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-   -   Major Additions - [DBTech] Forumon RPG v1 (vB4) [AJAX] (https://vborg.vbsupport.ru/showthread.php?t=252869)

ozzy47 12-27-2013 09:41 PM

No, you need to take the time and create monsters and such, there is no need to pay to make it work.

cuberider 12-27-2013 10:09 PM

1 Attachment(s)
I have no idea how I should create monster, in the acp I find some settings do not take me on.

I do not get it to run, find it as an addon already complicated.

ozzy47 12-27-2013 10:11 PM

Did you follow the instructions in the manual that Fillip pointed you to?

cuberider 12-27-2013 10:16 PM

/dbtech/forumon/images/enemys
/dbtech/forumon/images/monsters

chmod 777

don`t exist any folders in the Lite, see the image above

Edit: ok my fault the files are there but don`t get it to run

cuberider 12-27-2013 10:32 PM

ok that`s /forumonadmin.php

sorry i am german my english is not so good, thanks for your help ;)

Kind Regards cube

DragonByte Tech 03-12-2014 12:22 AM

Forumon RPG v1.0.11 Patch Level 1

Bug Fixes And Issue Fixes:
  • vBShout integration has been updated to the API of the latest version of vBShout
  • vBShout integration will no longer create multiple different instances of the "Forumon Chat" instance even if integration is disabled and re-enabled later


Fillip

Replicators 03-30-2014 03:13 AM

Quote:

Originally Posted by DragonByte Tech (Post 2486577)
Forumon RPG v1.0.11 Patch Level 1

Bug Fixes And Issue Fixes:
  • vBShout integration has been updated to the API of the latest version of vBShout
  • vBShout integration will no longer create multiple different instances of the "Forumon Chat" instance even if integration is disabled and re-enabled later

Fillip

Quote:

Regular Updates: New features such as NPCs, Shops, Quests and more will be added on a regular basis.
^I have not seen any of these features added ever since the mod has launched like 3 or 4 years ago? It seem's you guys are more worried about the most newest one you made, than older addons. For example, the newest ones you make i see tons and tons of updates for, but when new ones are made you will forget the current ones in favor of any new ones you made.

Now maybe forumon just has not gotten as big as you hoped it would be and don't feel it is worth putting time into it in which i can understand however maybe it's not big for a reason? I think if you guys really got down to business, get someone who has created online rpg games and worked together to sculpt a mod that is actually worth it to these people then you might see a rise in popularity with it. Heck, just adding pvp would help!

DragonByte Tech 03-30-2014 04:59 PM

Quote:

Originally Posted by Replicators (Post 2490373)
^I have not seen any of these features added ever since the mod has launched like 3 or 4 years ago? It seem's you guys are more worried about the most newest one you made, than older addons. For example, the newest ones you make i see tons and tons of updates for, but when new ones are made you will forget the current ones in favor of any new ones you made.

Now maybe forumon just has not gotten as big as you hoped it would be and don't feel it is worth putting time into it in which i can understand however maybe it's not big for a reason? I think if you guys really got down to business, get someone who has created online rpg games and worked together to sculpt a mod that is actually worth it to these people then you might see a rise in popularity with it. Heck, just adding pvp would help!

Generally with our mods we will update those with the most feature requests/popularity most often. For instance, we updated Advanced Post Thanks/Likes 5 or 6 times in the last year, including in the last couple of weeks, despite it being one of the first mods we ever released.

Forumon is a very time/energy intensive piece of work to update/improve. It was probably either the most, or second most, labour-intensive mod we have ever created. Despite that huge initial time investment, it hasn't proven as popular as we would like, and it remains one of the mods with the least feature requests from customers.

The proliferation of free-to-play MMO games has led to a significant decline in the popularity of single-site solutions like Forumon. Unfortunately we cannot afford to just commit months of time and resources to an unpopular mod. If that changes, and/or existing customers come up with feature requests that we can implement in a reasonable time-frame, we shall.

We have amended the original post to remove that wording, since it is inaccurate at the moment. Thanks for pointing it out.

Iain

Replicators 03-31-2014 02:58 AM

Quote:

Originally Posted by DragonByte Tech (Post 2490471)
Generally with our mods we will update those with the most feature requests/popularity most often. For instance, we updated Advanced Post Thanks/Likes 5 or 6 times in the last year, including in the last couple of weeks, despite it being one of the first mods we ever released.

Forumon is a very time/energy intensive piece of work to update/improve. It was probably either the most, or second most, labour-intensive mod we have ever created. Despite that huge initial time investment, it hasn't proven as popular as we would like, and it remains one of the mods with the least feature requests from customers.

The proliferation of free-to-play MMO games has led to a significant decline in the popularity of single-site solutions like Forumon. Unfortunately we cannot afford to just commit months of time and resources to an unpopular mod. If that changes, and/or existing customers come up with feature requests that we can implement in a reasonable time-frame, we shall.

We have amended the original post to remove that wording, since it is inaccurate at the moment. Thanks for pointing it out.

Iain

I actually understand your position, and i am one to speak my mind on how i might feel about something. I agree with you that a system like this ain't as big of a thing as it once was, so there is no good reason for you to invest so much into it. It's just kind of depressing to see such a good idea for a community go down a dark road, but some may call it progress. I would like to see this finished up with pvp and questing, and then it would be complete imo but on the other hand i totally understand your position.

kamran_dotnet 04-03-2014 01:52 PM

so players cant fight each others?
even cant see each others?
cant see each others monsters and pose for they monster powers?
they just playing for theme self?


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