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-   -   RPG Integration Hack /w Battle (BETA) (https://vborg.vbsupport.ru/showthread.php?t=46417)

chrisz 02-27-2003 08:52 PM

I have about 10 Battle scenesa I made and they work fine:
http://ffsaiyans.xeko.net/screenie1.gif
http://ffsaiyans.xeko.net/screenie2.gif

Bitsys 02-27-2003 09:26 PM

Quote:

Originally posted by Sonikku
Hmm...no, it doesnt show in the admin cp but it does show in battle
hmm, see if you can answer these questions for me:
What is the name of the battlescene?
What does the img tag of the broken image say?
What is the location of your image folder?
Did you add the file type extension to the name of the image in the admin cp?
What kind of image is it (file type)?


Quote:

Originally posted by Darkwaltz4
even the default, which had been working before, doesnt show up. just blank backtable.
What does the img tag say for the background when in battle? Is it blank?

Red Blaze 02-27-2003 10:37 PM

Oops!!! Sorry.....but the file wasnt on a folder...the images folder, but it was in the template folder, so when i moved it it didnt found the image but it was over there, so there are 2 copies of it..kinda weird

sonic3d 02-28-2003 12:04 AM

i have a armor item. how does this work? the buff is 250. does it block 250 damage? i fought in a battle and the item didn't do nothing. there wasn't an options to defend or use the item.

l8er
sonic

Bitsys 02-28-2003 12:56 AM

Quote:

Originally posted by sonic3d
i have a armor item. how does this work? the buff is 250. does it block 250 damage? i fought in a battle and the item didn't do nothing. there wasn't an options to defend or use the item.

l8er
sonic

Since you are always wearing armor, the battle does not ask you if you want to use it. The armor will block 250 of the TOTAL damage. Here is the formula for how damage is calculated:

$damagedone = @floor(($weapon[damage] + $regattbonus) * $uelemod * $anger + $bonusattack - $armor - $regdefminus);

where:
$damagedone = the total damage done
@floor = a function that rounds down the answer
$weapon[damage] = the damage done by the attacker's weapon
$regattbonus = the regular attack of the attacker
$uelemod = the elemental bonus
$anger = how angry the person is (1 if they are not angry yet)
$bonusattack = any items worn by the attacker that give a plus to attack
$armor = the buff value of the defender's armor
$regdefminus = the reg defense proportion of the defender

sonic3d 02-28-2003 01:19 AM

thanx, that was a very nice summary u gave there.

l8er
sonic

Dribbles 02-28-2003 08:36 AM

Does "update stats" happen automatically everytime someone logs into the forum and logs out?

Bitsys 02-28-2003 10:43 AM

Quote:

Originally posted by Dribbles
Does "update stats" happen automatically everytime someone logs into the forum and logs out?
No, it only happens when you go to the user cp and update your stats manually.

chrisz 02-28-2003 10:57 AM

Is there any way to make it so after uses set up their stuff they cant change it?
Can you do this for any of the RPG options at least?

Moreliator 02-28-2003 11:38 AM

Quote:

Originally posted by chrisz
Is there any way to make it so after uses set up their stuff they cant change it?
Can you do this for any of the RPG options at least?

i agree that this is an important option for the RPG, either that or a penalty for changing :)


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