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Anyone know when we can expect the next release?
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Sounds good
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Ted thank you for this wonderful mod, I have been using it a few months now.
In order to stimulate user activity, I have installed vbactivity and the points market system. Is there anyway to make it so that my users get points to their reputation in vbactivity? Right now even though I have helpful answers set to give reputation, it does not calculate rep points. Dragonbyte Tech (maker of vbactivity) said this about the coding: Quote:
Thanks :) |
Ted S, how about this js
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function helpfulanswers_rate(postid, rank) |
Is there any way to make this work with the "reputation user spread" option? It seems to not pay attention to it and allow someone to neg rep the same user multiple times.
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Hello Ted!
Well - you are AWESOME, of course! This mod IS Mod! :) I was wondering if there's any way to add an "Including YOU!" phrase to the Thanks given indicator? Something like this: 2 out of 2 members found this post helpful. Including YOU! : ) Thank you for rating this post! and then after 2 out of 2 members found this post helpful. Including YOU! : ) So that users revisiting posts after a while will see what they've already done? Thanks!! :) :) |
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Hello Ted!!
Don't know too much... but if you could sketch out the basic idea I think I could give it a shot. T H A N K S ! ! ! :) :) |
Persian Language For Helpful Answers
By Persian Prince Good Luck |
Ted, if you need help with mod... Why not to thematically split it into several *.php files so that there are only require_once() statements left in *.xml and use Launchpad for example for development?
It's hard to code in one big xml file and checkins/checkouts by several devs are not possible in this way. I think there will be several devs, that are interested in helping with development including me. |
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I suggested to split *.xml into several *.php files only to ease collaboration. For example, I can work on adding mod data to user's profile and for that there should be ha_userprofile.php with the code for appropriate hook. And you just require_once() this file in main *.xml. I will be able to checkin/checkout this file independently from others and will not interrupt any other work.
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FractalizeR, is not a panacea:)
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Panacea for what? I don't get you.
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Выводить код в файлы для увеличения производительности. Плюс получим небольшое неудобство в редактировании:)
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How about I add a hook to cover additional modules, you write your profile data tool and make it an addon release. I'm glad to support any modifications to the core code but this would help avoid the multiple devs working on the same source that you identified. Aside from the profile I'm actually rather low on user input so I'm crafting up more ideas of my own. Lots of the stuff to do is really documenting... things like profile votes exist (for showing in posts), I just need to educate on how to use them better. |
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I am suggesting to split plugin into several files by functionality to improve the ability to collaborate. Editing one XML is like editing a... I don't know... Will you be able to code editor like Microsoft Paint all in one C++ source code file? Is that convenient? Of course, you can pull code parts out of XML at least to have some code highlighting and after editing - put it back there. But is that convenient? I prefer rich IDEs like Zend Studio for writing code. And they are, of course, no suitable for editing XML files with embedded PHP code. Also if something like Git will be used, we will be able to push code for review by Ted and he will be able to easily pull it and import into the project. Quote:
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I don't see a check in/ checkout system making sense for this mod as it's a pretty small project but am very open to supporting other coders working on addons / edits for it as needed. |
Patch for member profile info for 2.3.0:
1. Add to cache_templates hook: PHP Code:
2. Delete member_build_blocks_start hook and make member_profileblock_fetch_unwrapped hook with the following contents instead: PHP Code:
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Localization bugs found and fixed:
helpful_statsbit_ten and helpful_statsbit should be fully phrased. Add the following phrases: Code:
<phrase name="helpfulanswer_helpfulansw" date="0" username="Ted S" version="1.3.1"><![CDATA[Helpful answers]]></phrase> PHP Code:
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The only thing I lack now (and that prevent me from starting using this addon on main forum) is the possibility for moderation staff to view how and who rated specified thread + the ability to cancel specific / all voting on it. Also that would be good to have an ability to close specific thread to voting completely. Some "holy war" threads could be locked from the beginning this way.
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Hi!
I just upgraded to 4.04 and the image to +1 is not showing, any idea why? |
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Nothing actually changed besides updating the style, but I already uploaded the images to the new style. I've double checked that plugins are enabled, I re-ran the forum bulk enabler, I'm going crazy. Anyone else upgraded to 4.04 and had this plugin disappear? edit: When I say "+1 image" I mean the thumbs up, I disabled thumbs down |
Can you post HTML here? Are you using 10-point system?
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I'm using "Thumbs up/down" system. I can sure post HTML if it's not against the rules:
HTML Code:
<div class="posthead"> |
Here's a sample page if you want to see the HTML directly
http://www.leforo.com/showthread.php...onciertos-2010 |
Willing to paypal 10 bux for any help solving this =)
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Are you sure your style has all template template hooks in place? Check with developer. Plugin is in place, but it seems that template hook which is rendering voting buttons in place does not work.
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http://www.leforo.com/forum.php?styleid=13 The thing is the plugin is there because you can see the ratings some old posts have, but you can't rate posts anymore. I think it's an issue with this plugin. Something happened from upgrade to 4.03 to 4.04. |
I have not had a chance to run 4.0.4 yet and will look into this on the weekend.
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I have it working on 4.0.4. Rating icons (pluses in my case) are in place.
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In default style there is a style selection box at the bottom of the page. May be your Default style is also changed. But you can revert templates to check, I think. Ted, did you have a chance to look at my patches? I've sent you private message, but no reply. |
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Thanks for this mod! Goes great with the VBexperience.:D
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http://img532.imageshack.us/img532/8693/rating1.gif |
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