Kaelon |
07-09-2005 05:29 PM |
Quote:
Originally Posted by Paul M
Then I suggest you take it up with the author. It's not my problem, nor anything to do with this hack. :)
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Sorry, I didn't mean to ruffle your feathers. I was simply asking if anyone had any data to suggest whether or not FlashChat is stable beyond 20 concurrent users.
I do have the answer, however -- it is not. On a dedicated server solution (Dual Xeon 2.2Ghz, 2 Gigs of RAM, on a 100 Mbps HE/Above backbone), Flashchat experienced flock errors beginning at around 28 users, and at 35 users, it crashed. It's not something that can be mitigated by simply performance; there are inherent flaws with the script. Just something that users might want to know before they decide to use FlashChat as their community chat solution.
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