Bitsys |
02-28-2003 04:29 PM |
Quote:
Originally posted by chrisz
Is there any way to make it so after uses set up their stuff they cant change it?
Can you do this for any of the RPG options at least?
|
Sorry, I can't do this right now.
Quote:
Originally posted by chrisz
Also during battle people usually go to use anger and it does less damage then if they use their weapon.
And other times they cant touch the other person even if they are the same lvl.
Can you fix this?
|
Try decreasing the buff on armors while increasing the price. At the same time, adjust the regatt and regdef values for classes. Make the regatt a little higher and the regdef a little lower.
Quote:
Originally posted by Sonikku
I'd like to ask for a request. For some reason, some weapons don't work at all against some characters. And well, I think it would be usefull to have a secondary weapon incase one of the weapons have no affect. Can that be done as it is?
|
You can create another item category. Call it "Secondary weapons". Users can then buy a primary weapon and a secondary weapon. It will let them choose which one they want to use in battle.
Quote:
Originally posted by Sonikku
thnx ... what exactly does it update? I notice experience, hp, and level and automatically updated.
|
The database query looks like this:
PHP Code:
$DB_site->query("UPDATE user SET maxhp='$maxhpupdate', hp='$newhp', maxpp='$maxppupdate', pp='$newpp', maxma='$maxmaupdate', ma='$newma', ap='$apmodifier' WHERE userid='$userstats[userid]'");
So, it updates the Max HP/MA/PP and the user's HP/MA/PP/AP. The level is automatically updated when the experience reaches a certain point, since the user's level is re-calculated every time it is needed. Updating your stats is just telling the script to increase your HP/etc. after you have reached a new level.
|