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-   vBulletin 3.6 Add-ons (https://vborg.vbsupport.ru/forumdisplay.php?f=194)
-   -   Mini Mods - Email reminder for inactive users (https://vborg.vbsupport.ru/showthread.php?t=138946)

iogames 09-05-2008 04:46 AM

Will be seating here and waiting....

riverplate.com 09-05-2008 07:55 PM

Quote:

Originally Posted by C Braithwaite (Post 1614847)
I am using the mail feature that vb provides - in earlier versions, i was using the mailqueue but inserting it directly as the vbmail function doesn't allow for html. I have however overcome this problem, and now use the vbmail fully now in my latest version.

The reason i didn't add a switch, was because i didn't see the need to do so. if you are not using the bouncing system, there is no harm in the emails having the headers in, and i would never advise not to use the bouncing system anyway, as this mod generates a LOT of emails, which some servers may consider spam if a lot of your emails are bouncing.

and finally - it will be possible shortly to use the $username variables in the subject. i am currently developing the mod for vbulletin 3.7x and once that is working i will convert it to 3.6x for you.

thanks for your reply.
1) Great, i didn't saw that.
2) Some mail providers doesn't like extra headers like the one used for bouncing, (eg hotmail, and may ban your domain for it), that's why i asked you to create a switch.

anyway, i've removed it temporally from the plugin file :D

i'm waiting yout next version :), in the meantime i'm trying to integrate ez bouncing mail sistem to yout hack
thanks again

C Braithwaite 09-06-2008 04:32 AM

Quote:

Originally Posted by riverplate.com (Post 1615377)
thanks for your reply.
2) Some mail providers doesn't like extra headers like the one used for bouncing, (eg hotmail, and may ban your domain for it), that's why i asked you to create a switch.

i'm waiting yout next version :), in the meantime i'm trying to integrate ez bouncing mail sistem to yout hack
thanks again

I did not know that they might do that. that's crazy! lol okay ill add an option to disable the bounce system.

to integrate ez into this you just need to replace my headers with theirs..

iogames 09-06-2008 04:46 PM

Quote:

Originally Posted by C Braithwaite (Post 1615630)
okay ill add an option to disable the bounce system.

Yay! I came to suggest that because bearing in mind the quantity of server-setups, support here, and questions will be easier for the hack to have the ability to disable the bounce... me personally I don't need it, but waiting on the final release :up:

riverplate.com 09-08-2008 12:00 PM

Quote:

Originally Posted by C Braithwaite (Post 1615630)
I did not know that they might do that. that's crazy! lol okay ill add an option to disable the bounce system.

to integrate ez into this you just need to replace my headers with theirs..

great :)

MC999 09-11-2008 12:41 PM

VB v3.6.0, Inactive v1.2.7

i am getting the following error when i send a test mail

"Admin Hash Mismatch"

i have not setup the 'bounce' feature (VB is on the intranet, i know 100% of all emails used are active and legit)
users do not get sent an email even tho it says it has been processed

edit: FYI, the inactive does work - problem with spam filter!

just not test mail

Leo Brazil 09-11-2008 05:56 PM

C Braithwaite,

Just a little more feedback for you.

In your mod you have two different messages for inactive users, right ?
I wonder your idea was change the messages for not to look as a regular spam and those should alternate from the first to the second, right ?

OK, the first one is sent perfectly but the second one is marked as junk by hotmail and spam by others. Only with the second one.
I notived the sender of those e-mail are kind of messy, It show admin e-mail writen twice and probably spam system are marking them because they consider it as an invalid e-mail address.
Funny but only on second message.

Tks.

iogames 09-17-2008 04:00 AM

??? any update?

iogames 09-23-2008 05:21 PM

???

C Braithwaite 09-23-2008 05:31 PM

I was working on it this morning some more. I'm not 100% happy with it, so i decided to do more testing. watch this space.


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