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Amazing mod. 5/5 and nominated. I hope to see the updated with more organizational features and is there a way to retrieve the steam id from a user registered through openid for say use with a donation system, etc? |
Can this mod take over the registration page? So no one can register anymore using the original/normal registration page? So people go to register.php and they have to login/register using steam. I'd also like to see the feature that only administrators can unlink people's account, rather than the user.
PS.. Is there anyway that already registered usersgroups can be forced to another usergroup if they use steam login? Example: If I move everyone to "Need steam login validation" usergroup I want them after they used the steam login link to the usergroup "Registered users". |
Hey disaster you figure anything out about the steam ID problem when an admin auto links the accounts?
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It is not intended to replace the vBulletin registration system. The mod is made to extend the current one. You could however set vbulletin to put new registered users in another usergroup and move them to the registered usergroup as soon as they linked their useraccount. This would require some coding however. Quote:
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I got the algorithm from steam friend id => steam64 id from this page: http://forums.alliedmods.net/showthread.php?t=60899 Maybe there's a bug in the code itself? Sorry, can't reproduce it... if all else fails and they're only a few, you can edit the steam64 id manually in the vbulletin user table. |
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I'll see what I can do.
Problem is that the vbulletin registration script itself is very isolated and hard to modify without modifying the vb core files which is an absolute no-go. The way the steam authentication works, is by using its own login script (login2.php) and creating a session via the vbulletin API by itself. There's no way to completely alter the core vbulletin login script, that's why the mod can only function as an extension instead of a replacement. However, it might be possible to work something out with usergroups being assigned on registration, I'll see to it as soon as I get some time. |
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Yes you can do that. However, I won't build this into my mod, because I refuse to build mods which urge users to replace/modify vbulletin core files. That's just bad style and produces more support queries as soon as a vb update comes live.
Everyone is welcome to alter/remove the register.php file by their own, unfortunately I can't provide support for that. The login2.php has all the necessary steps to register an account with the steam login, so the register/login process should work even without the register.php file. No guarantee on that tho, I haven't checked that possibility yet. |
Disaster would you like to do some testing with my fourms to see for yourself?
It's just really weird I see no reason for the added "-" or the improper math :\. What really gets me if they do it comes out 100% perfect :\ Ugh I'm so lost. Also about people wanting to use the steamid for other hacks. Maybe make it so that the admin has the option to create a custom user table and direct this to pust the steam id (maybe even any other information) in each table!? Thought maybe something you could offer up! |
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