View Full Version : Major Additions - [DBTech] Triple Triad (Lite) [AJAX]
Deceptor
06-05-2010, 10:00 PM
Triple Triad
Triple Triad is the popular Card Game from within Final Fantasy 8. The original cards and gameplay have been recreated for you to integrate into your forum and play with your members through several match types. You can also integrate with uShop and other currency modifications to use existing point systems you may have installed.
Professional version & feature list available @ www.DragonByte-Tech.com
Priority support for Lite version is handled at the Developers Website.
Documentation
Documentation can be found here: http://www.dragonbyte-tech.com/content/45-tt-documentation
Live Demos
The links below provide you access to view parts of Triple Triad (some sections/features are unavailable within Lite).
Profile (http://www.dragonbyte-tech.com/tripletriad.php) (Only if you're logged in)
Purchase Decks (http://www.dragonbyte-tech.com/tripletriad.php?do=shop) (Only if you're logged in)
Trade Center (http://www.dragonbyte-tech.com/tripletriad.php?do=trade)
Battle Arena (http://www.dragonbyte-tech.com/tripletriad.php?do=arena)
Match Replay Example (http://www.dragonbyte-tech.com/tripletriad.php?do=arena&act=replay&id=82)
Statistics (http://www.dragonbyte-tech.com/tripletriad.php?do=statistics)
Database (http://www.dragonbyte-tech.com/tripletriad.php?do=database)
Triple Triad Rules (http://www.dragonbyte-tech.com/tripletriad.php?do=rules)
Features - Lite
Core Features
Includes full Final Fantasy 8 Triple Triad Set
Member Vs. Member Matches
Member Vs. CPU Matches
Inline Points/Currency System
Fully animated battles using AJAX for true gameplay
Triple Triad can also integrate with other point systems like uShop!
Give points/money per post/thread
Create your own custom sets/cards
CPU Players
Create as many cpu players as you like
Specify CPU attitudes to determine how aggressive/defensive a CPU player is
Specify CPU Accuracy to determine how accurate and easy/hard a CPU player is
With adaptive CPU AI, your members will never get bored challenging tough CPU opponents
Profiles
Individual user statistics
Set-by-set statistics
View user decks
Messages
Inline Messages System
Integrated with vBulletin Notifications
Purchase
Purchase decks created by you
Decks can contain random cards with specific rarity values or specific cards
Battle Arena
Create battles against the computer or forum members
Setup your own match with rules from the original Triple Triad game
Leave battles early
Rules
Quick overview of How to Play and advanced Triple Triad rules so your members can learn how to play
Features - Pro
Core Features
Watch Live Matches in realtime
Watch Match Replays after they've finished
Manage users decks and money within the ACP
Full game music and sound effects during battles
God Mode CPU AI Technology to make the most difficult AI players possible
Profiles
View users recent matches
View user trades
Trade Center
View open or closed trades
Create your own trades offering/requesting as many cards as you desire, and money!
Accept open trades at any time for instant swaps/transactions
Battle Arena
Watch any live match or match replay
Tournaments
Create tournaments with 2, 4 or 8 members
Set money/points to be the prize
Automated tournament handling so no idle users will stop the game play
View tournament grids to see who has made it through
Creating/Deleting tournaments permission based
Statistics
View who's in the Hall of Fame or Hall of Shame
See who's collected the most cards
View the most watched match replays
Database
View all cards, of all levels, of any set at any time
Support
Priority support will be handled at DBTech (http://www.dragonbyte-tech.com/).
Changelog
v1.1.1 Lite
- Resolved Bug: Battle score calculation when leaving, may have resulted in invalid win/loss.
- Resolved Bug: Some skins had broken headers within TT (vB4 affected only)
- Optimisation: fetch_id() was optimised to reduce resources
- New Features: New hook location added so vBActivity can reward points on battle victory/defeat.
v1.1.0 Lite
- Ability to leave battles
- Engage in multiple battles
- Notifications will now clearly instantly instead of requiring each message to be read
- Bug Fix: Starting a new battle while other was not completed due to both players not leaving meant you could not enter another battle.
- Bug Fix: Being invited to a new battle was not possible when previous battle had finished but both players had not left.
- Bug Fix: (CPU) tag showed in player 2 deck title for vB4 only.
- Bug Fix: Potential alert with card movement error.
- Bug Fix: A few bits of text unphrased now phrased.
v1.0.1 Lite - Released to the public
Deceptor
06-06-2010, 02:28 PM
Reserved.
VipQBoy
06-06-2010, 02:34 PM
First install :x
Skyline_GT
06-06-2010, 03:21 PM
This looks cool to me. Tag for future.
Haywire0311
06-06-2010, 03:44 PM
Installed the Lite Version but not working correctly.
I added all files but there is no Triple Triad in AdminCP. There are a couple of settings in AdminCP -> Options but its only to turn TT on and also to set meny usertable. I can't access tripletriad.php because it says my usergroup is not authorized but I can't find an area to authorize it. Also, in the provided instructions, it states to go to AdminCP -> Triple Triad and import tripletriad-final_fantasy_viii.xml but no such file is provided.
Looks promising though.
Edit: Found the final fantasy pack in the files. Still don't see the AdminCP options though.
Deceptor
06-06-2010, 03:48 PM
Haywire - Try refreshing your admin cp or visiting: admincp/index.php?do=buildbitfields, perhaps the bitfields/XML weren't rebuilt.
As for the usergroup perms, edit your usergroup and set access to "yes" (which the install instructions provided state to do).
In regards to "tripletriad-final_fantasy_viii.xml", it's there: /dbtech/tripletriad/import/tripletriad-final_fantasy_viii.xml, check you've uploaded all files correctly.
Haywire0311
06-06-2010, 03:56 PM
Haywire - Try refreshing your admin cp or visiting: admincp/index.php?do=buildbitfields, perhaps the bitfields/XML weren't rebuilt.
As for the usergroup perms, edit your usergroup and set access to "yes" (which the install instructions provided state to do).
In regards to "tripletriad-final_fantasy_viii.xml", it's there: /dbtech/tripletriad/import/tripletriad-final_fantasy_viii.xml, check you've uploaded all files correctly.
Deceptor,
Followed your instructions and still no luck. I also went into usergroup permissions and nothing is in there about Triple Triad.
Any other ideas?
Deceptor
06-06-2010, 03:58 PM
Interesting, seems silly but the product shows in if you go to Manage Products, right? If the product isn't installed no navigation/perms wouldn't show.
Haywire0311
06-06-2010, 04:07 PM
Yeah, it's there but still nothing in the adminCP
Deceptor
06-06-2010, 04:10 PM
Hmm, can you verify the following files are on your site:
./includes/xml/cpnav_dbttripletriad.xml
./includes/xml/bitfield_dbttripletriad.xml
If you want me to take a look personally, feel free to PM me a temp administrative login to your forum (with access to products/plugins) :)
Haywire0311
06-06-2010, 04:37 PM
Hmm, can you verify the following files are on your site:
./includes/xml/cpnav_dbttripletriad.xml
./includes/xml/bitfield_dbttripletriad.xml
If you want me to take a look personally, feel free to PM me a temp administrative login to your forum (with access to products/plugins) :)
Files are there. PM sent with temp admin account.
Deceptor
06-06-2010, 04:48 PM
Haywire, I took a look and at first glance everything seems fine. However vBulletin is failing to finish importing the product, I tried a reinstallation and this is what I got:
118140
The page doesn't complete the installation, the mass number of styles you have is causing PHP to timeout. There are a few steps you can do to try resolve this:
1) Increase PHP Memory Limit
2) Increase PHP Max Execution Time
3) Move styles to be children of 1 parent, instead of them all being parents
4) Remove unused styles
Really vBulletin should try force the import to work without time/memory limits in PHP, but that's there issue, for now the suggestions mentioned are your best options :)
Feel free to delete the admin account.
Haywire0311
06-06-2010, 05:27 PM
Works now.....thanks for the help.
Deceptor
06-06-2010, 05:29 PM
No problem, enjoy :)
keweedsmo
06-06-2010, 09:59 PM
Hey. Installed and I Love the mod. Just 1 question though:
How does a player's deck work? Does it just pick 5 random cards you own when you play a game? If that's how it works then I highly recommend having a way for users to pick their deck, or a pool of cards to play from. If this isn't how it works then please explain how I can select the cards I'll be playing with :)
Also when I play multiplayer and i'm the one who gets invited it says "Commander (CPU)'s Deck ". My name is commander :P
DragonByte Tech
06-06-2010, 11:05 PM
Hey. Installed and I Love the mod. Just 1 question though:
How does a player's deck work? Does it just pick 5 random cards you own when you play a game? If that's how it works then I highly recommend having a way for users to pick their deck, or a pool of cards to play from. If this isn't how it works then please explain how I can select the cards I'll be playing with :)
Also when I play multiplayer and i'm the one who gets invited it says "Commander (CPU)'s Deck ". My name is commander :P
I'll let Deceptor handle the text issue, as for Decks, you get to pick the cards. The exception is when the "random" rule is turned on.
When you start a match you choose 5 cards from your deck (which is all of the cards you own) These 5 cards are the ones you use in the match =)
Haywire0311
06-06-2010, 11:23 PM
Definitely loving it so far.
One suggestion is to have the ability to reset the whole game for everyone. For example, I set it up and created a few test decks and CPUs tjust to see how things work. Now that I've figured it out, users have the cards and they have the win/loss statistics. It would be nice to just reset all statistics and get rid of all cards from all users and start fresh once testing is done.
keweedsmo
06-07-2010, 12:35 AM
Bugs:
1. The User's name issue I mentioned above
2. Notifications don't clear after you've read/viewed them
Suggestions:
1. Having the ability to create a game and just have it sit there in an html/ajax lobby until someone (anyone) accepts the game and joins you.
2. Having a private shoutbox in each game
3. Premium Feature: A live ajax or flash lobby system. Fully featured with a chat room, user list of people in lobby, invitation system, live game results by chat bot, etc.
4. Ability to wager points/gil on games in addition to cards.
5. Demo versions of the premium card sets. Something like all level 1 cards, a few level 2 and 3 cards, and 1 of each of the rest.
I'm sure i'll have more suggestions incoming very soon :) Love the game man. Very cool!
Definitely loving it so far.
One suggestion is to have the ability to reset the whole game for everyone. For example, I set it up and created a few test decks and CPUs tjust to see how things work. Now that I've figured it out, users have the cards and they have the win/loss statistics. It would be nice to just reset all statistics and get rid of all cards from all users and start fresh once testing is done.
I second that. I am in the same boat as you my friend :)
I'll let Deceptor handle the text issue, as for Decks, you get to pick the cards. The exception is when the "random" rule is turned on.
When you start a match you choose 5 cards from your deck (which is all of the cards you own) These 5 cards are the ones you use in the match =)
Ah that makes sense. I believe I've had random set the whole time without knowing what it does...lol
DragonByte Tech
06-07-2010, 01:04 AM
Bugs:
1. The User's name issue I mentioned above
2. Notifications don't clear after you've read/viewed them
Suggestions:
1. Having the ability to create a game and just have it sit there in an html/ajax lobby until someone (anyone) accepts the game and joins you.
2. Having a private shoutbox in each game
3. Premium Feature: A live ajax or flash lobby system. Fully featured with a chat room, user list of people in lobby, invitation system, live game results by chat bot, etc.
4. Ability to wager points/gil on games in addition to cards.
5. Demo versions of the premium card sets. Something like all level 1 cards, a few level 2 and 3 cards, and 1 of each of the rest.
I'm sure i'll have more suggestions incoming very soon :) Love the game man. Very cool!
I second that. I am in the same boat as you my friend :)
Ah that makes sense. I believe I've had random set the whole time without knowing what it does...lol
1) Lobby system etc is being done in a future version, all planned out already =)
2) Not much point since the games are so short, we will be integrating TT and vBShout more though, so you will have a tab for TT games, Will look into allowing an instance to be placed in the TT game page also but i don't think it's likely tbh.
3) See 1 =)
4)There are plans to implement something very similar in the pro tournament system.
5)Premium sets are viewable/usable on the DBTech website, but we'll consider supplying demo sets with limited cards. It might just serve to cause confusion which is something I'll have to consider.
We'll definetely look into adding a "reset" button in the next version ^.^
Thanks for the suggestions!
Iain
keweedsmo
06-07-2010, 01:11 AM
Thank you for the speedy replies. To be honest, I've never been a fan of premium modifications but if you guys add a great lobby system to this game I'll be the first one buying it. Hell, i've been programming for 15 years, if you need help just let me know ;)
Some questions:
When creating a deck with random cards: "Deck Card Type Chances"
If you use the number of random cards option above, this will define the chances of a card being a specific level. You can use 0-1000% here to define the chances, 0 will exclude the type from being added to the deck while 1000 guarentees it.
You do not need to enter the % symbol, and you should note that using 1000 will stop other types from being included within the deck when purchased. At least one type will need a value higher than 0 applied if you use the random cards.
How do these chances work? There are so many ways this can work out, I have no idea how to even begin to understand. Further details really are necessary. Same goes for cpu behavior.
If I have 2 sets at 500 each and other at 100, does that mean that since those first two = 1000 that only cards from those 2 sets will be used? Does it mean that the code goes to each group and says "ok this is set to 500. There is a 50% chance we will pick a card from this group. If not we move onto the next group". Does the total chance of all types always have to = 1000?
I think posting examples of stats and what they produce for both random cards and CPU Intelligence would help a LOT for many people, including myself.
Deceptor
06-07-2010, 11:36 AM
You're right about the (CPU) bug, I'll patch it in an update later today, although it's just a text error for now so no rush.
As for the chances within Decks, there are 2 types. First of all decks themselves have level chances, ranging from 0-1000%. The code will roll through each level in order (1 -> 10) and checking a random number between 1-1000 fits in the chance, if so a level 1 card is added, if not roll to the next level. Repeat until the process is done :)
Secondly in regards to decks, cards themselves have a 0-100% "rare" value, so when a card is added from a level that too is is picked based on rarity values, so you can make specific cards rare within a level :)
In regards to the CPU Artificial Intelligence, by rule of thumb both aggresive/defensive attitudes should sum to 100, eg: 50/50 or 20/80, etc... The attitudes themselves are a guideline to how the CPU plays (agressively or defensively).
After that you just have accuracy to consider, 10% ands lower for either accuracy makes the CPU pretty dumb, 50% gives is a good chance and both accuracys at 100% and the CPU will make the best moves it can find all the time including some sub attitudes like aggresive-defensive and defensive-aggresive playing.
That's it in short, I am writing up documentation however to explain all this and the rest in detail :)
Deceptor
06-07-2010, 02:40 PM
I've edited the first post to include the documentation link, which is found here: http://www.dragonbyte-tech.com/content/45-tt-documentation
This should help explain the admin-side of things to users who aren't completely sure of all settings :)
keweedsmo
06-07-2010, 04:08 PM
Awesome. that explains it perfectly. ty for your time to explain that and ty for this awesome mod. I am very excited for future updates.
Deceptor
06-07-2010, 04:54 PM
Most updates will be bug fixes for stability, features may trickle down from Pro once it has numerous other features but that's determined as-is at the time, so we'll see how it goes :)
If you encounter any issues/bugs feel free to let us know!
keweedsmo
06-08-2010, 12:50 AM
Yea I mostly meant the pro version. If this game becomes popular on my forum I will definitely be upgrading.
btw I may have missed it, did you mention anything about the notification issues i'm having? All other notifications clear except Triple Triad.
Deceptor
06-08-2010, 11:50 AM
keweedsmo - The notifications should decrease as you read each unread message from Triple Triad. I'll probably change it to clear the notifications once you hit the messages screen instead since that's more effective as not everyone reads each message :)
keweedsmo
06-08-2010, 01:53 PM
I've tried reading and deleting the messages and it still shows the notifications. Maybe it's just a bug in my forum. When I click on the notification it goes to a page that says "You have no messages currently."
All other notifications clear properly on my VB. I'm on the latest version of vb.
Deceptor
06-08-2010, 02:22 PM
Strange, you can reset the counters through this query:
update user set dbt_tt_notify = 0
Everyones TT notifications will be set to 0 then, be sure to change "user" if you have a table prefix. After that's done, let me know if the problem re-occurs :)
baghdad4ever
06-14-2010, 12:17 PM
when i play with another user
it say
you r not in the battle
and my name still in current battle
how to fix that? and how to delete all current match?
Deceptor
06-17-2010, 08:04 PM
You can delete battles through SQL for now:
delete from dbt_triad_battles
Don't forgot to add the prefix. It's a bug we're aware of and is being resolved :)
baghdad4ever
06-19-2010, 02:17 PM
You can delete battles through SQL for now:
delete from dbt_triad_battles
Don't forgot to add the prefix. It's a bug we're aware of and is being resolved :)
thanks
what the prefix i must add?? can i use that
TRUNCATE TABLE `dbt_triad_battles`
Deceptor
06-19-2010, 03:41 PM
thanks
what the prefix i must add?? can i use that
TRUNCATE TABLE `dbt_triad_battles`
You prefix defined in ./includes/config.php when you installed vBulletin, so if it's vb_, you'd execute:
TRUNCATE TABLE `vb_dbt_triad_battles`
Deceptor
06-25-2010, 11:21 PM
v1.1.0 Lite released, new features and bug fixes included :) See the first post for the changelog.
session-one
06-26-2010, 08:16 PM
edit,
looks great i'll let u know how everything goes
session-one
06-26-2010, 08:23 PM
ok so is there a guide on how to create a deck, i have no knowledge of FF and don't know what to put into the fields..is there a pre made setup i could use deceptor, that i could then tweak a little bit?
Deceptor
06-26-2010, 09:38 PM
Session-one - As the first post says, documentation is here: http://www.dragonbyte-tech.com/content/45-tt-documentation :)
Note the documentation is for Pro - so if it says something you don't see, don't worry :)
session-one
06-27-2010, 12:36 AM
thanks a lot deceptor..ill let u know of any bugs if i find any
session-one
06-27-2010, 04:47 AM
users love it so far
Deceptor
06-27-2010, 12:11 PM
Good stuff :) If you have any issues let me know, otherwise enjoy the game :D
Xencored
07-03-2010, 08:56 PM
not working for me i cant "click" the cards to add them to decks etc... :(
Deceptor
07-04-2010, 12:54 PM
Animemike - Could you elaborate further where the error occurs? If it's on the battle start screen then chances are there's a Javascript problem.
Xencored
07-04-2010, 01:25 PM
Animemike - Could you elaborate further where the error occurs? If it's on the battle start screen then chances are there's a Javascript problem.
Zero errors mate i just cant add cards but it works on your site for me
http://www.myanimeisland.com/nonesiteimages/clickingerror.jpg
Deceptor
07-04-2010, 01:43 PM
If you're using Firefox you'll see errors by going to Tools -> Error Console -> Errors. If you could PM me a test login for your forum which has access to the TT section and has cards so I can test this out that would be great :)
Xencored
07-04-2010, 02:35 PM
Update for anyone else with the same problem it was a vB4: Supercharged Javascript problem :)
Thanks Deceptor
Delazar
07-08-2010, 03:53 PM
I have a problem with the lite version 1.1.0 and vb 4.0.4
Can it be the {vb:raw headinclude_bottom} is not called? The looks to me it looks like this: screenshot
Deceptor
07-09-2010, 12:45 PM
Delezar - If you edit tripletriad.php, find:
$templater->register('headinclude_bottom', $includes);
Remove this line, re-upload to your site. The issue should then resolve itself :)
Delazar
07-09-2010, 03:55 PM
Thanks, now it is
Deceptor
07-09-2010, 05:36 PM
Good stuff, I'll patch the download in the next release :)
EquinoxWorld
07-16-2010, 09:29 PM
hello everyone, Is this mod compatible for 4.0.5?
Deceptor
07-16-2010, 10:15 PM
Hey EquinoxWorld,
Yep it is :)
Deceptor
07-18-2010, 05:08 PM
v1.1.1 released which resolves a couple of bugs, an optimisation and a little feature addition. See the main post for more details :)
Deceptor
07-18-2010, 05:45 PM
Hey. Installed and I Love the mod. Just 1 question though:
How does a player's deck work? Does it just pick 5 random cards you own when you play a game? If that's how it works then I highly recommend having a way for users to pick their deck, or a pool of cards to play from. If this isn't how it works then please explain how I can select the cards I'll be playing with :)
Also when I play multiplayer and i'm the one who gets invited it says "Commander (CPU)'s Deck ". My name is commander :P
That depends on the rule, if random is selected when you create a match (or selected when you create a CPU) then cards are randomly selected. If you play without random you can choose your own.
As for the "CPU" tag, I think it's a minor display issue, check to see if any templates are customised for Triple Triad and revert them to see if that fixes it :)
STORMS
07-31-2010, 10:27 PM
It seems to be working, but how do members buy cards?
STORMS
08-01-2010, 02:19 PM
bump..
DragonByte Tech
08-01-2010, 04:24 PM
Triple Triad > Purchase Decks.
Deceptor
08-01-2010, 07:43 PM
If you need further documentation you can find it here: http://www.dragonbyte-tech.com/content/45-tt-documentation :)
Xencored
08-01-2010, 09:12 PM
It seems to be working, but how do members buy cards?
I have a basic free one here on vb.org
https://vborg.vbsupport.ru/showthread.php?t=247182
STORMS
08-01-2010, 09:30 PM
Oh, I'm sorry. I meant, how do my members access the Triple Triad Shop?
Thanks,i'll see how it goes before going PRO..Just a little problem i had installing,you named the upload folder dbtech which is the same as your Thank/Like mod....
Thanks Again.
STORMS
08-02-2010, 04:45 AM
Oh, I'm sorry. I meant, how do my members access the Triple Triad Shop?
Bump. :) Sorry, we're just anxious to get this set up.
STORMS
08-02-2010, 09:53 PM
Bump. :)
DragonByte Tech
08-03-2010, 01:00 PM
Just a simple matter of clicking "Triple Triad" in the navbar then clicking "Purchase Decks" =)
Sarcoth
08-03-2010, 02:55 PM
Just a simple matter of clicking "Triple Triad" in the navbar then clicking "Purchase Decks" =)
Oh, I'm sorry. I meant, how do my members access the Triple Triad Shop?
I think he is looking for a shop for players to buy individual cards and maybe a place for users to sell their cards. @Storm, if you want to sell individual cards, you'll need to create them in the admin area. I personally create decks of 5 for users to buy at varying levels and costs. Once the users have cards, they can use the Trade Center to trade their cards. There is no option for them to sell them though.
Deceptor
08-03-2010, 09:54 PM
Note the Trade Center isn't something in the this version if you're confused over where it is.
Sarcoth
08-04-2010, 03:04 PM
Note the Trade Center isn't something in the this version if you're confused over where it is.
Oh yea. I forgot, that's a Pro feature.
STORMS
08-05-2010, 04:43 AM
Thank you guys.
I have another issue. When I enable this feature, the usergroups that I allow to play this game cannot see the shoutbox.
It basically just loads. Can anybody help me with this?
Deceptor
08-05-2010, 10:58 PM
Hey storms,
Is there any javascript errors reported in IE or Firefox (depending which browser you use)?
sontran
08-06-2010, 09:16 AM
I have the same error, I guess the problem happen with the nav bar for Triple Triad
Xencored
08-06-2010, 09:31 AM
Do you Run vB4 SuperCharged (https://vborg.vbsupport.ru/showthread.php?t=229608) If so the javascript needs to be disabled
STORMS
08-07-2010, 03:59 PM
Hey storms,
Is there any javascript errors reported in IE or Firefox (depending which browser you use)?
I still need to really look into this... I don't have VB SuperCharged though.
Also, is there a way to set it so that when buying a deck (at random) you only get 1 of each card? That way you won't get 2 or 3 of the same.
Yurified
08-07-2010, 04:06 PM
This is great and all, but my post bit is messed up a little as you can see from ss T_T
https://vborg.vbsupport.ru/
Does anyone know how can I fix it?
DragonByte Tech
08-07-2010, 05:00 PM
This is great and all, but my post bit is messed up a little as you can see from ss T_T
http://img34.imageshack.us/img34/1676/85371024.png
Does anyone know how can I fix it?
Um... are you sure thats related to Triple Triad?
Iain
Deceptor
08-07-2010, 07:46 PM
Storms - I'm afraid you can't set it to give out 1 card for random decks, you can manually assign cards though where it gives 1 of each selected.
Yurified - You can adjust the following template if it doesn't work well with your style: dbt_tt_postbit
Yurified
08-07-2010, 08:35 PM
Um... are you sure thats related to Triple Triad?
Iain
It happened after I installed this.
Yurified - You can adjust the following template if it doesn't work well with your style: dbt_tt_postbit
Okay, thanks, but I really don't know what exactly I should do with it.
It contains only
<dt>{vb:raw title}</dt> <dd>{vb:raw money}</dd>
which you probably already know. And it's like that on every style I have.
STORMS
08-07-2010, 11:55 PM
Also, is there a way to set everyone back to 0 cards?
Thanks!
STORMS
08-08-2010, 12:17 AM
[edit]
STORMS
08-10-2010, 09:39 PM
This game is great, but it does need one thing... a "Rematch" option.
"Rematch/Leave Match" and I think it'd be perfect. :)
STORMS
08-11-2010, 12:40 AM
Also, with the paid version can you watch any "previous" match including matches of two people instead of just the CPU?
So, if it was Person 1 Vs. Person 2, it would be listed and you'd be able to watch that match at any time?
utahraves
08-11-2010, 07:46 PM
I have a user who receives "Your submission could not be processed because a security token was missing." She also received "Failure to receive playback ID."
I'm not sure if this is just her or not, because I haven't played since upgrading (still setting up decks and CPUs and such) but just thought I'd mention this.
My board is running 4.0.6, freshly upgraded today.
http://www.utahraves.com/showthread.php?t=21259&p=405527#post405527
http://www.utahraves.com/attachment.php?attachmentid=3636&d=1281559671
http://www.utahraves.com/attachment.php?attachmentid=3637&d=1281559674
Deceptor
08-12-2010, 12:45 PM
Yuri - Then it's probably another template messing with it, check your thanks template which inserts into the postbit since that appears right after and could be messing with it.
Storms - There isn't a reset unfortunately, but you can run a manual query to reset players:
truncate table [prefix]dbtech_triad_playercards. Leave Match is available, but not in this version, and yes - you can watch any live match or historic match with the alternate version.
utahraves - I'll look into the issue, sometimes the battle does lock and refreshing resolves it, it's an issue I'm aware of but it appears to be random / hard to replicate so it's giving me some trouble regarding the fix for it :)
Jaxel
08-13-2010, 02:11 AM
I'm very interested in this... just one simple question...
I want to make it so that everyone on my forum gets a default deck... but then only members that are part of a specific secondary usergroup get a booster pack once a month. I do not want to use any sort of credit or market or shop system. I just want a default deck for everybody, and a booster pack for premium members once a month.
Is this possible?
GONUMBER6
08-13-2010, 08:10 PM
When I purchase my deck (for 0 gil) nothing ever happens??
Also, since I installed this my module for vbadvanced cmps says "no members online", when there is?
I disabled the product and now my users online are showing.
Xencored
08-13-2010, 10:00 PM
I'm very interested in this... just one simple question...
I want to make it so that everyone on my forum gets a default deck... but then only members that are part of a specific secondary usergroup get a booster pack once a month. I do not want to use any sort of credit or market or shop system. I just want a default deck for everybody, and a booster pack for premium members once a month.
Is this possible?
I like this idea :)
+1
KityKatze
10-12-2010, 11:43 AM
Found a bug - I can replicate this every time on my forums: Running VB4.0.7 and TTlite1.1.1
If you challenge another player and cancel the challenge before they accept, your cards become stuck "in use", you need to play another game in order to release them.
KityKatze
10-20-2010, 08:53 AM
Also, any chance you could add a "check all" box to the messages page?
Sayid
11-17-2010, 03:28 PM
Suggestion: can you please add an avatar image field for each CPU player we create so users can see the enemy face when they challenge him -more interactive :d
Zweeper
12-29-2010, 10:16 AM
sorry... wrong thread, please delete
Yurified
02-19-2011, 03:16 PM
How do I remove Triple Triad from NavTabs? I want to add it in drop down tab which I did, but now I don't know how to remove the one that already existed >.>
DragonByte Tech
03-19-2011, 04:10 PM
You can remove the navbar entry via the navbar template for TT :)
FIllip
hyperviperx99
04-01-2011, 04:47 AM
I have a question.. As you can see in the picture below, the tab is "black" so I couldn't see the text. Where exactly in "Styles" do I change that color? I tried looking for it, but I couldn't.
Please let me know how to fix this...
https://vborg.vbsupport.ru/external/2011/03/1.jpg
DragonByte Tech
04-05-2011, 02:13 AM
I don't know, try asking in the style customisation forums :)
Fillip
david fernandez
04-20-2011, 04:38 AM
im on 4.0.2 and when this is set to online it messes up my shoutbox for some reason i enabled it and it was messed up then disable it and the shoutbox was fine
DragonByte Tech
04-20-2011, 06:34 PM
im on 4.0.2 and when this is set to online it messes up my shoutbox for some reason i enabled it and it was messed up then disable it and the shoutbox was fine
Is there a reason you are still running 4.0.2? As i recall it had a significant number of bugs, I would recommend updating and seeing if the issue persists.
We do not have a 4.0.2 test environment (it is not possible for us to maintain environments for every version of vB) so it is unlikely we will be able to debug your issue :(
Iain
david fernandez
04-21-2011, 11:18 PM
Is there a reason you are still running 4.0.2? As i recall it had a significant number of bugs, I would recommend updating and seeing if the issue persists.
We do not have a 4.0.2 test environment (it is not possible for us to maintain environments for every version of vB) so it is unlikely we will be able to debug your issue :(
Iain
ok thanks for that info, i didnt know that, what version do you recomend
DragonByte Tech
04-23-2011, 02:28 AM
ok thanks for that info, i didnt know that, what version do you recomend
The latest tends to be the most stable - 4.1.3 at this point =)
Iain
angeljs
07-05-2011, 11:09 AM
Well I have a weird error when I enable this...some of my vBadvanced CMPS blocks don't show up on the homepage, but they do when I disable it. :(
I have no idea why, but would love to solve this as the game is addictive and I miss it!
Edit: This problem disappears when I disable the plugin:
TT: Process Templates
though I have no idea why!!
RollaJedi
07-05-2011, 04:33 PM
anyway to possibly display an image in your posbit based on if you have a certain card?
wampforum
07-20-2011, 02:57 PM
just updated to the newer version and the tab has re-appeared in the navbar and I cant for the life of me remember how I got rid of it before. I managed to remove the offending code from the TT nav template but that only removes the tab when I am actually on the TT section - I need it removed from the rest of the site. Could you enlighten me!
thanks
MaSs ZeRo
09-26-2011, 07:31 PM
Found a bug - I can replicate this every time on my forums: Running VB4.0.7 and TTlite1.1.1
If you challenge another player and cancel the challenge before they accept, your cards become stuck "in use", you need to play another game in order to release them.
I'd like to request this to be looked into, as well. It's a really annoying bug.
Datenpapst
11-25-2011, 04:23 PM
any place where to get new cards?
Beezilbub
02-02-2013, 07:50 PM
I'm interested and finding some information on the pro version of this mod but I can't seem to find any information on it at your site? Is the pro version still available?
Beezilbub
02-03-2013, 01:27 AM
I'm having some problems with this mod. No links to the mod are showing up anywhere on my site. From the screenshots I've seen it appears there's supposed to be a Navbar tab? I tried adding a link manually to the navbar tab but it doesn't give me any sub links for things like the store, the arena, etc. Am I missing a setting somewhere?
I can access the store, the arena etc by entering in the direct URL (ex. tripletriad.php?do=arena).
Zabulus
02-24-2014, 04:56 PM
Looking to purchase a copy of the Pro Version. Anyone still have one?
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