?:D :)*

Send me your member.php and I will fix it.


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