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If MS have blocked the API from being used, would using this http://www.duncanmackenzie.net/blog/...gamertag-data/ API work?
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The technique described above will work as well, but there's no need to reimplement. Just need to make the request anonymous (or possibly make the request use a new gXboxLive version?) and massively reduced the request frequency (I suggest once per day and being patient). |
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Thanks. |
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Thanks in advance. Cheers, Ross |
I note in Gryphon's product details that he requests that fixes are sent to him for them to be updated by him, which makes sense as this prevents his code base diverging without his knowledge.
I've dropped him an email with full details of my fix and I'll give him a few days to respond. If he doesn't get back to me at all by, say, end of next week then I'll post my fixes in this thread as "find this, change that" instructions. There's only one code change and one Admin CP change to make anyhow. |
Thanks, appreciate that. Hopefully it gets authorized as a fix shortly.
Thanks very much :D |
I'll be waiting for the fix. I appreciate everyone's help.
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In miner.gxboxlive.php (line 93)
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PHP Code:
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Fantastic...I can verify the above fix works
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Hi Gryphon. Great mod you've developed here! I'm having a issue on one of my newest boards, and not quite sure why I'm getting an error 330 (according to gchrome) when trying to visit the page. (it may have to do with a modification I did, it may not..)
The modification I did was to pull stats by username, not by a profile field. This only effected the SQL in the scheduled task. I currently have gzip compression to 0 on my board, the explained error is: Quote:
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